Tomes of Ancient Knowledge (PFRPG) PDF (based on
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Legendary Games
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In horror campaigns, any book with a name is guaranteed to be dangerous beyond imagining, but aren't you just the least bit tempted to see what lies between the covers? Power beyond imagining? Terror beyond comprehension? Look inside this product and discover four fell tomes steeped in malevolent magical malignancy, including new simplified sanity rules, connecting magic and monsters alike to Lovecraftian alien mythos, four new metamagic feats, and 20 spells, 12 original creations and 8 familiar spells corrupted into something wholly and awfully other.
Designed by Jason Nelson and Clinton J. Boomer with the Legendary Games design team of Neil Spicer, Greg A. Vaughan, and Clark Peterson. Who better to provide you with alternate magical books, spells, and rules for your Adventure Path campaign than the very writers of those adventures themselves? Answer: no one. Legendary Games' Adventure Path Plug-Ins supplement and enrich your campaign experience, offering adventures and supporting products that incorporate and expanding upon unique concepts, themes, and rules subsystems introduced in the Adventure Paths while filling in the background characters, items, and locations that make those adventures come alive in delightful (and often dangerous) detail. Legendary Games combines stellar writing talent with innovative layout and product design and top-notch artistic values that we think will bring you back again and again.
Inside these Tomes you will find:
The blood-stained Sarkulis Shards, a compendium of corrupted witchery graven on the crystallized blood of familiars long dead.
The Palestone Analects, a mad poet's elegy to the melding and molding of flesh and stone as one.
The dusty Xanthutep Tablets, divine pharaonic inscriptions concerning the unbinding of the fundamental forces of reality.
All Flesh and Form Made Ash, a smoldering divine panegyric to the glory of burning, from ignition to cremation.
Download includes TWO files: a full color version AND a stripped black and white version for easy printing, both versions hyperlinked internally and to online Pathfinder resources for easy interactive reference.
Check out this gothic-themed magical accessory and Make Your Game Legendary!
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Pathfinder Campaign Setting Charter Superscriber; Pathfinder Roleplaying Game, Card Game, Comics, Battles Case Subscriber; GameMastery Superscriber
2 people marked this as a favorite.
I really do not like the landscape format. I usually play out of three ring binder and to add this information to my book for reference when I am running a game is just easy. I am going to pass on all of these products even though they sound interesting because of the format.
I really do not like the landscape format. I usually play out of three ring binder and to add this information to my book for reference when I am running a game is just easy. I am going to pass on all of these products even though they sound interesting because of the format.
It's interesting that you say that, Shem. So far, we've gotten a lot of positive feedback on the landscaped format. It makes viewing these files on a tablet or laptop PC much easier as we can take advantage of all the elements that PDFs offer. And, since this is ultimately an electronic product, it seemed like that would maximize its usefulness.
Of course, we departed from this method for our pregen PC product line, because we expect GMs to print off individual characters for their players rather than giving them access to the entire PDF. As such, the printed page for a character sheet has traditionally avoided the landscape format entirely. So, we opted to as well...but only for that series.
Jason Nelson
RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games
Shem wrote:
I really do not like the landscape format. I usually play out of three ring binder and to add this information to my book for reference when I am running a game is just easy. I am going to pass on all of these products even though they sound interesting because of the format.
Sorry to hear that, Shem. We are certainly interested in feedback about what people like or don't like about our products. If we get enough requests for portrait orientation, we may consider switching or seeing whether it's possible to create products aligned both ways (that sound you hear is our layout guy having a heart attack)! :)
Of course, if you think the products are interesting, I'd suggest buying one and giving it a try, seeing whether it turns out to be as inconvenient as you expect when you're using it. You never know, you love it enough to overcome your initial reservations. If not, we hope you'll keep looking at our products in the future and see if one blows your mind enough to give us a try.
I know it would be a LOT of extra work but why not landscape for the full color ones since those will likely only be used on computers, tables and the like and do portrait for the print friendly ones. I know as someone that prints them out it would be handier. It is not a big deal now as I just keep them in a folder pocket, but having them portrait would be nice. Just not a deal breaker for me. :)
Pathfinder Campaign Setting Charter Superscriber; Pathfinder Roleplaying Game, Card Game, Comics, Battles Case Subscriber; GameMastery Superscriber
I bought the first product you published and liked the product. Printed it out and after a while just threw it away because I was never going to use it in the landscape format.
Having it both would be awesome and I would buy everything you do. Clark's name (and others) goes a long way with me.
I only buy from three companies currently. You would be the fourth if I could get them in portrait.
I personally prefer the portrait, and love that you guys went in this direction. It definitely makes it much easier on electronic devices than the typical pdf. As for binders, I printed out the Treasury of the Macabre a while back and added it to a binder. All it takes is a simple 90 degree turn of the binder when I get to that product, and presto! Good to go!
I've already purchased The Murmuring Fountain, and it is fantastic. Plan on picking up this and Fiddler's Lament real soon.
Yay! Legendary Games is back!!!
(P.S. Really can't wait for your Jade Regent stuff, as that's what I'm running right now! :-))
I know it would be a LOT of extra work but why not landscape for the full color ones since those will likely only be used on computers, tables and the like and do portrait for the print friendly ones.
You hear that Tim?
*cracks the whip* ;)
Jason Nelson
RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games
Joseph Wilson wrote:
I personally prefer the portrait, and love that you guys went in this direction. It definitely makes it much easier on electronic devices than the typical pdf. As for binders, I printed out the Treasury of the Macabre a while back and added it to a binder. All it takes is a simple 90 degree turn of the binder when I get to that product, and presto! Good to go!
I've already purchased The Murmuring Fountain, and it is fantastic. Plan on picking up this and Fiddler's Lament real soon.
Yay! Legendary Games is back!!!
(P.S. Really can't wait for your Jade Regent stuff, as that's what I'm running right now! :-))
Glad you enjoyed! We'd appreciate reviews from folks who have purchased the new products, so if you've got something to say, shout it out loud!
Tom Qadim
RPG Superstar 2010 Top 16, 2011 Top 32, 2012 Top 4
Yep, I'm going to pick this up. This material will work nicely when I Lovecraftify my upcoming Skull and Shackles campaign. When my players start mewling and whining about the nightmares, I'm totally blaming you guys.
I'm curious how different these sanity rules are compared to those in the GM Guide. Are they an enhancement, or an improved version? I have a need for excellent sanity rules...
Jason Nelson
RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games
Endzeitgeist wrote:
And reviewed here, on DTRPG and sent to GMS magazine. Lost 2d6 SAN.
Awesome work! Can we have more? A lot more? Please? Pretty please? Cheers!
Glad you enjoyed, and thanks for the review!
There was one more book we were thinking about doing for this product, but it was a bit of an unusual concept (well, so were the others I suppose) and it didn't quite feel like a perfect fit. It's found a new home, though, and you'll be seeing it soon...
Jason Nelson
RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games
Necroblivion wrote:
I'm curious how different these sanity rules are compared to those in the GM Guide. Are they an enhancement, or an improved version? I have a need for excellent sanity rules...
They can work with the sanity rules in the GMG, or more particularly with the types of insanity they describe there, but the mechanical bonuses and penalties are somewhat different. The idea was to provide a more streamlined system that made it possible to be insane and yet still able to continue playing your character without becoming totally gimped. Where's the fun in saying "well, you're crazy so now you can't play your character"? How about getting to play your character WHILE you're crazy?
Jason Nelson
RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games
Eric Hinkle wrote:
Just put up my own review; I love this PDF! If you ever did another one like it I'll be sure to enjoy that one too.
Thanks for the review and glad you enjoyed it.
As for another product very similar, as a matter of fact I'm working on one right now for our Far East Adventure Path Plug-Ins. It takes a somewhat different tack, exploring the mysteries of ki rather than sanity and insanity, though there are some dark places to explore there as well.
Hopefully I should have it done in time for a September release, but that would mean stopping goofing off on the Paizo boards and getting back to writing!
Review incoming but I have to say excellent job guys, my GM already wants to incorporate this into our game. That being said on the shards of Sarkulis I have to ask is the language requirement meant to call back to Skald or the kellid language of Hallit? If it's supposed to be Skald I have to ask how would you describe the Hallit language in setting neutral terms?
Edit: also is the dream serpent spell supposed to be a mythos spell?