Pathfinder Module: Dawn of the Scarlet Sun (PFRPG) (based on
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An adventure for six 5th-level characters.
The coastal city of Magnimar is no stranger to crime, yet recently, a series of murders has sent a chill through the early morning streets. Someone—or something—is stalking and killing worshipers of Sarenrae, the goddess of the sun. The city guard is prepared to ambush the murderer, but they need help—help of the kind that adventurers are so good at providing. What is the sinister truth behind these violent acts?
Dawn of the Scarlet Sun is a Pathfinder RPG adventure for six 5th-level characters—such as the six iconic heroes provided. In addition, this adventure can be integrated into the Shattered Star Pathfinder Adventure Path, and uses the villains featured in the Pathfinder Battles Champions of Evil Encounter Pack.
Written by James Jacobs.
This special 16-page Pathfinder Module was initially made available for Free RPG Day on June 16, 2012.
Note: Due to the special nature of this product, it is NOT part of the Pathfinder Modules Subscription.
Dawn of the Scarlet Sun is sanctioned for use in Pathfinder Society Organized Play. The Chronicle Sheet for this module is a free download (123 KB zip/PDF). Pregenerated characters are available here (1.9 MB zip/PDF).
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We've just announced this for Free RPG Day 2012! The cover art is final, though the cover layout could possibly still be tweaked slightly prior to release.
Ooh, this sounds cool. Not to mention the first Pathfinder Battles Encounter pack as well! Definitely be picking them both up (only got 1 succubus and 1 gargoyle in my case)!
My first guess would have to Merisiel, Ezren, Valeros, Kyra, Seelah, and whichever Iconic is featured in Pathfinder Battles: Rise of the Runelords (I'm betting on Seoni [Featured in The Rise of the Runelords AP) or Harsk (for purpose of gender / racial balance). This way in addition to the encounter pack minis, a Pathfinder Battles mini of each of the pregenerated characters will be available as well.
So in June we get a rockin' module for Free RPG Day with its own Encounter Pack, PB minis of the iconics available in time for it, the RotRL Anniversary Edition AND a sequel of sorts for it comes out two months later?
Paizo, you're setting the bar too high for anyone else who wants my money.
Touche, so there's more than one Iconic Hero in RotRL.
I believe Erik very tongue in cheek said our guesses that RotRL iconics would be Harsk and Seoni were 'good guesses,' then again I can see Erik typing that response with a poker face.
Great! I was looking for a short-ish level 5 adventure. I'm just about to start a new Pathfinder-Group (thanks to the Beginner Box) and I'm running them through a few modules up to level 5. This looks like it'll be an awesome last challenge for the party before we start over with the "real" rules - and the RotRL Anniversary Edition. :D
Does the change from an assumed party of four to one of six imply anything going forward?
Not necessarilly.
We made the change for this one after hearing that most groups who played previous free RPG day adventures had larger tables than four, and so decided to build this adventure to make it easier to accommodate these larger tables.
Whether or not we'll switch to assuming 6 players as a baseline for all adventures... I can't say yet but it's something we'll be keeping our eyes and ears on.
Paizo Superscriber, Pathfinder Battles Case Subscriber, Pathfinder Comics Deluxe Subscriber
James Jacobs wrote:
Steve Geddes wrote:
Does the change from an assumed party of four to one of six imply anything going forward?
Not necessarilly.
We made the change for this one after hearing that most groups who played previous free RPG day adventures had larger tables than four, and so decided to build this adventure to make it easier to accommodate these larger tables.
Whether or not we'll switch to assuming 6 players as a baseline for all adventures... I can't say yet but it's something we'll be keeping our eyes and ears on.
Cheers.I figured it was something like that, but I was wondering whether it was broader than free RPG day.
As one among many, let me put in a voice for four - I also find it easier to scale up than down.
Since this is set up for free RPG day, is this going to allowed for all players to be able to play. Or will it only be for those players that have a specific fifth level character? If so that might make a few issues for players.
I totally missed the part about the module being for 6 players. That'll be a bit complicated for our 4-man-group. :-/
But maybe I'll just add 2 iconics as GMPCs to show of a few possibilities of the complete rules (see my last post for details).
Anyway, I'll add my voice for keeping 4 players as standard size. Adding a monster or two to an encounter or adding a template to a boss seems way easier than toning things down to fit for a smaller party.
I totally missed the part about the module being for 6 players. That'll be a bit complicated for our 4-man-group. :-/
But maybe I'll just add 2 iconics as GMPCs to show of a few possibilities of the complete rules (see my last post for details).
Anyway, I'll add my voice for keeping 4 players as standard size. Adding a monster or two to an encounter or adding a template to a boss seems way easier than toning things down to fit for a smaller party.
Still, I'm totally looking forward to this :-)
There's advice in the adventure for how to run it for a 4 person group—the simplest being "If you run this for 4 players, they should be 6th level instead of 5th level."
But yeah, for all the reasons listed above—we're likely staying with a 4 player assumption for the most part.
Come to thik about it if this is desighned for six players and can be integrated into Shatterd star does that mean shatterd star assumes 6 players?
Nope.
As I mention above, if you play with 4 players, then the adventure works best for 6th level players. And the way the adventure plays out, in addition to it's plot, it works pretty well as a "sequel" of sorts to play after you play the 2nd adventure in Shattered Star, when the players are 6th level or have just hit 7th level.
Level 6 won't be an option for my group because I want this to be the last module played with the BB rules. But I'm aware it's not an issue for most groups. I'll figure something out and use it anyway.
Paizo Charter Superscriber, Pathfinder Battles Case Subscriber, Pathfinder Comics Subscriber
A I'll be doing the Free RPG Day at a FLGS using the Pathfinder Battles Champions of Evil Encounter Pack figures, but how does a person get the module prior to the day? I have told the store to make sure they are registered for the event (The are now big supporter of PFS as well) so will they get a copy early enough or do I cold run?
A I'll be doing the Free RPG Day at a FLGS using the Pathfinder Battles Champions of Evil Encounter Pack figures, but how does a person get the module prior to the day? I have told the store to make sure they are registered for the event (The are now big supporter of PFS as well) so will they get a copy early enough or do I cold run?
--michael
Stores should be getting their bundles a few days in advance.
Paizo Charter Superscriber, Pathfinder Battles Case Subscriber, Pathfinder Comics Subscriber
Vic Wertz wrote:
OberonKestral wrote:
A I'll be doing the Free RPG Day at a FLGS using the Pathfinder Battles Champions of Evil Encounter Pack figures, but how does a person get the module prior to the day? I have told the store to make sure they are registered for the event (The are now big supporter of PFS as well) so will they get a copy early enough or do I cold run?
--michael
Stores should be getting their bundles a few days in advance.
Is this module going to have ties to any map packs or flip-mats? I'm getting myself ready for free RPG day and it would be great to know ahead of time if any of the maps work particularly well.