15 SPECIFIC WEAPONS, VOLUME III—A Magical Weapons supplement!
Magical weapons are a necessity of most roleplaying games, yet the core rulebook presents so few of them. Magical weapons are loved by players and game masters alike, yet there is almost none to choose from. There is nothing like a memorable magical weapon to help define a character throughout a campaign, just think about your favorite fictional heroes of fantasy and the weapons that they carry!
These are the 15 specific weapons from Volume III: Arcanaphage (swordbreaker dagger), Bang Cutter (dogslicer), Bolt of Minor Inconvenience (bolt), Bolt of Inconvenience (bolt), Bolt of Major Inconvenience (bolt), Death's Finger (sickle), Detonating Pilum (pilum), Firestorm Shuriken (shuriken), Grappler's Gauntlets (gauntlets), Gul's Ogre Hook (ogre hook), The Librarian's Rejoinder (kukri), Lodestone Flail (flail), Purification Stake (wooden stake), Scarf of Lethal Beguilement (bladed scarf), Shadowbiter (punching dagger), Stonebreaker (dwarven maulaxe), Vengeance Spear (longspear)
... yes, there are 17 weapons and not 15 as announced! In this pdf, you'll also find the bloodhunter special ability and the stats for the dogslicer, ogre hook, dwarven maulaxe and bladed scarf. Pdf also includes bookmarks.
Written by Ken Burnside, K. Axel Carlsson, Mark Gedak, Will McCardell and Jonathan Palmer. Artwork by Mike Burns.
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