Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
Pathfinder Adventure Card Game Pathfinder Roleplaying Game Pathfinder Adventures Pathfinder Campaign Setting Pathfinder Player Companion Pathfinder Accessories Pathfinder Miniatures Pathfinder Fiction Pathfinder® Society™ Pathfinder Roleplaying Game Compatible Products Pathfinder Apparel & Gifts Pathfinder Licensed Products
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

Pathfinder Legends

Pathfinder Roleplaying Game: Ultimate Equipment (OGL)

****( ) (based on 27 ratings)
Pathfinder Roleplaying Game: Ultimate Equipment (OGL)
Show Description For:
Non-Mint

Add Print Edition: $44.99

Add PDF: $9.99

Add Non-Mint: $44.99 $33.74

Facebook Twitter Email

Choose your weapon and stride boldly into battle with Pathfinder RPG Ultimate Equipment! Within this handy, all-in-one reference, you’ll find 400 jam-packed pages of magic items and adventuring gear, from simple camping equipment and weapons up to the most earth-shaking artifacts. Included as well are handy rules references, convenient price lists, and extensive random treasure generation tables, all organized to help you find what you need, when you need it. With this vast catalog of tools and treasures, the days of boring dragon hoards are over, and your hero will never be caught unprepared again.

Pathfinder RPG Ultimate Equipment is a must-have companion volume to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds on more than 10 years of system development and open playtests featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.

    Pathfinder RPG Ultimate Equipment includes:
  • Thousands of items both magical and mundane, including the best weapons, armors, magic items, and gear from the Pathfinder RPG hardcover line and select other Pathfinder sources, as well as hundreds of never-before-seen items.
  • Tons of special materials and magical abilities to help you create exactly the magic item you’ve been looking for.
  • A wealth of specific magic items, organized by type to ensure your character is always wearing as much magic as possible.
  • An innovative new treasure generation system, designed to help GMs roll up exactly what they need, every time.
  • New alchemical weapons, tools, and poisons.
  • Kits to help your character get the most out of her skills or profession, plus new mounts, animal companions, and retainers.
  • Descriptions of every item, plus hundreds of full-color illustrations to aid in window-shopping.
  • AND MUCH, MUCH MORE!

ISBN-13: 978-1-60125-449-8

Note: This product is part of the Pathfinder Roleplaying Game Subscription.

Additional Product Images


(click to enlarge)
Pathfinder Roleplaying Game: Ultimate Equipment (OGL) Pathfinder Roleplaying Game: Ultimate Equipment (OGL) Pathfinder Roleplaying Game: Ultimate Equipment (OGL) Pathfinder Roleplaying Game: Ultimate Equipment (OGL)
Pathfinder Roleplaying Game: Ultimate Equipment (OGL) Pathfinder Roleplaying Game: Ultimate Equipment (OGL) Pathfinder Roleplaying Game: Ultimate Equipment (OGL) Pathfinder Roleplaying Game: Ultimate Equipment (OGL)
Pathfinder Roleplaying Game: Ultimate Equipment (OGL) Pathfinder Roleplaying Game: Ultimate Equipment (OGL) Pathfinder Roleplaying Game: Ultimate Equipment (OGL) Pathfinder Roleplaying Game: Ultimate Equipment (OGL)

Product Availability


Print Edition: Ships from our warehouse in 2 to 14 business days.

PDF: Fulfilled immediately. Will be added to your My Downloads Page immediately upon purchase of PDF.

Non-Mint: Ships from our warehouse in 2 to 14 business days. This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.

PZO1123


See Also:



251 to 300 of 641 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | next > last >>

Quote:

Oh my god. I love Viridium.

Basically, its a special weapon property that is akin to obsidian (aka green volcanic glass). Except the glass is highly toxic and when you strike someone with a viridum weapon, its a DC 12 Fortitude save or they contract leprosy.

I love it so much.

I truly mean no offense but usually a fight against a "opponent" in Pathfinder is quite often to the death (except in terms of outsiders who can make use of teleporting powers). My question for you is how does inflicting a "disease" upon an opponent help kill a foe? One would think that more than 84% of the time it would be utterly useless!


Quote:
And donning/doffing time for Core Book armours only :(

They include more armors and don't even bother to include the donning/doffing times for them? That's not good. Also, no "fast-donning straps" for armor? That's also bit of a let down.

Qadira RPG Superstar 2010 Top 16, Contributor

3 people marked this as a favorite.
Berselius wrote:
Quote:

Oh my god. I love Viridium.

Basically, its a special weapon property that is akin to obsidian (aka green volcanic glass). Except the glass is highly toxic and when you strike someone with a viridum weapon, its a DC 12 Fortitude save or they contract leprosy.

I love it so much.

I truly mean no offense but usually a fight against a "opponent" in Pathfinder is quite often to the death (except in terms of outsiders who can make use of teleporting powers). My question for you is how does inflicting a "disease" upon an opponent help kill a foe? One would think that more than 84% of the time it would be utterly useless!

When used by players yes.

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Modules Subscriber

Yeah, viridium blades sound like the sort of thing certain cults, drow houses, and all-around jerks would just love to use.

Your usual heroic characters wouldn't want to use them for that property, but those that enjoy inflicting suffering or appreciate the psychological effect of knowing that even just getting scraped can doom a person will be all over this.


Pathfinder Adventure Path, Companion, Modules, Roleplaying Game Subscriber

Viridium sounds like a very nasty and demoralizing material to equip an army with. The opposing side would panic every time they see a rain of Viridium tipped arrows flying towards them.

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Modules Subscriber

Geez, and then consider its use in siege warfare.

Freakin' yikes. An army could just catapult scatterbomb loads of viridium caltrops into cities. Many would land in the streets. Plenty will be stuck on walls and rooftops. Those things could claim victims long after a war even if the city holds, like unexploded shells.

Shadow Lodge

Berselius wrote:
Quote:

There is an exotic nine-section whip.

I don't know if that will be what you are looking for though.

DAMMIT. No, no it's not. I'm looking for a whip made of metal links with a miniature spiked ball at the end. Like Castlevania's "Vampire Killer" whip.

What you're looking for isn't actually classified as a whip by anyone except the people who make Castlevania games. Look for a flail or a meteor hammer.


1 person marked this as a favorite.

I just want a whip that doesn't need a feat to do lethal damage that still has reach. But it looks like we are keeping the UC version of the Scorpion whip for now so no luck there.


Pathfinder Adventure Path, Modules Subscriber

My new favourite weapon: Warhammer Musket! Imagine trying to aim that sucker with one hand ahahahahaaaaaa. A pistol with a weight on the end? GENIUS!


mach1.9pants wrote:
My new favourite weapon: Warhammer Musket! Imagine trying to aim that sucker with one hand ahahahahaaaaaa. A pistol with a weight on the end? GENIUS!

Ah, a gun after my own heart.

pistolwhips another Brute to death

Qadira RPG Superstar 2010 Top 16, Contributor

mach1.9pants wrote:
My new favourite weapon: Warhammer Musket! Imagine trying to aim that sucker with one hand ahahahahaaaaaa. A pistol with a weight on the end? GENIUS!

A musket is a two handed firearm.

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion Subscriber
Dennis Baker wrote:
mach1.9pants wrote:
My new favourite weapon: Warhammer Musket! Imagine trying to aim that sucker with one hand ahahahahaaaaaa. A pistol with a weight on the end? GENIUS!
A musket is a two handed firearm.

Nice shot there, cheap pun intended.


Pathfinder Adventure Path, Modules Subscriber

D'oh good point the image makes it look like a pistol! Still couldn't shoot for crap with a lump of metal on the end, one handed or two handed.

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion Subscriber
mach1.9pants wrote:
D'oh good point the image makes it look like a pistol! Still couldn't shoot for crap with a lump of metal on the end, one handed or two handed.

I've had a musket in my hands and believe me the butt end can do 1d6 bludgeoning even without any double weapon silliness.


Pathfinder Adventure Path, Modules Subscriber

I entirely agree with that, even the crappy plastic space age ARs I have used would still hurt whacked around someone's noggin! It is mainly that illustration of the Warhammer Musket, just hilarious :D

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion Subscriber

Actually, muskets had very heavy butts, because the thing basically exploded while firing, and a counterweight was required to keep the gun remotely in your grasp after the boom happened.

I've long quit looking seriously at fantasy weapon artwork :)


Pathfinder Adventure Path, Modules Subscriber
Gorbacz wrote:
I've had a musket in my hands and believe me the butt end can do 1d6 bludgeoning even without any double weapon silliness.

Actually, you may have to take care to not take that 1d6 of bludgeoning damage yourself when firing such a beast...


1 person marked this as a favorite.

You know weird pistol/musket/hand-weapon hybrids are actually period weapons. Might I recommend taking a quick look here or here. You can actually see a polish warhammer pistol here.

I haven't actually had time to look at Ultimate Equipment yet, so I can't critique the art. But the warhammer/wheellock while a historical oddity is a real weapon.

I also think the punch dagger/double pistol shown above is a particularly sweet weapon that would make a great item for a PC gunslinger.

Gary McBride
Fire Mountain Games

Shadow Lodge

mach1.9pants wrote:
My new favourite weapon: Warhammer Musket! Imagine trying to aim that sucker with one hand ahahahahaaaaaa. A pistol with a weight on the end? GENIUS!

Warhammer Musket sounds like a new game from Games Workship. The American Revolution goes grimdark!


Pathfinder Card Game Subscriber
Talonhawke wrote:
I just want a whip that doesn't need a feat to do lethal damage that still has reach. But it looks like we are keeping the UC version of the Scorpion whip for now so no luck there.

What's wrong with the Scropion whip? It has reach, and doesn't need a feat (beyond proficiency (whip)) to do lethal damage.

Plus, if you're a serious whip user, you're probably getting that feat anyway.

Silver Crusade

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Tales Subscriber

Knifegun! For kids!

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion Subscriber

Gunblade oh wait.

Osirion

1 person marked this as a favorite.
Peanuts wrote:
I'm hoping you're planing to do a Ultimate Spells at some point with updated Class Lists :)

This

Updated equipment is nice, but I would really love a spells compendium with updated lists.


Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber
Gorbacz wrote:
Actually, muskets had very heavy butts

Ah hah! I knew keeping that list of similarities between the talky-bag's mum and a musket wouldn't be useless!

Hastily adds another entry

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion Subscriber
Cheapy wrote:
Gorbacz wrote:
Actually, muskets had very heavy butts

Ah hah! I knew keeping that list of similarities between the talky-bag's mum and a musket wouldn't be useless!

Hastily adds another entry

Now that was a cheap shot there... (ba-dummm-pishhhh)

Andoran

Pathfinder Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Cards, Companion, Maps, Modules, Roleplaying Game Subscriber
Gorbacz wrote:
Actually, muskets had very heavy butts,

My Gunslinger likes Big Butts... ;)


Oh my god this looks great! Only just started looking at it content-wise, but design-wise...

-- THANK YOU FOR FIXING THE INCONSISTENT COMMA ISSUE ("sword, short" vs "longsword" -- now it's shortsword and longsword and this grammatical consistency thing that probably only bothered me is gone and YAY.)

-- I LOVE THE LAYOUT! Very clean, very easy to read, I like that the little pretty watermarky stuff on the side is lightened and less complex looking--it still adds style to the document without making things overwhelming (and competing with all the art on the page) and I reckon will also make things way, way, way printer friendlier. The use of color in the headings is helpful for a book which is basically one big long book of lists, as are the small all-cap gothic headers in certain areas. I don't know if I'd want to see all of the same tricks used in other kinds of books but it works really well here.

-- Thanks for the quicklinks on the side on the .pdf--that makes it much more usable as a .pdf. Generally speaking I think this is one of the most screen-readable documents you've put out.

I've also noticed that while it's not entirely avoided (as it would likely be impossible to be) there are fewer paragraphs/item entries that are broken across a page which also makes it easier to look at on the .pdf. I did notice one page where there was nothing but an item header at the bottom of the page and its description at the top of the next column which is a little wonky but that's not common, so far as I can see.

-- The art is great--helps illustrate but the items are small and simple enough they do not dominate the page. I appreciate each item is matched to its entry so you know exactly what you are looking at, as opposed to seeing a picture of sword and realizing what's depicted is 3 pages ago.

As I said I'm still just starting to absorb content. There's some stuff I'm gonna want to houserule or not use (although some of that is stuff from Ultimate Combat so it's not new) but so far so good, and it's so useful to have this in one place. I like the new special materials. And I love the different "kits" for the classes, great way of handling the various "kit" requests a bunch of us threw into the request thread awhile back.

And finally after 12 years, we know what a backpack holds! :D

Paizo Employee Paizo Glitterati Robot

DeathQuaker wrote:
Thanks for the quicklinks on the side on the .pdf--that makes it much more usable as a .pdf. Generally speaking I think this is one of the most screen-readable documents you've put out.

This is a new thing we're trying to implement on new PDFs with a hardcover counterpart. While hyperlinking the whole document isn't possible within our time constraints, I'm glad what we can do is useful to some! :)


Pathfinder Adventure Path, Modules Subscriber
Fire Mountain Games wrote:

You know weird pistol/musket/hand-weapon hybrids are actually period weapons. Might I recommend taking a quick look here or here. You can actually see a polish warhammer pistol here.

I haven't actually had time to look at Ultimate Equipment yet, so I can't critique the art. But the warhammer/wheellock while a historical oddity is a real weapon.

I also think the punch dagger/double pistol shown above is a particularly sweet weapon that would make a great item for a PC gunslinger.

Gary McBride
Fire Mountain Games

Wow you learn something everyday! The lump on the end of the pistol is just a wee bit smaller than the illustration, but fantasy games can't seem to get past anime looking weps now-a-days anyway.

***grognard sniff***
Great link thanks Gary, and tell the printers to hurry up with WotW 3 and 4 for me!
I am liking the book overall so far, I especially like the extensive mundane items available, and crazy weps! Warhammer Pistol is missing tho ;)

Andoran

Pathfinder Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Companion, Modules, Pawns, Roleplaying Game Subscriber

Migrus Locker and Last Leaves of the Autumn Dryad. Humn. Wish some version of the Hurricane Gloves had made the cut.

Shadow Lodge

Pathfinder Card Game Subscriber

No Dwarven Maulaxe? Do I have to remove this from my PFS character?

Osirion

Pathfinder Adventure Path, Companion, Roleplaying Game, Tales Subscriber

Thank you thank you thank you for all the alchemist love!

Andoran

Pathfinder Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Cards, Companion, Maps, Modules, Roleplaying Game Subscriber
Gully13 wrote:
No Dwarven Maulaxe? Do I have to remove this from my PFS character?

What book did you originally get it from?


Reckless wrote:
Migrus Locker and Last Leaves of the Autumn Dryad. Humn. Wish some version of the Hurricane Gloves had made the cut.

There's the Shadow Falconer's Glove\m/ to tide you over...

Qadira RPG Superstar 2010 Top 16, Contributor

drowranger80 wrote:
Thank you thank you thank you for all the alchemist love!

Anything in particular?


Oh, it's out? Can't wait until the PDF becomes available to us regular shlubs. :)

Andoran

Pathfinder Adventure Path, Campaign Setting, Card Game, Companion, Modules, Pawns, Roleplaying Game Subscriber

Mine was sent today magnuskn and I get one cumulative shipment each month so I think you will not have to wait for long.


Nah, I am not an RPG line suscriber at the moment, I meant the regular PDF release on the 16th. :)


5 people marked this as a favorite.
Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

I'd like it to be known that I found my personal favorite line from Ultimate Equipment:

Quote:
"As with other mithral cookware, food rarely sticks to a mithral waffle iron."


Hm, reading the other thread, my enthusiasm for getting the hardcover later on has considerably cooled. The "Bodywrap of giving the Ultimate Middle Finger to Monks" really is getting my dander up.


magnuskn wrote:
Hm, reading the other thread, my enthusiasm for getting the hardcover later on has considerably cooled. The "Bodywrap of giving the Ultimate Middle Finger to Monks" really is getting my dander up.

While that particular item is underwhelming (but certainly not the end of the world, nor is it even the f-you to monks its naysayers are saying it is, and I'm usually in the mob clamoring for good stuff for monks), and there's a few other bits of content I'm not thrilled with, the book is also chock full of good stuff as well. It is wall to wall with content including a lot of content at least I as a collector of the RPG books have never seen before. I think there are a lot of people who are focusing on what it doesn't have ("they don't contain that one item I liked from that one book that they never said they would include the content from it! Ergo, the whole book is ruined!") instead of all the stuff it DOES have... which is lots of gear, useful descriptions, new item materials, new item properties... and of course the utterly awesome random gen treasure tables. Plus of course the whole point of the book is to be a compilation of stuff from the RPG books and Adventurer's Armory, so the value of having one place to look up gear is awesome to me.

Does the book have its flaws? Sure. I can't think of any RPG book that didn't. Are there bits I don't like? Yup. But the nerdrage on this one honestly baffles me.

(And again, I'm in the "need moar for monks" crowd--but they also made very clear what this book was and was not going to include as far as monks go, so anyone who is surprised has not been paying attention.)


Oh, I am still getting the PDF, as the random item tables alone will be quite useful. Nonetheless, getting the hardcover has gone way down as a priority.


Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber
magnuskn wrote:
Oh, I am still getting the PDF, as the random item tables alone will be quite useful. Nonetheless, getting the hardcover has gone way down as a priority.

Because a few outspoken people raised a smurfstorm about one single item? That's...really petty.

RPG Superstar 2009 Top 32, 2010 Top 8

I *heart* Living steel :-)

"What? I broke your family blade! Shattered it!"

"It got better."

251 to 300 of 641 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | next > last >>
Paizo / Messageboards / paizo.com / Product Discussion / Pathfinder Roleplaying Game: Ultimate Equipment (OGL) All Messageboards

Want to post a reply? Sign in.

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.