Help with travel time


Lost Omens Campaign Setting General Discussion


Anybody have a rough guess how long it would take to sail from Westcrown to Magnimar? Does a month sound appropriate? Too little? Too long?

Liberty's Edge

Varthanna wrote:
Anybody have a rough guess how long it would take to sail from Westcrown to Magnimar? Does a month sound appropriate? Too little? Too long?

I gave them 4 to 6 weeks, depending on trade winds.

That being said.... sea travel should never go according to plan.


Who? When? How?

Because with a teleport, you'll be there in like 10 seconds.

Going by ship, it's something like 1500 miles, assuming a long, that can go 72 miles a day, we're talking about 21 days. So a month would be alright - things happen.

A galley would be faster - with its stunning, astonishing 96 miles a day (how small the world has become) it's a bit less than 16 days (a big more with aforementioned incidents). Make that an even 3 weeks.

Overland.... just forget about it. It may be a bit shorter (1200 miles on a Pi Times Thumb calculation), but you have slower transportation: The fastest you can get is a light horse, which can do 48 miles a day, which would take 25 days. Three and a half weeks, which puts you over a month with incidents.

More magic:
If teleportation isn't your cup of tea (maybecause* you don't want to shift dimensions twice in under a second, or perhaps you listened to a gnome tell you how every part of you is broken apart and send through the air to be put together again when you teleport and you're afraid of that), but there's still other travel magic.

Windwalk gives you a stunning 60 miles. Per hour. That's at least 660 miles a casting with an 11th-level flight. Do that a couple of times and you're there.

Shadow walk is slower, but you can have adventures on the way, like your life-force drained by horrific entities.

And gnome inventors are working on a huge big catapult (cannon was deemed a bad idea) that can shoot you there.

* = maybe because. It't shortened. Stroke of genius.

Grand Lodge

We vacationed in Magnimar last summer and from Corentyn (the closest port to my bungalo) it took us 19 days by ship.

Great vacation, the Thassilonian remnants there are incredible. Seeing pictures of them on NatGeo just don't cut it.

My imp Familiar didn't have as much fun. I think she only had fun spitting off the Seacleft. I think she was jealous of my various, uh, activites with some of the Varisian chicks.

Anyway, when you get to Magnimar check out the Marble District, there's a restaurant there called the Fickle Mermaid. Best Tojanida steaks you ever had. And the hostesses -- Wow!

Oh, if you make it down to the Silver Shore there's this trollop named Anastasia -- she has wild pink hair and strawberry blonde eyes. Tell her Ray said "Hi."
She'll remember me.

Paizo Employee Creative Director

Spells like teleport, shadow walk, and wind walk are obviously great ways to travel fast, but they're also pretty high level. As a general rule, there's not enough high-level casters in Golarion to go around to make travel like this common or affordable. Sea/land travel is OVERWHELMINGLY the standard, especially when it comes to trade routes.

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