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So What's The NPC Like, Anyway? (PFRPG) PDF

***** (based on 2 ratings)

Our Price: $1.99

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Your PCs have final emerged from the dungeon laden with loot prised from the clutches of their slain foes. Heroically returning to civilisation, they find a tavern, divide up their loot and relax. Then they ask “So what are the people like here, anyway?” At this point, the GM likely panics and either replies “nothing special” or improvises a series of similar, one-dimensional (and ultimately forgettable) NPCs. (After all, most GMs have got barely enough time to prepare the next adventure; preparing dozens of NPCs the PCs might interact with is likely a long way down their “to do” list.)

So What’s the NPC Like, Anyway? banishes this problem! Within, you’ll find tables designed to enable the busy GM to quickly and simply create hundreds of memorable, rounded NPCs. With just a few dice rolls, the GM can generate an NPC’s notable physical traits, personality traits, mannerisms, current activity and profession, leaving him more time to concentrate on the adventure at hand!

This product is a Dual Format PDF. The downloadable ZIP file contains two versions, one optimised for printing and use on a normal computer and one optimised for use on a mobile device such as an iPad.

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Product Reviews (2)

Average product rating:

***** (based on 2 ratings)

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Excellent system-neutral toolkit of NPC-quirks, professions and characteristics


This pdf is 15 pages long, 1 page front cover, 1 page blank inside of the front cover, 3 pages introduction, editorial foreword and ToC, 1 page SRD, 1 page advertisement and 1 page back cover, leaving 7 pages for the tables herein, so let's check them out!

Essentially, this product provides the beleaguered DM with a selection of tools to spontaneously create NPCs: it starts with a master-table of d20 with 11 rows and 5 general categories in columns: Physical, emotional, mannerisms, activity and profession. If you for example roll a 16, you have 3 physical, 2 emotional, 3 mannerisms, 1 activity and 1 profession.

We then take a look at the d%-table that provides 100 physical traits and roll 3 when using our example. Then we move on to the emotional/behavioral traits d%-table and roll twice on that, move to the mannerism-d%-table, roll thrice and roll once on the d%-activity table and once at the d%-profession table. Each of the tables provides 100 different entries and we get 15 sample mug-shots in b/w-artworks as well as a d20-list of ready-made NPCs for the DM caught completely by surprise.

Editing and formatting are top-notch, I didn't notice any glitches. Layout adheres to RSP's b/w-2-column-standard and features some nice pieces of b/w-artwork for the price. The pdf comes with extensive bookmarks as well as a version optimized for use with e-readers. Well, to be honest, I fully expected this installment of "So what's..." to fall short of my expectations due to the evocative NPC-descriptions, mannerisms etc. usually portrayed in RSP-books - suffice to say, I'm pleasantly surprised that this toolkit is not only easy to use in just about every fantasy RPG, but also creates interesting NPCs with broken noses, scars etc., quirk like constant whistling etc. - it takes only a quick calculation to determine the vast amount of possible combinations this pdf offers and the ready-made NPCs-information (sans stats, mind you), is the icing on the cake - nothing to complain, excellent work, 5 stars and the Endzeitgeist seal of approval.

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