Kobold Quarterly is the scrappy little magazine of Open Design, a tiny journal that covers the world's premiere roleplaying game and the world's best fantasy adventures.
Each issue is written by the industry's best, including many well-known RPG designers from Ed Greenwood to Wolfgang Baur. Each features full-color art by fantasy artists new and familiar.
Kobold Quarterly gives you the finest worldbuilding techniques, great interviews, cartoons, and tested tactical crunch.
The premiere issue features:
The Ecology of the Derro
The first installment of the Princes of Hell series
Even though I'm way behind in my reading, I had to give KQ a try, based on the reviews here. It didn't disappoint. Great look, lots of imagination and depth. Magnificent, magnificent pub.
This is wonderful! Titivillus, Scribe of Hell? That is a very good article! And the interview with Erik Mona is very fascinating. Buy this magazine, folks, and subscribe! you don't want to miss out on this, particularly as it's now doing print!
Oh, hell yes. I absolutely LOVED kobold quarterly. It really remided me of the old (pre-Wizards) Dragon magazine, mostly because of the b&w artwork and text-heavy articles. Pictures aren't all that they're cracked up to be. I don't think I'm going to regret this one at all.
My only "complaint" is that there's no print version. Even so, it's still definitely worthy of the five stars I gave it.
I really enjoyed this first PDF of KQ. So much so I had to subscribe to the print edition. My only regret is that I didn't subscribe in time to get this first issue in print. From the cover illustration to the Erik Mona interview to the Free City of Zobeck (can't wait to get more info on Zobeck), I'm reminded of early issues of Dragon. For everyone that misses Dragon you should pick this up!
This magazine does exactly what it's set out to do: provide a magazine for gamers, by gamers, in a familiar, small-scale but high quality fashion.
The style of the magazine certainly will remind some of the first issues of Dragon. The feel is there, the good writing is present, there's nothing wrong that could be said about this issue, besides a few very minor things here and there (nothing out of the ordinary for a first issue, though).
If you want an alternative to the mammoth DI, something that's close to your interests as a DnD gamer, something that talks to you with a direct, friendly voice, this is what you are looking for right here.