Pathfinder Campaign Setting: Paths of Prestige (based on
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While many legendary heroes of Golarion fit easily into the core classes of the Pathfinder Roleplaying Game—the sword-swinging fighters, fireball-flinging wizards, backstabbing rogues, and others—there are some who specialize in unique styles and techniques, perfectly customizing themselves for their roles. For these characters, there are prestige classes. From the undead-hunting Knights of Ozem to the revolutionary Gray Gardeners of Galt, this book collects 30 of the most prominent faiths and factions from around the Inner Sea and transforms them into prestige classes designed to help you take advantage of the tricks and tactics of some of Golarion’s most famous (and infamous) groups, all while rooting your character firmly in the lore and societies of the Pathfinder campaign setting.
Within this 64-page book, you’ll find new prestige class options for every character class in the Pathfinder RPG, including:
The Aldori swordlord, world-renowned dueling master of the turbulent north.
The Hellknight signifer, an armored spellcaster who uses magic to pursue the perfect, iron-fisted law of Hell.
The gun-toting shieldmarshal, whose bright badge brings order to the chaos of the Mana Wastes.
The mammoth rider, savage megafauna cavalry expert.
The Sleepless detective, uniquely suited to solving mysteries both magical and mundane in haunted Ustalav.
The winter witch, whose ice magic keeps a whole nation in thrall.
...and 24 more!
Paths of Prestige is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be used in any fantasy game setting.
By Benjamin Bruck, Jason Bulmahn, Matt Goodall, and Jason Nelson
September 13, 2012 The Winter Witch prestige class has been updated and is available for download. (1.2MB zip/PDF)
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Considering where Reign of Winter is apparently taking the PCs....
** spoiler omitted **
The ML's mounts are limited to 13 creatures. But if you ever wanted to ride a Huge rhinoceros into battle, you're in luck.
mark kay wrote:
So, what does the Aldori swordlord end up looking like? As far as notable differences from the archetype and all.
The Aldori prestige class is all about shutting down his enemy. He is better at psyching his opponent out with Dazzling Display, can turn aside critical hits, and increases his own AC (especially while fighting defensively). He also makes the most of having a high Dexterity, to the the point that Strength no longer really matters at high levels. I pity the fool that fights a high-level Aldori one-on-one.
So, what does the Aldori swordlord end up looking like? As far as notable differences from the archetype and all.
Well, right off the bat they get the agile property (or, if you prefer, Dervish Dance) built in. They also have an AC bonus that stacks with the one from the archetype (that is, you add your levels together to get the AC bonus if you have both).
Sorry if somebody has already posted, but what exactly does the Champion of Irori advance from the 2 classes? This is essentially the exact character I've been waiting to play for ages.
Sorry if somebody has already posted, but what exactly does the Champion of Irori advance from the 2 classes? This is essentially the exact character I've been waiting to play for ages.
Monk AC bonus, flurry of blows, stunning fist, and unarmed strike damage, as well as Smite Evil damage. Also, half class level to your Ki pool and to all Knowledge checks (round down), all good saves, and the ability to, at 8th level, as a standard action, make a single unarmed strike as a melee touch attack.
On top of a whole bunch of other abilities. They might not have done much for Monks in terms of gear in Ultimate Equipment, but this book sure gave the Monk-adin multiclass a big boost.
Sorry if somebody has already posted, but what exactly does the Champion of Irori advance from the 2 classes? This is essentially the exact character I've been waiting to play for ages.
Monk AC bonus, flurry of blows, stunning fist, and unarmed strike damage, as well as Smite Evil damage. Also, half class level to your Ki pool and to all Knowledge checks (round down), all good saves, and the ability to, at 8th level, as a standard action, make a single unarmed strike as a melee touch attack.
On top of a whole bunch of other abilities. They might not have done much for Monks in terms of gear in Ultimate Equipment, but this book sure gave the Monk-adin multiclass a big boost.
anything that would make the champion of Irori less MAD? The only dumpstat as I see it would be Int.
Can anyone come up with a way to get into the Arclord of Nex class at 6th level? I'm coming up with 7th at the earliest...
Hmm considering you need to be 3rd level to take any of the required crafting feats, I think the earliest you could enter the class is at 7th-level.
dunebugg wrote:
Sorry if somebody has already posted, but what exactly does the Champion of Irori advance from the 2 classes? This is essentially the exact character I've been waiting to play for ages.
A lot of the level-dependent monk stuff like AC bonus, flurry of blows, and unarmed strike damage; ki pool; smiting (sort of - he smites chaos instead of evil). The CoI is about more than just improving on monk and paladin abilities though, as he gains lots of cool and unique powers as well.
Sorry if somebody has already posted, but what exactly does the Champion of Irori advance from the 2 classes? This is essentially the exact character I've been waiting to play for ages.
Monk AC bonus, flurry of blows, stunning fist, and unarmed strike damage, as well as Smite Evil damage. Also, half class level to your Ki pool and to all Knowledge checks (round down), all good saves, and the ability to, at 8th level, as a standard action, make a single unarmed strike as a melee touch attack.
On top of a whole bunch of other abilities. They might not have done much for Monks in terms of gear in Ultimate Equipment, but this book sure gave the Monk-adin multiclass a big boost.
That sounds awesome :O So definitely more Monk-focused than paladin, so I'm assuming something like Monk4/Paladin1 as entry. Also going to guess d8 HD and 3/4 BAB?
In case it isn't obvious from my review, let me be blunt: this book needs a sequel. Actually, just go ahead and start a new Pathfinder line called Paths of Prestige.
Sorry if somebody has already posted, but what exactly does the Champion of Irori advance from the 2 classes? This is essentially the exact character I've been waiting to play for ages.
Monk AC bonus, flurry of blows, stunning fist, and unarmed strike damage, as well as Smite Evil damage. Also, half class level to your Ki pool and to all Knowledge checks (round down), all good saves, and the ability to, at 8th level, as a standard action, make a single unarmed strike as a melee touch attack.
On top of a whole bunch of other abilities. They might not have done much for Monks in terms of gear in Ultimate Equipment, but this book sure gave the Monk-adin multiclass a big boost.
That sounds awesome :O So definitely more Monk-focused than paladin, so I'm assuming something like Monk4/Paladin1 as entry. Also going to guess d8 HD and 3/4 BAB?
Monk 3/Pal 2 would get you in and also gets you Divine Grace. And it's full BAB/d8... typo, errata, or conscious decision I'm not sure, but it's printed as full BAB/d8 and all good saves.
And there is a specific code of conduct for them. Not as detailed as the ones in Faiths of Purity, but it's there.
Sorry if somebody has already posted, but what exactly does the Champion of Irori advance from the 2 classes? This is essentially the exact character I've been waiting to play for ages.
Monk AC bonus, flurry of blows, stunning fist, and unarmed strike damage, as well as Smite Evil damage. Also, half class level to your Ki pool and to all Knowledge checks (round down), all good saves, and the ability to, at 8th level, as a standard action, make a single unarmed strike as a melee touch attack.
On top of a whole bunch of other abilities. They might not have done much for Monks in terms of gear in Ultimate Equipment, but this book sure gave the Monk-adin multiclass a big boost.
That sounds awesome :O So definitely more Monk-focused than paladin, so I'm assuming something like Monk4/Paladin1 as entry. Also going to guess d8 HD and 3/4 BAB?
Monk 3/Pal 2 would get you in and also gets you Divine Grace. And it's full BAB/d8... typo, errata, or conscious decision I'm not sure, but it's printed as full BAB/d8 and all good saves.
And there is a specific code of conduct for them. Not as detailed as the ones in Faiths of Purity, but it's there.
Anyway that it can be combined with the Zen Archer?
That means this PrC is ideal for anyone that wants to play the monk as a "striker". Man, once this gets out... People that want their monks to live up to that image of running around and actually making contact with those flying kicks and passing jabs are going to have something to think about.
Anyway that it can be combined with the Zen Archer?
No. It has Still Mind ability as a pre-req.
Paths of Prestige wrote:
Alignment: Lawful good.
Deity: Must worship Irori.
Skills: Knowledge (religion) 5 ranks, 5 ranks total in
Linguistics or other Knowledge skills.
Special: Smite evil class feature, still mind class feature.
Couple o' wee questions for anyone who has this choice wee tome...
How does the Swordlord Prc interplay with the Fighter (archtype) - is one a pre-req for the other?
Any love for the Ulfen Guard or Ulfen in general??
I'll let the PrC speak for itself:
Quote:
Many of an Aldori swordlord’s abilities rely or build on rules presented in Ultimate Combat, which includes rules for duels. This prestige class also works well in conjunction with the Aldori swordlord archetype presented in Pathfinder Player Companion: Inner Sea Primer.
Nothing that really strikes me as Ulfen, though I might be missing it.
A cool thing about the Aldori Swordlord: you could make a 20th-level fighter with the Aldori archetype, but not a single level in the Aldori prestige class. Then you could make a 10th-level fighter/10th-level Aldori Swordlord (that is, with the prestige class). And while each character would be fairly different, both would be perfectly viable examples of the Aldori fighting style. So far this is the only time I've seen this weird archetype/PrC synergy, and I like it. (You could sort of say that the Winter Witch archetype/Winter Witch PrC are similar, but the WW archetype is minimal - the Aldori archetype, on the other hand, is not).
A lot of the level-dependent monk stuff like AC bonus, flurry of blows, and unarmed strike damage; ki pool; smiting (sort of - he smites chaos instead of evil).
Would any of you be able to post the requirements for the Aldori Swordlord? I'm currently playing the fighter archetype in my game and would like to see which feats, if any, I may need to pick up.
Appoligies if I Missed it, but would someone be so kind as to Post the Requirements for the HellKnight Signifer?
Lawful alignment, medium armor proficiency, either Warrior Priest or Arcane Armor Training, Intimidate 2 ranks, Knowledge (planes) 5 ranks, Spellcraft 5 ranks.
Which, interestingly, kinda puts the screws to magus builds. Gotta waste a feat on AAT, which you entirely do not need...
So it is more of a clerical'divine build?
It's more of a wizard / cleric / oracle class.
Some of the abilities mention inquisitions, but inquisitors can't actually get into the class by themselves without taking Arcane Armor Training, due to them not qualifying for Warrior Priest. Kind of an oddity, when you think about it.
Spells: Able to cast at least three different spells with the
cold descriptor, one of which must be of 3rd level or higher.
Special: Must have a patron and the ice magic class
feature (Inner Sea Magic 43).
In other Words if you are playing the Archetype it's a shoo in.
The winter witch’s class skills (and the key ability for each skill) are Bluff (Cha), Intimidate (Cha), Knowledge (arcana) (Int), Knowledge (nobility) (Int), Survival (Wis), and Use Magic Device (Cha).
Levels of the winter witch prestige class stack with witch levels for determining a winter witch’s spells per day, spells gained at each level, the effect of her hexes and other witch class abilities (including archetype abilities), the abilities of her witch’s familiar, and the level at which she can select major hexes or grand hexes.
So its a PRC with no down side for an already existing Witch..I wish there were more off those for casters
At 5th level and every two levels thereafter, a winter witch gains the following major hexes in addition to those gained from normal advancement: 5th—icetombUM, 7th—hoarfrostUM, 9th—numbing chill PoP
If a winter witch already has this hex, she may instead gain any other hex she meets the prerequisites for
So extra,free Hexes from 10th level.. I am still seeing no downside to this..are you?"
If anybody could share the lowdown on the following PrC's, I'd be obliged :-):
Arclord of Nex
Magaambyan Arcanist
Prophet of Kalistrade
Umbral Court Agent
Golden Legionnaire
Spells: Able to cast at least three different spells with the
cold descriptor, one of which must be of 3rd level or higher.
Special: Must have a patron and the ice magic class
feature (Inner Sea Magic 43).
In other Words if you are playing the Archetype it's a shoo in.
The winter witch’s class skills (and the key ability for each skill) are Bluff (Cha), Intimidate (Cha), Knowledge (arcana) (Int), Knowledge (nobility) (Int), Survival (Wis), and Use Magic Device (Cha).
Levels of the winter witch prestige class stack with witch levels for determining a winter witch’s spells per day, spells gained at each level, the effect of her hexes and other witch class abilities (including archetype abilities), the abilities of her witch’s familiar, and the level at which she can select major hexes or grand hexes.
So its a PRC with no down side for an already existing Witch..I wish there were more off those for casters
At 5th level and every two levels thereafter, a winter witch gains the following major hexes in addition to those gained from normal advancement: 5th—icetombUM, 7th—hoarfrostUM, 9th—numbing chill PoP
If a winter witch already has this hex, she may instead gain any other hex she meets the prerequisites for
So extra,free Hexes from 10th level.. I am still seeing no downside to this..are you?"
two down sides, no favored class bonus, unless you are a half-elf with the Multitalented Mastery feat, and one caster level gone.