Wisdom from the Wastelands, Issue #1: Artifacts, Manuals, and Toolkits (Mutant Future) PDF
Welcome to the inaugural issue of Wisdom from the Wastelands! This new publication is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general, and to fans of Goblinoid Games’ Mutant Future RPG in particular. The rules it contains are compatible with this game and with any others that use the “Basic” system introduced in the most popular role-playing games of the early 1970s and are easily adaptable to many other games (especially successor systems and those covered by the Open Game License).
One of the most entertaining aspects of a post-apocalyptic RPG is the many sorts of artifacts. Mutant Future and other popular post-apocalyptic role-playing game rules have decent rules for figuring out and repairing artifacts and, with an eye to providing players and Game Masters with some new and interesting rules to add to their game, we have taken these to the next level here. This first issue of Wisdom from the Wastelands covers several new rules, from optional bonuses on figuring out artifacts, to manuals and toolkits. There are also rules that cover saving throws for artifacts and how much damage they can sustain before being damaged or destroyed.
Our goal is to release a new thematic issue of this publication nearly every week and to have it contain a variety of useful and earnest information that will inspire Game Masters and players alike and provide them with things that they can immediately plug into their games. We very much hope you will find this and subsequent issues of the Wisdom from the Wastelands to be useful and enjoyable!
Fulfilled immediately. Will be added to your My Downloads Page immediately upon purchase of PDF.
Are there errors or omissions in this product information? Got corrections? Let us know at email@example.com.
Product Reviews (0)
What to play for jade regent,
Explain Path of War like I am five.,
Things a DM can put in a dungeon to totally mess with players,
>>Ask *James Jacobs* ALL your Questions Here!<<,
RotRL character advise,
Broken Moon (GM Reference),