Grimoire Facilitas (PFRPG)

Grimoire Facilitas (PFRPG)
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We've conjured Grimoire Facilitas!

This tome features 96 conjuration spells. Empower your healing, create makeshift golems, summon swarms of gremlins and make Reflex saves to teleport yourself out of harm's way!

These spells encourage creative play and have been thoroughly playtested.

Design Goals:

  • Make healing more active with a variety of spells to modify it.
  • Provide means for primary casters to stay actively involved in combat when low on spells.
  • Offer long casting time, long duration buffs that can become part of a creature's identity.
  • Leave room for player creativity to embellish spells.

Product Availability

Fulfilled immediately.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZOPDFDFGG1E


See Also:

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Subscribe at dreadfox.com for $3.99 during the month of February, 2012 and get Grimoire Facilitas for free.

Grimoire Facilitas Tips are also freely available. We encourage you to check them out for a glimpse at what you can expect in this Grimoire (as well as a few tricks to optimize it, if you've already purchased it).


We're introducing a hoard of new media this month - Previews, Design Spoils (a design-centric video series), Playtest Changelogs and Spoilers of some of our playtesters' favorite spells.

Preview: A browser-based preview of Grimoire Facilitas (works best in Internet Explorer - unless you're an advanced Chrome/Firefox user that has disabled the browsers' PDF viewers).
Design Spoils: Coming Soon...
Playtest Changelog: Check out what got modified according to playtest results/feedback.

Spoilers:

Bane Shot:
BANE SHOT
School conjuration (creation); Level ranger 2
Casting Time 1 standard action
Components V, S, F (a bow)
Range 0 ft.
Effect one bane arrow
Duration 1 round
Saving Throw none; Spell Resistance no
As part of a standard action attack, you can recite this spell while drawing your bow with no arrows nocked. Once taught, an arrow appears on the string. The arrow is a +1 bane arrow, and the creature to whom it is a bane must correspond to one of your favored enemies.

Healing Wisps, Lesser:
HEALING WISPS, LESSER
School conjuration (summoning); Level druid 3, ranger 4, witch 4
Casting Time 1 standard action
Components V, S
Range medium (100 ft. + 10 ft./level)
Effect fey spirits soothe living creatures
Duration 1 round/level
Saving Throw none; Spell Resistance no
This spell summons 3 beneficent spirits from the feywild. The spirits take the form of Small, glimmering will-o-wisps and each arrives in a different space adjacent to you. Healing wisps are incorporeal, have a fly speed of 30 ft. (good), an AC of 11, saving throws equal to your own and Evasion. A wisp dissipates upon taking damage. The first time a wisp moves through a living creature’s space, or a living creature moves through a wisp’s space, that creature is cured for 1d8 damage and the wisp summarily dissipates.
A wisp moves if you actively direct it (a move action for you); otherwise, a wisp that has been directed hovers in place and a wisp that has not been directed attempts to hover in an empty space as close to you as possible. Living creatures are inherently attracted to healing wisps, particularly if they are injured. A wisp dissipates if it exceeds the spell’s range.

Vanity's Attaché:
VANITY’S ATTACHÉ
School conjuration (summoning); Level bard 1, cleric 1, paladin 1, sorcerer/wizard 1, witch 1
Casting Time 1 minute
Components V, S
Range 0 ft.
Effect sentient grooming supplies
Duration 1 hour (D)
Saving Throw none; Spell Resistance no
This spell conjures a set of animate grooming supplies that speak Common. A character that allows these sentient instruments to groom him for at least 20 minutes gains a +2 circumstance bonus to Charisma. This bonus lasts until the character sleeps, gets hit in combat, carries a medium load or otherwise sullies himself.

I will return to update this thread as soon as Design Spoils are available. In the meantime, I will be researching the effects that cats in laps have on villainy.


You can pick this up for $2.99 by subscribing at dreadfox.com during the final hours of our Valentine's Day Survivor Sale.

Access gained via subscription is permanent - pay $2.99 to subscribe today, cancel immediately afterward and download this product again in the year 2015 if you so desire.


New Feature: Hyperlinks!

Click a spell in a class's spell list to navigate directly to that spell's description.

Click a class in a spell's description to navigate directly to that class's spell list.


Reviewed here and sent to GMS magazine, will probably pop up on DTRPG via GMS magazine! Now onwards to the Ritualist - this week's game will see the class in action. Looking forward to it!


Excellent review Endzeitgeist


Thanks for the review, Endzeitgeist!

Looking forward to reading about your experience with the ritualist.

Contributor

Free Preview PDF now available!

Dark Archive

Pathfinder Roleplaying Game Superscriber

Odd End your reviews rating is not showing up for this. unless you look directly at the review.


Yeah, that sometimes happens in the Paizowebstore when the pdfs are updated via e.g. free previews. Not always, though.

Grand Lodge

This book's pretty good. Just one question though. Why is the bee CR 0? I thought that number couldn't exist. Is it closer to CR 1/8?


kevin_video wrote:
This book's pretty good. Just one question though. Why is the bee CR 0? I thought that number couldn't exist. Is it closer to CR 1/8?

Yes! The bee should be CR 1/8.

That's one of the changes coming in our big update. Not all of the grimoires are ready, though, and we want to update everything at once - the bee has to sit tight a little bit longer.

Thanks for bringing this to our attention. PM me your email address and I'll send you a present :)

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