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Pathfinder Adventure Path #59: The Price of Infamy (Skull & Shackles 5 of 6) (PFRPG)
Paizo Publishing, LLC(based on 4 ratings)
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Chapter 5: "The Price of Infamy"
The adventurers now have their own island and port, but they’ll need more than one ship to defend it. When a past rival sends a fleet to attack them, they’re forced to pull out all the stops to defend their island home, scouring the harbors and docks of the Shackles in order to recruit more ships and crews to their flag. Yet when they sail to the attacker’s own island to get their revenge, the adventurers discover a traitor—one whose betrayal threatens not only their own fleet, but the very islands of the Shackles themselves.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
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Product Reviews (4)
Iron Gods Adventure Path Obituaries,
Which Age would you like to visite in a time travelling AP?,
What AP would you like to see next? 2016 / 17 edition,
The Fires of Creation (GM Reference),
3 demi-human team,
How do I get my players to investigate the Hambley Farm at night?,
Idea for the next AP: Treerazer anyone?,
CotCT NPC reference list,
PC character races in the Shackles,