The Voice of Wisdom |
Elton tries firing off an acid splash, but the suddenness of the assault makes his aim go completely wide. His second attempt is much better, and though the damage is small, the creature still doesn't care much for the acid. Though the creature is visibly wounded at this point, it's still going strong as it lashes out with both tentacle and stinger. The stinger attack is wide and it it manages to hit itself in the confusion of the scene; the tentacle is more successful as it not only knocks the breath out of Krojun, but it easily wraps itself around the massive man.
Creature 20 damage (visibly wounded)
Krojun 6 more damage and grappled; CMD 17 to break free
The party is up. Be glad that the rolls on that weren't reversed. I rolled a 1 on the stinger and a 20 on the tentacle, followed up by a 20 on the grab attempt and a successful confirmation on the critical. The other way around would have been a lot worse with the fun of the poison on a critical hit.
Rohan Drake |
Rohan stabs at the creature yet again, this time inspired by Zelladanyia's song.
PA, AS: 1d20 + 7 + 1 - 1 ⇒ (20) + 7 + 1 - 1 = 27
Confirming: 1d20 + 7 + 1 - 1 ⇒ (16) + 7 + 1 - 1 = 23
3d8 + 33 ⇒ (8, 5, 2) + 33 = 48
Zelladanyia |
Making sure she avoids stepping on a tentacle, Zella goes over to Krojun to tap him with her cure wand.
clw 1d8 + 1 ⇒ (8) + 1 = 9
"Is that good enough or are you need of another tap?"
Just curious, but why are all wands at first level caster spells if the feat to craft them requires you to be a 5th level caster? Shouldn't all spells be at a minimum of 5th level then? I've never been able to figure that one out.
The Voice of Wisdom |
I apologize about the short posts the last couple of days. Both Pimpernell's and Rohans hits were factored into the damage taken total; I just didn't have much time to get proper, fully descriptive posts up. Sometimes I wish the people who come up with marketing ideas actually had experience being in the shoes of the people whose life they were making difficult with their ideas.
The Voice of Wisdom |
There is nothing much of interest in the main cave, but there is a door on the west wall opposite the opening to the sea, and a small side cave. Dozens of strange dead bodies lie scattered about this side cave. Most are sea birds and ospreys, but there are several dead goblins and even a handful of larger humanoid bodies in here as well. Most of the remains are literally skin and bones, as if all of the interior organs and muscles have somehow been drained away, leaving behind skeletons draped with leathery, slowly rotting skin. Here and there, you catch glints of equipment and gear amongst the bodies that no one dared to loot because of the lurking creature.
Rohan Drake |
Good hit Rohan! You splattered that things guts all over the place!!! Pimpernell let's out a hardy chuckle for such a little guy.
"Thank you. I even surprised myself there."
Elton Thistledown |
Elton relaxes as Krojun is released by the creature. Seeing that Zelladanyia is healing his wounds, the halfling begins to inspect the room.
Hearing the others comment about the decor, Elton chimes in, "I don't know, if you're a crazy monster with tentacles who lives on the ceiling, it's probably the latest fashion trend."
Perception: 1d20 + 7 ⇒ (10) + 7 = 17
The Voice of Wisdom |
You find a few things of moderate interest searching about here. On the top of the heap of bodies, the goblin bodies are clearly the most recent, and while most have typical goblin gear, one of them seems to be wearing a +1 chain shirt.
Of more interest is the pile of old bones that lie underneath. They obviously date back to a time before the goblins inhabited this place and probably are from before the time that creature was here as well. Based on the condition of the humanoid bones, which are in a jumble making them impossible to identify further, the goblins were not the first violent bunch to live on this strange island, and this cave ended up being the dumping ground of at least a few of them. In this layer, you find less equipment, but that which you find is durable enough to provide some fascinating clues. You find several broken holy symbols to Lamashtu scattered amongst the bones. You also find some very old hilts that you think collectors might pay some decent money for once the shattered blades they hold have been removed; there are 2 such hilts, each worth roughly 600 gp each to the right buyer.
Rohan Drake |
Which way can we go next?
Rohan starts gathering up the valuables before looking for an exit. "This place is a little fascinating I have to admit."
The Voice of Wisdom |
Explored Area thus far (I fudged a bit on the precise shape of the caves, but otherwise, it's accurate and up to date on what you have explored thus far, including the door in the cave.)
The Voice of Wisdom |
The lower four feet of the walls in this empty room are covered with crude drawings in mud, blood, and paint. Most of the drawings show goblins
engaged in some sort of violence against humans, horses, or dogs. One picture on the north wall is at least three times the size and complexity of the other scrawlings. This image shows Thistletop from the side, the goblin stockade perched atop it like a crown. A cave has been drawn into the center of the image, and looming inside is what appears to be an immense, muscular goblin with snakelike eyes and a dogslicer in each taloned hand. If the scale compared to the rest of the drawing is to be
believed, this goblin must be at least thirty feet tall. There is a door on the northern end of the western wall.
The Voice of Wisdom |
Elton 1d20 + 9 ⇒ (5) + 9 = 14
Krojun 1d20 + 1 ⇒ (9) + 1 = 10 +1 DM fiat
Pimpernell 1d20 + 5 ⇒ (17) + 5 = 22
Rohan 1d20 + 4 ⇒ (14) + 4 = 18
Talon 1d20 + 6 ⇒ (10) + 6 = 16
Zelladanyia 1d20 + 2 ⇒ (1) + 2 = 3
Bruthazmus 1d20 + 3 ⇒ (3) + 3 = 6
Orik 1d20 + 1 ⇒ (4) + 1 = 5
Lyrie 1d20 + 3 ⇒ (8) + 3 = 11
Round 1
A large table surrounded by chairs fills much of this room. A slate board to the north is covered with scribblings in chalk, but the map of Sandpoint that has been carefully inscribed on it leaves no doubt
as to the purpose of this room—this is doubtless where the recent raid was planned. There are currently 3 occupants in the room, a male bugbear fighter type standing by a door opposite the one you just opened, a male fighter type blocking the door you just opened, and female human scholar looking type. The guy blocking the door in front of you is able to react as you open it, "Enough, we have company; go help Nualia if you must, but I will not retreat like a coward," as he raises his shield and bastard sword and goes full defensive staring down the small dragon in front of him. The bugbear clearly bristles at that last part.
Combat order (bold still to go)
Elton, Krojun, Pimpernell, Rohan, Talon
Bad Guys
Copperscale, Rohan, Zelladanyia
Current Status
Copperscale 11/16
Elton 10/10
Krojun 35/37
Pimpernell 22/22
Rohan 27/30
Talon 19/19
Zelladanyia 18/18
Bruthazmus flat footed; studded leather, composite longbow
Lyrie flat footed;
Orik full defensive; heavy looking mail, sword, shield
The 1st part of the party is up. I adjusted inits a bit to make the grouping a bit smoother.