Pathfinder Campaign Setting: Paths of Prestige (based on
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While many legendary heroes of Golarion fit easily into the core classes of the Pathfinder Roleplaying Game—the sword-swinging fighters, fireball-flinging wizards, backstabbing rogues, and others—there are some who specialize in unique styles and techniques, perfectly customizing themselves for their roles. For these characters, there are prestige classes. From the undead-hunting Knights of Ozem to the revolutionary Gray Gardeners of Galt, this book collects 30 of the most prominent faiths and factions from around the Inner Sea and transforms them into prestige classes designed to help you take advantage of the tricks and tactics of some of Golarion’s most famous (and infamous) groups, all while rooting your character firmly in the lore and societies of the Pathfinder campaign setting.
Within this 64-page book, you’ll find new prestige class options for every character class in the Pathfinder RPG, including:
The Aldori swordlord, world-renowned dueling master of the turbulent north.
The Hellknight signifer, an armored spellcaster who uses magic to pursue the perfect, iron-fisted law of Hell.
The gun-toting shieldmarshal, whose bright badge brings order to the chaos of the Mana Wastes.
The mammoth rider, savage megafauna cavalry expert.
The Sleepless detective, uniquely suited to solving mysteries both magical and mundane in haunted Ustalav.
The winter witch, whose ice magic keeps a whole nation in thrall.
...and 24 more!
Paths of Prestige is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be used in any fantasy game setting.
By Benjamin Bruck, Jason Bulmahn, Matt Goodall, and Jason Nelson
September 13, 2012 The Winter Witch prestige class has been updated and is available for download. (1.2MB zip/PDF)
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Does the Razmiran Priest PrC stack with the Sorceror Archetype of the same name, or is it a seperate thing. Also what's it main thing because I'm playing one where he likes ton swindle people out of everything they own.
Does the Razmiran Priest PrC stack with the Sorceror Archetype of the same name, or is it a seperate thing. Also what's it main thing because I'm playing one where he likes ton swindle people out of everything they own.
How does the idea of channeling energy "just" like a cleric to amaze the masses, collecting all of their money, and running off before they realize that "healing" was only temporary hp that run out after a period of time sound to you?
Does the Razmiran Priest PrC stack with the Sorceror Archetype of the same name, or is it a seperate thing. Also what's it main thing because I'm playing one where he likes ton swindle people out of everything they own.
How does the idea of channeling energy "just" like a cleric to amaze the masses, collecting all of their money, and running off before they realize that "healing" was only temporary hp that run out after a period of time sound to you?
That sounds like the single most greatest thing I have ever heard
Here is a question whose answer will point me to various things that I have been wondering about:
Do any of the prestige classes listed under "arcane" or "divine" advance any prior class features other than spellcasting?
I don't have the book yet, but due to the philosophy that you need to give up something for PrCs, I doubt so.
Not so fast -- I was not assuming that any prestige class would get full spell casting as well as full progression in something else. I just figured that since many prestige classes advance spell casting ability in full or in part, I would try to shift the focus to those classes that advance something else.
So would the Winter Witch be an example of what I was looking for
Well, the answer is nuanced with the winter witch, David.
The winter witch DOES advance your witch spell casting, but not the very first level which you take it. As Patrick explained.
It does advance your accrual of hexes, and counts towards your witch level when using those hexes. So to answer your question, yes- it is advancing something other than your spell casting.
Its doing both.
But it takes a 1 level break from adding to your spell casting ability. Probably because it starts to give you some cool other toys, right at that first level.
Are the requirements "reasonable" to get into the classes for most purposes, I know that there are alot of class specific PrC's. but how many are free to be taken by multiple classes. I'm fairly Signifer is one of the multi-class ones.
Does the Razmiran Priest PrC stack with the Sorceror Archetype of the same name, or is it a seperate thing. Also what's it main thing because I'm playing one where he likes ton swindle people out of everything they own.
How does the idea of channeling energy "just" like a cleric to amaze the masses, collecting all of their money, and running off before they realize that "healing" was only temporary hp that run out after a period of time sound to you?
It sounds like the kind of scuzzy thing a Razmiran priest would do! And more information on Razmir? Yay.
Magaambyan Arcanists can hold spell-slots open, like clerics can do: maximum utility for an awesome GOOD spellcasting PrC.
...and... Holy Arcana (Ex): At 9th level, a Magaambyan arcanist
adds all the bonus spells from the Good cleric domain to
the spell list of one of her arcane spellcasting classes. These
spells become arcane and the save DCs function as normal
for the arcane spellcasting class list she adds them to.
Are the requirements "reasonable" to get into the classes for most purposes, I know that there are alot of class specific PrC's. but how many are free to be taken by multiple classes. I'm fairly Signifer is one of the multi-class ones.
While designing this book, we took great pains to ensure that no prestige class was exclusive to one class or another, and that characters from numerous walks of life could pursue a prestige class with relative ease. That being said, some classes will have an easier time getting into certain prestige classes than others, but the point is that you never HAVE to be Class X to qualify for Prestige Class Y.
Magaambyan Arcanists can hold spell-slots open, like clerics can do
Wizards, per the core rulebook, can do this anyway.
"Core Rulebook, Preparing Wizard Spells wrote:
When preparing spells for the day, a wizard can leave some of these spell slots open. Later during that day, he can repeat the preparation process as often as he likes, time and circumstances permitting. During these extra sessions of preparation, the wizard can fill these unused spell slots. He cannot, however, abandon a previously prepared spell to replace it with another one or fill a slot that is empty because he has cast a spell in the meantime. That sort of preparation requires a mind fresh from rest. Like the first session of the day, this preparation takes at least 15 minutes, and it takes longer if the wizard prepares more than one-quarter of his spells.
The language in the Core Rulebook section addresses the Wizard only, in some spots, and "spellcasters" in others (such as describing what happens when a spellcaster with prepared spells is rendered unconscious). I have always assumed all of the more elaborated rules on Arcane Spell Preparation applied as well to Magi and Witches (and any other Arcane spellcaster who prepares spells).
There are other elements of the Magaambyan Arcanist's ability that improve on that, however.
I found some issues with the Blackfire Adept. Thanks to anyone who can clarify any of these.
-Is the blackfire taint ability useable at-will? It doesn't seem too powerful, so I wouldn't be surprised if it was. Just curious.
-Blackfire eruption basically allows the spontaneous casting of unholy blight. The problem here is that the ability specifically notes that "A blackfire eruption ignores the hardness of objects, as it unravels their fundamental reality." But unholy blight doesn't affect objects. So does this ability function just like unholy blight and not harm objects, or is this a special form of unholy blight that doesharm objects?
-The breaching ability becomes more powerful at 10th level, but in a confusing way. It allows the Blackfire Adept to "...penetrate and destroy an antimagic field, a prismatic sphere, or an extradimensional shelter like a mage’s magnificent mansion," but of these examples, only the an antimagic field would block summon monster spells. A prismatic sphere/magnificent mansion do not. Further, why can the Blackfire Adept destroy an antimagic field, but not a dimensional lock or forbiddance spell?
Another issue. The Daggermark poisoner is all about poisoning (duh), but doesn't grant the poison use ability. Granted it's not hard to pick up poison use - the spy or dealer rogue archetype, alchemist class, or assassin PrC, for example. But poison use really should be granted at 1st level, and I'm assuming it's ommision was an error and not intentional.
Campaign Setting books are not part of the PFSRD, so I wouldn't expect to see it there.
Incorrect. It will be there, though probably not as fast as some might like given how long Ultimate Equipment is likely to take combined with the fact that Gencon is next week, which I'll be attending.
Man, I wasn't expecting that PrC to lean so heavily towards that alignment even with that requirement. At the very least this has me really wanting to know more about that school. It's like the Anti-Acadamae. On speed. :D
Want to see what was done with the Hellknight Singifeir and the others too. I'm eager to see what these PrCs hint or outright say about the setting.
Will be easily recognized at GenCon as the person in line with his nose buried in the Champion of Irori section of this book when it comes time to checkout.
Another issue. The Daggermark poisoner is all about poisoning (duh), but doesn't grant the poison use ability. Granted it's not hard to pick up poison use - the spy or dealer rogue archetype, alchemist class, or assassin PrC, for example. But poison use really should be granted at 1st level, and I'm assuming it's ommision was an error and not intentional.
It doesn't grant the ability because it's an entry requirement.
Jason Nelson
RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games
Generic Villain wrote:
I found some issues with the Blackfire Adept. Thanks to anyone who can clarify any of these.
-Is the blackfire taint ability useable at-will? It doesn't seem too powerful, so I wouldn't be surprised if it was. Just curious.
Yep. It has no limits on how often it can be used, just that it takes a standard action each time.
Generic Villain wrote:
-Blackfire eruption basically allows the spontaneous casting of unholy blight. The problem here is that the ability specifically notes that "A blackfire eruption ignores the hardness of objects, as it unravels their fundamental reality." But unholy blight doesn't affect objects. So does this ability function just like unholy blight and not harm objects, or is this a special form of unholy blight that does harm objects?
In writing it, I forgot that UB only affects creatures. The RAW is conflicting, as you point out. My opinion is not an official errata on the subject, as only the Paizo central devs can offer that. However, my RAI was that it should affect objects. Unintelligent objects would be treated as being neutral for damage purposes; intelligent good items would take more damage, intelligent evil items none.
While it's not stated anywhere, I think it'd be reasonable to allow objects within a desecrate or unhallow spell to also take no damage, as though they were evil. I'm not sure I'd feel as strongly about the opposite idea, though, of treating objects within a consecrate/hallow as good, but it's not totally nuts.
Generic Villain wrote:
-The breaching ability becomes more powerful at 10th level, but in a confusing way. It allows the Blackfire Adept to "...penetrate and destroy an antimagic field, a prismatic sphere, or an extradimensional shelter like a mage’s magnificent mansion," but of these examples, only the an antimagic field would block summon monster spells. A prismatic sphere/magnificent mansion do not.
Sure they do:
From the text of MMM: "Only those you designate may enter the mansion."
If an enemy wizard and friends take shelter in an MMM, I wouldn't expect them to designate your summoned allies as being able to enter. (If it's your own or an ally's MMM, of course, your summons would work normally as long as the summons are designated by the caster. It's up to the GM as to how restrictive designation is, like whether you can pre-emptively designate a creature that isn't actually present to be able to come in whenever it does show up, without knowing its specific identity ("the celestial triceratops Bob the Wizard is going to summon")).
From the text of PS, the indigo layer "Stops all spells" and the violet layer "Destroys all objects and effects."
A summoning spell is both a spell and an effect, ergo it is stopped and destroyed by a prismatic sphere (or wall, for that matter) if you try to cast it through the PS.
Generic Villain wrote:
Further, why can the Blackfire Adept destroy an antimagic field, but not a dimensional lock or forbiddance spell?
He can. It's part of the lower-level Breaching ability gained at 5th level.
Affluent (Ex): At each level, a noble scion gains a stipend worth a number of gold pieces equal to 750 multiplied by his class level. (He gains 750 gp at 1st level, an additional 1,500 gp at 2nd level, and so on.)
So, how often he receive his stipend? Once for month, once for year or once in a level?
My first idea was that it was once month, but maybe it is meant to be "when he get a new level in the class and only once for each level".
What is the intended effect of the stipend on WBL?
The noble scion gains that stipend at each level. So whenever he gains a noble scion level he gets a new stipend. And only once per level gained.
The intended effect is that he has more money than Wealth by Level would normally allow; he gets more stuff at the expense of getting more powers, essentially.
What is the intended effect of the stipend on WBL?
It raises the noble scion's WBL by an average of ~20% over the 10 levels of the class. (Assuming the character takes noble scion from character level 6 to character level 15.)
The noble scion gains that stipend at each level. So whenever he gains a noble scion level he gets a new stipend. And only once per level gained.
The intended effect is that he has more money than Wealth by Level would normally allow; he gets more stuff at the expense of getting more powers, essentially.
Good, it was the most probable interpretation but in Italian stipendio is the regular wage for a employee so I checked the exact meaning of the term in this context.
Another issue. The Daggermark poisoner is all about poisoning (duh), but doesn't grant the poison use ability. Granted it's not hard to pick up poison use - the spy or dealer rogue archetype, alchemist class, or assassin PrC, for example. But poison use really should be granted at 1st level, and I'm assuming it's ommision was an error and not intentional.
It doesn't grant the ability because it's an entry requirement.
So the Daggermark Poisoner is a prestige class that favors the Vishkanya race (since they get poison use as a racial feature). Interesting.
First off, thanks for the swift reply. Secondly, regarding the breaching ability, I suppose I'm confused by the wording. Can a 5th-level BFA use breaching to summon monsters into an antimagic field/prismatic sphere/magnificent mansion (despite these spells being noted for the 10th-level version of breaching)? And can a 10th-level BFA breach and destroy a magic circle/dimension lock/forbiddance (despite these examples only be noted for the 5th-level version of breaching)?
That question probably sounds convoluted, and I might be overthinking this. Err... I actually really like the class! One of my favorites in this book in fact.
Can anyone minor-spoil what both the Gray Gardener and Sleepless Detective do in general? I know the Gardener's are the keepers of the Final Blades in fluff, but what does the PrC allow them to do?
Can anyone minor-spoil what both the Gray Gardener and Sleepless Detective do in general? I know the Gardener's are the keepers of the Final Blades in fluff, but what does the PrC allow them to do?
Sleepless Detective: They gain abilities that let them solve mysteries, follow clues, see through deception, etc. A few divination spell-like abilities and sneak attack damage as well. They are an organization primarily active in Ustalav, but there's nothing about them that ties them to that region.
Gray Gardener: Executioners very skewed towards the inquisitor class. They gain inquisitor-like abilities, sneak attack, and at 10th level, the ability to trap a slain enemy's soul/make resurrection difficult.
Can anyone minor-spoil what both the Gray Gardener and Sleepless Detective do in general? I know the Gardener's are the keepers of the Final Blades in fluff, but what does the PrC allow them to do?
Sleepless Detective: They gain abilities that let them solve mysteries, follow clues, see through deception, etc. A few divination spell-like abilities and sneak attack damage as well. They are an organization primarily active in Ustalav, but there's nothing about them that ties them to that region.
Gray Gardener: Executioners very skewed towards the inquisitor class. They gain inquisitor-like abilities, sneak attack, and at 10th level, the ability to trap a slain enemy's soul/make resurrection difficult.
Much obliged. The Gardener sounds pretty intriguing, though I presume as a prestige class you must be an active member of that organization instead of a Galtan expatriate.
Much obliged. The Gardener sounds pretty intriguing, though I presume as a prestige class you must be an active member of that organization instead of a Galtan expatriate.
Surprisingly no - as written, there's nothing in the PrC's requirements or abilities that require you to be active in Galt. The only exception is the GG's 10th-level soul stealing ability, which is temporary unless the GG drops the soul off at his local Final Blade (Ghostbusters style I guess).
That's actually a really nice part of this book. Though most of the PrC's are based on organizations in Golarion, very few of them require you to be active in said organization. None of them have any prohibiton against being an agent-at-large, and in fact many of the PrCs encourage that as a possibility. In short, the classes are usually as un-restrictive as possible.
Surprisingly no - as written, there's nothing in the PrC's requirements or abilities that require you to be active in Galt. The only exception is the GG's 10th-level soul stealing ability, which is temporary unless the GG drops the soul off at his local Final Blade (Ghostbusters style I guess).
That's actually a really nice part of this book. Though most of the PrC's are based on organizations in Golarion, very few of them require you to be active in said organization. None of them have any prohibiton against being an agent-at-large, and in fact many of the PrCs encourage that as a possibility. In short, the classes are usually as un-restrictive as possible.
Hmm... well, I'll have to wait until the 16th to be certain but I may be able to bring forth a character concept I've wanted to do for a while now as long as there's no "MUST BE EVIL" requirement on it.
Can anyone minor-spoil what both the Gray Gardener and Sleepless Detective do in general? I know the Gardener's are the keepers of the Final Blades in fluff, but what does the PrC allow them to do?
Gray Gardener: Executioners very skewed towards the inquisitor class. They gain inquisitor-like abilities, sneak attack, and at 10th level, the ability to trap a slain enemy's soul/make resurrection difficult.
Much obliged. The Gardener sounds pretty intriguing, though I presume as a prestige class you must be an active member of that organization instead of a Galtan expatriate.
Great to hear that we'll be getting information on the Grey Gardeners! (Though I still like my 'ghouls controlling the Revolution to keep the gravy train rolling' idea; ah well.) But I am curious -- wouldn't a Grey Gardener inquisitor have to have a worshiper of a deity in Golarion? I just had this idea that the Gardeners were more loyal to the Revolution proper than to this or that god.
Surprisingly no - as written, there's nothing in the PrC's requirements or abilities that require you to be active in Galt. The only exception is the GG's 10th-level soul stealing ability, which is temporary unless the GG drops the soul off at his local Final Blade (Ghostbusters style I guess).
Who're gonna call?
Jason Nelson
RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games
Generic Villain wrote:
Jason Nelson wrote:
Stuff about breaching
First off, thanks for the swift reply. Secondly, regarding the breaching ability, I suppose I'm confused by the wording. Can a 5th-level BFA use breaching to summon monsters into an antimagic field/prismatic sphere/magnificent mansion (despite these spells being noted for the 10th-level version of breaching)? And can a 10th-level BFA breach and destroy a magic circle/dimension lock/forbiddance (despite these examples only be noted for the 5th-level version of breaching)?
That question probably sounds convoluted, and I might be overthinking this. Err... I actually really like the class! One of my favorites in this book in fact.
Glad you enjoyed it!
The 5th level ability is quite specific and limited to areas where the appearance or entry of summoned creatures is blocked by a magical effect, or areas that block the attacks of summoned creatures.
I think your brain is trying to extrapolate that effect ("Hey, look, a wall of iron or being paralyzed by a hold monster spell blocks my summoned creature from attacking, so I can destroy that too!"). The examples given are meant to clarify the intended effects by listing spells of a specific type, namely those whose major function is the explicit and specific exclusion of summoned creatures (though they may also have other effects, like blocking teleportation/planar travel).
The 10th level version lets you destroy effects that block any kind of magic, not just summons, hence the listing there being spells that prevent the passage of magic into the area either by specific exclusion or by simply being across a dimensional barrier.
As to higher-level and lower-level effects, the default logic of acquiring game abilities is that higher-level abilities are inclusive of lower-level ones. Why would a BFA at 10th level suddenly lose the ability to breach magic circle, forbiddance, etc. that he's had for the past 5 levels? That would be silly. He can do the new stuff AND the old stuff.
Contrariwise, if it says he doesn't get it until 10th level, why would he gain it at 5th level?
First rule of game design: It says what it does and it does what it says.
Oh, a few more questions about the Grey Gardener PrC. What are they, just executioners in Galt? I doubt it since there's a 10 level PrC. Do they get spells (since it's inquisitory-like?). I hate to pry (not really) but I've got an idea brewing and having a lil' info along those lines would help the basis while waiting for the 16th to roll around.
Question: What's the Mammoth Rider look like? I'm gonna buy the PDF sometime week after next after I get an infusion of cash in my bank account, but I'm very curious about how Paizo has handled the megafauna.
Doesn't have to be anything specific, I'd just like to know people's thoughts on the class.
...I may be able to bring forth a character concept I've wanted to do for a while now as long as there's no "MUST BE EVIL" requirement on it.
Nope, no alignment restriction.
ThatEvilGuy wrote:
Oh, a few more questions about the Grey Gardener PrC.
They are executioners, investigators, and secret police. I picture them as the FBI during America's Red Scare, except with assassination instead of just arrest. They progress as divine spellcasters though it's not full progression. You could technically be a cleric, ranger, or paladin GG, but it's really for inquisitors.
Eric Hinkle wrote:
But I am curious -- wouldn't a Grey Gardener inquisitor have to have a worshiper of a deity in Golarion? I just had this idea that the Gardeners were more loyal to the Revolution proper than to this or that god.
The only class in Golarion that MUST worship a god is a cleric. Inquisitors can be agnostic, pantheistic, philosophical, etc (same goes for paladins, rangers, and oracles). The only thing they can't be is atheist. At least I'm pretty sure that's how it goes!
Phillip0614 wrote:
What's the Mammoth Rider look like?
Pretty darn cool. You need an animal companion or mount class feature, meaning rangers/druids/cavaliers/paladins (though flavor-wise, I'd say druid or ranger is the best choice). They swap out their companion/mount for a much bigger one at first level, and the thing gets larger and stronger as they progress through the class. Also some non-mount abilities that make the MR tough and scary.
Pretty darn cool. You need an animal companion or mount class feature, meaning rangers/druids/cavaliers/paladins (though flavor-wise, I'd say druid or ranger is the best choice). They swap out their companion/mount for a much bigger one at first level, and the thing gets larger and stronger as they progress through the class. Also some non-mount abilities that make the MR tough and scary.
Nice! I was thinking WAAAY ahead and maybe planning out a Mammoth Rider for the Winter is Coming AP that will start next year.
Pretty darn cool. You need an animal companion or mount class feature, meaning rangers/druids/cavaliers/paladins (though flavor-wise, I'd say druid or ranger is the best choice). They swap out their companion/mount for a much bigger one at first level, and the thing gets larger and stronger as they progress through the class. Also some non-mount abilities that make the MR tough and scary.
Nice! I was thinking WAAAY ahead and maybe planning out a Mammoth Rider for the Winter is Coming AP that will start next year.
Considering where Reign of Winter is apparently taking the PCs....
Spoiler:
A bonded dragonkin may not be out of the question for interested characters. :)