Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | My Wishlists | Shopping Cart   Shopping Cart | Help/FAQ
About Paizo   Messageboards   News   Paizo Blog   Help/FAQ  
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

PaizoCon 2013!
Search

Links
Shop
Recent Reviews

Pathfinder Adventure Path #69: Maiden, Mother, Crone (Reign of Winter 3 of 6)
***( )( ) by Lord Snow

Pathfinder Society Scenario #53: Echoes of the Everwar—Part IV: The Faithless Dead (PFRPG) PDF
**( )( )( ) by KestlerGunner

Pathfinder Battles—Heroes & Monsters: Half-Orc Barbarian
***** by FabulousJeremy

Pathfinder Society Scenario #2-19: Shades of Ice—Part III: Keep of the Huscarl King (PFRPG) PDF
*( )( )( )( ) by FabulousJeremy

Pathfinder Tales: Death's Heretic
***** by Dazrin Nightstrider

Gaming Paper
RSS RSS Facebook Twitter Email

GGP7103E

Slavers of the Sunken Garden (PFRPG)
*( )( )( )( ) (based on 1 rating)

5x5
Add Print Edition: $18.99
Add PDF: $8.99
Facebook Twitter Email
5x5 5x5

The Sunken Garden invaded!

The natural sanctuary known as the Sunken Garden, a hidden paradise for fey creatures, has been invaded and taken over by slavers. Imgol the derhii and his band of kech slavers have developed a means to breed the fey creatures and corrupt their offspring—turning them evil and selling them to the highest bidder!

Stop the slavers and save the Sunken Garden!

This Gaming Paper Adventure Includes:

  • A stand alone adventure for 4-6 players, level 6 to 8.
  • The entire 20 miniatures scale map pages used in the adventure, compatible with Gaming Paper Adventures: Mega-Dungeon 1.
  • A 3D bird’s eye view illustration of the entire Sunken Garden Complex.
  • 5 illustrations to help immerse you and your players in the adventure

Product Availability
Print Edition:
    Usually ships from our warehouse in 2 to 6 business days.
PDF:
    Will be added to your downloads immediately upon purchase of PDF.

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.


GGP7103


See Also:


Product Reviews (1)

Average product rating: *( )( )( )( ) (based on 1 rating)


*( )( )( )( )

Terribly overpriced - ok as FREE RPG DAY module; Not nearly worth $9


This module is 26 pages long, 1 page front cover, 3 pages editorial, 3 pages of advertisement and 1 page back cover, leaving 18 pages of content, so let's check this out!

This being an adventure-review, the following contains SPOILERS. Potential players might wish to jump to the conclusion.

Still here? All right! The pdf kicks off with an overview-map of the complex before the module introduces us to the back-story of an archdruidess, an ancient nature spirit and a harnessing of essence gone horribly awry - and so the hidden valley of the druidess remained undiscovered for ages. Until representatives of a fiendish guild of slavers found the we--hidden vale and began the slaughter. When the PCs encounter the corpse of a satyr, they can track back the trail to the illusion-covered entrance to the vale, where an advanced basidrond will make for the first deadly challenge, coming with some nice sample hallucinations induced by its spores. Unfortunately, the guardian of the vale, a rather massive advanced wood golem will make for yet another deadly challenge.

Unfortunately, the pdf is not free from glitches, as e.g. Glenfinnian, sprite librarian, is missing from the stats and doesn't mention using the standard sprite-stats. From here on, the PCs will have to act smart in order to defeat the savage slavers, for the module comes with alarm-response tactics and if they do well, they might actually not only deplete the ranks of their enemies, but also face down with the leaders of the enemy forces - a mighty druid as well as a half-fiendish, winged ape-like humanoid! The latter is a damn cool boss, not only for his ability to cause alarms, environmental hazards etc., but also for the fact that he's actually an aerial combatant. If the PCs are successful in dealing with the slavers, they might not only have saved a the vale's remaining fey, they will also have gained the friendship of the rare ebonwing pegasi by preventing the corruption of her offspring- great if you're like me and plan to make extensive use of the upcoming "Companions of the Firmament"-book by Geek Industrial Complex.

Conclusion:
Editing and formatting are good, though not perfect: I noticed things printed bold that shouldn't be etc. Layout adheres to a printer-friendly 2-column b/w-standard with battles emphasized by symbols, somewhat similar to Adventureaweek.com's symbols. However, here, they have not been implemented to their logical conclusion and there only are combat and trap symbols, and not for all statblocks - which essentially take up space and make this adventure feel unfinished/rushed.

The b/w-artworks are sketches and the 3d-bird's eye view illustration unfortunately is just as ugly as the majority of the sketchy interior illustrations. It should be noted that the module comes with a 20-page pdf that has battle-map-style pieces of maps to create the adventure while playing, which are compatible with the mega-dungeon - the cartography is awesome, btw. The pdf is fully bookmarked.

Originally released for Free RPG-day, Gaming Paper's module provides us with some cool adversaries, an uncommon location, interesting environmental factors - what can go wrong? Short answer: A lot. Long answer: The artworks suck. Editing and formatting are not up to the standard of all their other releases. The bird's eye-view is sloppily depicted. And then there's the amount of content: 18 pages. Legendary Games provides us with short modules for 5 bucks, with original full-color artworks, stellar writing and drop-dead gorgeous artwork - this module is weaker in all regards. 0onegames' "The Sinking" modules provide only slightly less content (or even more), for 2 bucks and actually most of them are better. This module costs 9 friggin' bucks - for the pdf. Yes, the cartography is awesome, but honestly, that's not even close to enough to justify the price-point, especially when you can get Citadel of Pain, a 100+-page module that is vastly superior in every way for just a buck more. Worse yet, this module was once intended as a Free RPG-release and handed out, and while other 3pps like JBE and LPJr Design give away the pdf-versions of their Free-RPG-day-offerings for free, this pdf has the audacity to cost 9 bucks.

If this module would in any way, whether regarding artwork or content, justify the price-point, I wouldn't complain - I'm willing to pay major bucks for great content. I expected a cool, detailed module for the price-point and instead got a very short module that even surpasses Caragthax by TPK Games in brevity without having the class of Legendary Games. For 2 or 3 bucks, this module would be a 3-star file, but honestly, for 9 bucks you can have Ben McFarland's full-color, Jonathan Roberts-cartographed, stellar, longer "Breaking of Forstor Nagar" - which btw. also has vastly superior full-color maps. Try as I might, this offering has no single component, no merit I can find that would justify its insane price-point. Buy "Citadel of Pain" and once you've gotten that, get "All-Stars take on the Mega-Dungeon", but avoid this overpriced thing like the plague. My final verdict will be 1 star due to an inability to stand up to any of its competitors in any discipline.

Endzeitgeist out.


Messageboards

Eldritch Knight+Magus, by ShadowcatX

Way of the Wicked—Book Three: Tears of the Blessed (PFRPG), by Patrick Kropp

Carrion Crown, by Dabbler

Mount Training, by Hobs the Short

After the Darkmoon Vale Modules...., by Mark Hoover

Last names and titles in Pathfinder, by Bluddwolf

Clarification on using a metamagic rod..., by ShadowcatX

Suggestions for AP to run?, by Tangent101

Why are people so easily offended these days?, by Comrade Anklebiter

Scribbler and other Thassalonian language users (spoilers), by Christopher Mathieu

Paizo Blog

Pathfinder Battles Preview: Devils of the Sea,

Ultimate Campaign: WAR! What is it Good For?,

Stargazer,

Put on Your Sneaking Shoes,

Ransom on the High Seas,

Store Blog

Cold Blows the Wind!,

Show Me Your WAR Face!,

Live the Life Aquatic for Your Next Pathfinder Game!,

I'm Going On An Adventure!,

Oldies but Goodies!,

Sign up for our weekly store newsletter

News

Paizo Publishing and Offworld Designs Partner to Create Official Apparel for the Pathfinder RPG ,

Pathfinder Vol. 1: Dark Waters Rising Hardcover Graphic Novel Coming in May from Dynamite Entertainment,

Author Chris A. Jackson's Latest Novel, Pirate's Honor, Out Now!,

Acclaimed Pathfinder Comics #6 Available Now,

James L. Sutter's Acclaimed Novel Death's Heretic Receives Origins Award Nomination,



©2002–2013 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Publishing, LLC, and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.