The Class Acts PDFs introduce new class options for the base classes and core classes featured in the Pathfinder Roleplaying Game. Every PDF contains two full pages of high quality content (no fluff or filler)!
Class Acts: Fighters includes twenty-two new combat feats, several of which are unique to the fighter class or benefit the fighter class exclusively.
Hey, folks. Abandoned Arts, here - a brand new player in the third-party game, producing the highest-quality PDF products.
I want to open a product discussion page for our first four products (new, $0.99 class options for the classic party-of-four: the fighter, cleric, rogue, and wizard), but I'd rather not flood the Product Discussion page with four too-similar threads, so I'm taking it one product at a time.
Class Acts: Fighters offers twenty-two new combat feats for just $0.99. My favorite feat? Splintering Sunder! Check it out, and let us know what you think of the product. E-mail Abandoned Arts at firstname.lastname@example.org.
Die by the Sword struck me as that feat that must be going on at the end of those epic battle scenes we see in big production movies where the Hero's are getting slaughtered in combat, but they just keep fighting on, as one after another they finally succumb to a rush of attackers, even though they have survived a freaking arsenal of ranged weapons being unloaded on them...you know, that scene that defines a character's legacy for all time, the how hard did he make it for them to put him down scene...yeah...excellent.
And as far as the reviews, my pleasure, I can't wait to see what you guys do next, as all 4 of the PDF's in this series showed a great deal of talent and creativity. It will be interesting to see your take on the other classes.
Am wondering, are there are any plans to step outside of the "official" classes? Perhaps do a Class Acts product supporting a 3PP class (as there have been quite a few well received ones around here, lol). Just wondering out loud.
Am looking forward the barbarian especially, gonna warn ya though, alchemists and I are a tough sell, lol.
We have no plans to support third-party content. However, we absolutely do have plans to break into the "original base class" arena, ourselves. Especially if our sales keep climbing the way they have been.
By the way, the typo besmirching this product has been rectified.
I have decided (based on suggestions offered in another product discussion thread) to include a descriptive rundown of the material contained in each Class Acts product line.
Let's do this.
This product contains twenty-two new combat feats:
Always Ready - Long hours spent on the battlefield and in the trenches have instilled in you a paranoid vigilance.
Battering Bludgeon - In your hands, a humble club becomes a formidable cudgel.
Battle-Hardened - You have seen the horrors of war, and they have hardened you.
Clobbering Feint - You can fool opponents into exposing themselves to a brutal return.
Die By the Sword - You refuse to succumb to a demise less noble than the one you deserve – death in battle, at the end of your enemy’s blade.
Executioner's Axe - You have the eye of an executioner.
Fighter's Focus - In battle, your focus is as sharp as your blade.
Furious Fighter - You fight with a barely-contained fury.
Hurling Disarm - With a martial flourish, you can turn your enemies’ weapons into deadly, airborne projectiles.
Improved Clobbering Feint - Your clobbering strikes leave your opponents’ ears ringing.
Improved Hurling Disarm - You can disarm your opponents with startling speed.
Improved Splintering Sunder - Your sundering maneuvers can shatter arms and armor to lethal effect, showering opponents with shards and splinters.
Javelin Strike - You have learned to adapt the javelin to close-quarters combat.
King of the Hill - You know how to use the high ground to its full advantage.
Lashing Strike - Your whip attacks leave your enemies aching.
Pit Fighter - A life of blood sport has made you an unsporting combatant.
Precise Sunder - Your familiarity with the structural composition of arms and armor allows you to sunder weapons with surgical precision.
Quick Quarterstaff - You can strike out with your quarterstaff from a defensive posture.
Skewering Spear - The momentum of your spear is enough to impale your opponents.
Splintering Sunder - You can sunder arms and armor with deadly force.
War-Torn - Endless conflicts have made you into an unshakable combatant.
Wrenching Disarm - Your twisting maneuvers can tangle your opponents’ feet together.