gamer-printer |
Largest city as in surface area? Because Absalom is a quarter million people, and i'm sure there's 100k metropoli around the Inner Sea.
==Aelryinth
Ah, then my mistake. I don't have the Inner Sea Guide, and wasn't aware of more populous cities in Golarion. I hadn't realized someone having created a map with as many buildings as I've placed in this one. It took me 10 hours to hand-draw 8500 buildings. I couldn't imagine anyone else actually creating a map with more buildings in it!
Peanuts |
Aelryinth wrote:Ah, then my mistake. I don't have the Inner Sea Guide, and wasn't aware of more populous cities in Golarion. I hadn't realized someone having created a map with as many buildings as I've placed in this one. It took me 10 hours to hand-draw 8500 buildings. I couldn't imagine anyone else actually creating a map with more buildings in it!Largest city as in surface area? Because Absalom is a quarter million people, and i'm sure there's 100k metropoli around the Inner Sea.
==Aelryinth
Wow, that's some impressive attention to detail :P I can't wait till this ships and I can get my hands on it :)
Aelryinth RPG Superstar 2012 Top 16 |
Lazaro |
Question
The section says that Jirukarakaza is both imperial and underworld dragon. Which is he? "...there is no dissuading the enraged imperial dragon at this point." "vast treasureshave long tempted the underworld dragon"
Chad Bartlett RPG Superstar 2012 Top 32 |
MerrikCale |
I know that I'll catch heck for this, but I cannot stand Reynold's art. Just another ho hum piece. Too stylized for my tastes. I prefer the artist who did the covers on The Serpent's Skull AP.
I like Wayne Reynolds but you are correct the cover artist on Serpents Skull was the best to date
Chad Bartlett RPG Superstar 2012 Top 32 |
Joseph Wilson |
After a brief overview, the adventure beautifully stands up to the overall awesomeness of this entire AP. So happy I chose to run this one as my first full Pathfinder AP. Stellar quality all the way through.
One comment on the interactive maps. Is there any way we could get an update on the file to include a "Player View/GM View" button like in previous volumes? On most of the maps in this one, it's not a big deal, but there are some secret doors in the Jade Palace.
Chris Lambertz |
I just downloaded this, but it didn't have the interactive maps. Are they still forthcoming?
I've updated the Single File download to include the Interactive Maps.
Why does the pdf's saving date show up as some day in 1663? Weird.
This is probably an artifact that the watermarker is doing. I'll take a look at it sometime later today.
One comment on the interactive maps. Is there any way we could get an update on the file to include a "Player View/GM Views" button like in previous volumes. On most of the maps in this one, it's not a big deal, but there are some secret doors in the Jade Palace.
It does look like this should be present on one of the maps. I'll see what I can do to get this updated ASAP.
Joseph Wilson |
Joseph Wilson wrote:One comment on the interactive maps. Is there any way we could get an update on the file to include a "Player View/GM Views" button like in previous volumes. On most of the maps in this one, it's not a big deal, but there are some secret doors in the Jade Palace.It does look like this should be present on one of the maps. I'll see what I can do to get this updated ASAP.
FYI: You rock. ;-)
Mechalibur |
Quote:Hide a stone among stones and a man among men.This is at the end of the printing credits on page 4. What's that mean and why is it there? :d
It's an old expression that basically means the best place to find something is among something that is similar. For example, if I wanted to hide a tree, I would put it in a forest, if I wanted to hide some sand, I would put it in a desert.
And if assassins are after you, perhaps the best place to hide is a city.
Ice Titan |
Ice Titan wrote:Quote:Hide a stone among stones and a man among men.This is at the end of the printing credits on page 4. What's that mean and why is it there? :dIt's an old expression that basically means the best place to find something is among something that is similar. For example, if I wanted to hide a tree, I would put it in a forest, if I wanted to hide some sand, I would put it in a desert.
And if assassins are after you, perhaps the best place to hide is a city.
I can understand that, but it's in the printing credits.
Like, "Printed in China. Hide a stone among stones...".
I see it's a quote from a 1958 samurai flick called Hidden Fortress, so maybe... ?
Sniggevert |
Mechalibur wrote:Ice Titan wrote:Quote:Hide a stone among stones and a man among men.This is at the end of the printing credits on page 4. What's that mean and why is it there? :dIt's an old expression that basically means the best place to find something is among something that is similar. For example, if I wanted to hide a tree, I would put it in a forest, if I wanted to hide some sand, I would put it in a desert.
And if assassins are after you, perhaps the best place to hide is a city.
I can understand that, but it's in the printing credits.
Like, "Printed in China. Hide a stone among stones...".
I see it's a quote from a 1958 samurai flick called Hidden Fortress, so maybe... ?
Paizo's been hiding movie quotes in the credits line of book #6 of their AP's since #6 IIRC. I didn't find out about this till someone brought it up in CC or SS.
Ice Titan |
Ice Titan wrote:Paizo's been hiding movie quotes in the credits line of book #6 of their AP's since #6 IIRC. I didn't find out about this till someone brought it up in CC or SS.Mechalibur wrote:Ice Titan wrote:Quote:Hide a stone among stones and a man among men.This is at the end of the printing credits on page 4. What's that mean and why is it there? :dIt's an old expression that basically means the best place to find something is among something that is similar. For example, if I wanted to hide a tree, I would put it in a forest, if I wanted to hide some sand, I would put it in a desert.
And if assassins are after you, perhaps the best place to hide is a city.
I can understand that, but it's in the printing credits.
Like, "Printed in China. Hide a stone among stones...".
I see it's a quote from a 1958 samurai flick called Hidden Fortress, so maybe... ?
! I might as well go collect them.
EDIT: On second thought, nahh. Go find them yourselves!Mark Moreland Director of Brand Strategy |
Coltaine |
Re- the review. I want to point out that the adventure explains that the encounters are harder than expected because the NPCs that help the PCs are supposed to be involved in the encounters. Conversely, that's a lot of NPCs for the DM to manage, considering that there are a lot of complex NPC bad guys as well. Running this adventure will require a LOT of prep time.
Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |
That was actually one of Paizo's design goals for The Empty Throne. Basically, it pits two adventuring parties against one another. One good and one evil. Does that complicate things? Yes, somewhat. But, is it a fitting ending to an epic campaign with a Japanese-style throwdown? Yeah, I think so. If you're going to have one seriously complex combat encounter, it's best to have it serve as the finale. Personally, if I were running this...
Just my two cents,
--Neil
Coltaine |
Got a question about this AP. Does it provide advanced stats for the core NPC's or even just Ameiko? Is she expected to be heavily involved in the final campaign pieces (i.e. travelling with party and participating actively) or is she only effectively a level 6 or 7 NPC at the end?
No- no advance stats, though advancing is mentioned
All the PC related NPCs are supposed to be taking an active role, though it is only mentioned.
Yes, it does sound like there will be a lot of "dm talking to himself" moments, unless some tweaks are made.
Chris Lambertz |
Chad Bartlett wrote:I just downloaded this, but it didn't have the interactive maps. Are they still forthcoming?I've updated the Single File download to include the Interactive Maps.
RuyanVe wrote:Why does the pdf's saving date show up as some day in 1663? Weird.This is probably an artifact that the watermarker is doing. I'll take a look at it sometime later today.
Joseph Wilson wrote:One comment on the interactive maps. Is there any way we could get an update on the file to include a "Player View/GM Views" button like in previous volumes. On most of the maps in this one, it's not a big deal, but there are some secret doors in the Jade Palace.It does look like this should be present on one of the maps. I'll see what I can do to get this updated ASAP.
The Interactive Maps have been updated to reflect this change.
gamer-printer |
I finally got my printed version of this and I took a look at the City of Kasai map, which I originally created as a hand-drawn map as a commission, and I can tell there has been nothing added in details, nor anything taken away from my original work - except my was lineart only, and this, of course, is a full color map. It's almost unfortunate, that this map only takes of a single page, as the details cannot be easily shown at the current scale - it might have been better as an 11x17 foldout map. But, still, I'm happy to see it and hold in my hands!
Justin Franklin |
I finally got my printed version of this and I took a look at the City of Kasai map, which I originally created as a hand-drawn map as a commission, and I can tell there has been nothing added in details, nor anything taken away from my original work - except my was lineart only, and this, of course, is a full color map. It's almost unfortunate, that this map only takes of a single page, as the details cannot be easily shown at the current scale - it might have been better as an 11x17 foldout map. But, still, I'm happy to see it and hold in my hands!
Check out the Jade Regent Map Folio, and it is a 22x34 foldout map.
Daviot |
What are the four new monsters?
Gashadokuro (CR 13 NE Huge undead)
Jinmenju (CR 11 N Huge plant)Wind Yai (CR 16 LE Huge outsider [air][giant][native][oni][shapechanger])
Rokurokubi (CR 14 LE Medium monstrous humanoid)
Cheers!
Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |
Alzrius |
I wanted to mention just how awesome it was that Paizo used one of the monsters from Green Ronin's old Jade Dragons and Hungry Ghosts book. I actually dusted off my copy for the first time in years when I saw that.
It's always great to see Open Game Content being reused - that's what the OGL's all about, after all - and I salute Paizo for doing so with such an old book here.
Sincubus |
Sincubus wrote:What are the four new monsters?Gashadokuro (CR 13 NE Huge undead)
Jinmenju (CR 11 N Huge plant)
Wind Yai (CR 16 LE Huge outsider [air][giant][native][oni][shapechanger])
Rokurokubi (CR 14 LE Medium monstrous humanoid)Cheers!
Thanks man!
Does the Rokurokubi have a cool picture with her long neck? (much like on the cover?)
Kajehase |
Daviot wrote:Sincubus wrote:What are the four new monsters?Gashadokuro (CR 13 NE Huge undead)
Jinmenju (CR 11 N Huge plant)
Wind Yai (CR 16 LE Huge outsider [air][giant][native][oni][shapechanger])
Rokurokubi (CR 14 LE Medium monstrous humanoid)Cheers!
Thanks man!
Does the Rokurokubi have a cool picture with her long neck? (much like on the cover?)
She's sitting by a screen, having a nice cuppa.
Eric Hinkle |
Sincubus wrote:What are the four new monsters?Gashadokuro (CR 13 NE Huge undead)
Jinmenju (CR 11 N Huge plant)
Wind Yai (CR 16 LE Huge outsider [air][giant][native][oni][shapechanger])
Rokurokubi (CR 14 LE Medium monstrous humanoid)Cheers!
Wait, so that giant skeleton from the first animated Hellboy is actually something from Japanese folklore? And they gave it a write-up?? Woohoo!
And that tree... *shudder* Reminds me of something Wednesday Addams might have drawn.
Liz Courts Contributor |
Daviot wrote:Sincubus wrote:What are the four new monsters?Gashadokuro (CR 13 NE Huge undead)
Jinmenju (CR 11 N Huge plant)
Wind Yai (CR 16 LE Huge outsider [air][giant][native][oni][shapechanger])
Rokurokubi (CR 14 LE Medium monstrous humanoid)Cheers!
Wait, so that giant skeleton from the first animated Hellboy is actually something from Japanese folklore? And they gave it a write-up?? Woohoo!
And that tree... *shudder* Reminds me of something Wednesday Addams might have drawn.
Reminds me of the anime The Twelve Kingdoms with those trees that people picked their children off of.
Sincubus |
I dislike the genie-like Oni, enough elemental creatures already... (I rather see bakeneko, namazu or other unique asian creatures instead)
But the other 3 creatures are really the most AWESOME creatures so far in AP!!! I really like the pictures of them toO! The giant skeleton and head-tree are so nice! Hope to see them in future adventure paths in the story!
Good work on this bestiary!!! (little number of creatures, but 3 extremly cool ones that make up for that!)