paizo.com Recent Posts in Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG) Discussionpaizo.com Recent Posts in Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG) Discussion2023-06-06T19:38:01Z2023-06-06T19:38:01ZRe: Forums: Product Discussion: Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG)Kimcohttps://paizo.com/products/btpy8qif/discuss&page=4?Pathfinder-Player-Companion-Pirates-of-the-Inner-Sea#1842015-08-17T03:22:30Z2015-08-17T03:22:30Z<p>I was disappointed that none of the spells were available for Magus.</p>I was disappointed that none of the spells were available for Magus.Kimco2015-08-17T03:22:30ZRe: Forums: Product Discussion: Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG)Owen K. C. Stephenshttps://paizo.com/products/btpy8qif/discuss&page=4?Pathfinder-Player-Companion-Pirates-of-the-Inner-Sea#1832016-04-29T06:50:38Z2015-04-17T20:20:32Z<p>Hey folks! The question about how the freebooter can use quarry actually rose to the top of the FAQ list (in large part because of Mark Seifter's tireless work going through FAQ's), so there's now an <a href="http://paizo.com/paizo/faq/v5748nruor1gj#v5748eaic9t7u" target="_blank" rel="nofollow">official answer</a>!</p>Hey folks! The question about how the freebooter can use quarry actually rose to the top of the FAQ list (in large part because of Mark Seifter's tireless work going through FAQ's), so there's now an official answer!Owen K. C. Stephens2015-04-17T20:20:32ZRe: Forums: Product Discussion: Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG)Cojonuda (alias of Michael Martinez-Colon)https://paizo.com/products/btpy8qif/discuss&page=4?Pathfinder-Player-Companion-Pirates-of-the-Inner-Sea#1822013-05-29T23:18:01Z2013-05-29T23:18:01Z<p>The spells in this supplement does not list Oracles. The theme still stands from the APG that Oracle use spells from the Cleric list?</p>
<p>THX</p>The spells in this supplement does not list Oracles. The theme still stands from the APG that Oracle use spells from the Cleric list?
THXCojonuda (alias of Michael Martinez-Colon)2013-05-29T23:18:01ZRe: Forums: Product Discussion: Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG)Strife2002 (alias of Michael Hendrick)https://paizo.com/products/btpy8qif/discuss&page=4?Pathfinder-Player-Companion-Pirates-of-the-Inner-Sea#1812013-04-29T20:35:11Z2013-04-29T20:35:11Z<p>So a few of the new spells have a material component (<i>salvage</i>, <i>skeleton crew</i>, and <i>unseen crew</i>) but doesn't mention what the component is. That wouldn't normally be a problem, you could just assume it's a component that's covered with a spell component pouch. Unfortunately <i>salvage</i> is a spell that makes permanent repairs on an object that normally could cost (depending on the vessel) up to tens of thousands of gp. Spells like that usually have a costly material component with them.</p>So a few of the new spells have a material component (salvage, skeleton crew, and unseen crew) but doesn't mention what the component is. That wouldn't normally be a problem, you could just assume it's a component that's covered with a spell component pouch. Unfortunately salvage is a spell that makes permanent repairs on an object that normally could cost (depending on the vessel) up to tens of thousands of gp. Spells like that usually have a costly material component with them.Strife2002 (alias of Michael Hendrick)2013-04-29T20:35:11ZRe: Forums: Product Discussion: Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG)Eric Hinklehttps://paizo.com/products/btpy8qif/discuss&page=4?Pathfinder-Player-Companion-Pirates-of-the-Inner-Sea#1802012-05-31T23:30:28Z2012-05-31T23:30:28Z<p>I got this book and I enjoy it, and was especially pleasantly surprised to see the references to river pirates in it. Those guys used to be a big problem in places like Eastern Europe and Pennsylvania; there used to be a gang called the Schuykill Rangers around Philadelphia, and the Hole-in-Rock gang was nasty in the Midwest.</p>
<p>Okay, they were never Blackbeard or Anne Bonney; heck, they weren't Stede Bonnet or Thomas Tew, but I enjoy the reference!</p>I got this book and I enjoy it, and was especially pleasantly surprised to see the references to river pirates in it. Those guys used to be a big problem in places like Eastern Europe and Pennsylvania; there used to be a gang called the Schuykill Rangers around Philadelphia, and the Hole-in-Rock gang was nasty in the Midwest.
Okay, they were never Blackbeard or Anne Bonney; heck, they weren't Stede Bonnet or Thomas Tew, but I enjoy the reference!Eric Hinkle2012-05-31T23:30:28ZRe: Forums: Product Discussion: Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG)Strife2002 (alias of Michael Hendrick)https://paizo.com/products/btpy8qif/discuss&page=4?Pathfinder-Player-Companion-Pirates-of-the-Inner-Sea#1792012-05-31T20:20:56Z2012-05-31T20:20:56Z<p>(last one I promise)</p>
<p>The spell <i>track ship</i> on page 29 has the travel descriptor. Can anybody tell me where this descriptor is described?</p>(last one I promise)
The spell track ship on page 29 has the travel descriptor. Can anybody tell me where this descriptor is described?Strife2002 (alias of Michael Hendrick)2012-05-31T20:20:56ZRe: Forums: Product Discussion: Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG)Strife2002 (alias of Michael Hendrick)https://paizo.com/products/btpy8qif/discuss&page=4?Pathfinder-Player-Companion-Pirates-of-the-Inner-Sea#1782012-05-31T20:06:21Z2012-05-31T20:06:21Z<p>Also, I'm definitely going to house rule it this way, but shouldn't the <i>black spot</i> spell have the curse descriptor from Ultimate Magic?</p>Also, I'm definitely going to house rule it this way, but shouldn't the black spot spell have the curse descriptor from Ultimate Magic?Strife2002 (alias of Michael Hendrick)2012-05-31T20:06:21ZRe: Forums: Product Discussion: Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG)Strife2002 (alias of Michael Hendrick)https://paizo.com/products/btpy8qif/discuss&page=4?Pathfinder-Player-Companion-Pirates-of-the-Inner-Sea#1772012-05-31T17:03:27Z2012-05-31T17:03:27Z<p>Fun Fact: the only classes that benefit fully from the Ship Aptitude regional trait for Shackles pirates are barbarians and experts that don't choose Profession as one of their 10 skills.</p>
<p>I never noticed before looking into this that barbarians are the only PC class that don't get Profession as a class skill. Whatdoyaknow</p>Fun Fact: the only classes that benefit fully from the Ship Aptitude regional trait for Shackles pirates are barbarians and experts that don't choose Profession as one of their 10 skills.
I never noticed before looking into this that barbarians are the only PC class that don't get Profession as a class skill. WhatdoyaknowStrife2002 (alias of Michael Hendrick)2012-05-31T17:03:27ZRe: Forums: Product Discussion: Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG)FenrysStarhttps://paizo.com/products/btpy8qif/discuss&page=4?Pathfinder-Player-Companion-Pirates-of-the-Inner-Sea#1752012-03-31T21:49:40Z2012-03-31T21:49:40Z<p>I have a lot of thoughts on this book as written. I'm going to be making a few changes to be sure, first order of business is swap archetype names the fighter one gets renamed Freebooter and the ranger one gets renamed Corsair, at least for any campaign I want to run with this. Now granted if you want to run a golden age of piracy campaign and truth be told this book gives you many of the tools to do just that in a fantasy setting, you need to dial down the availability of firearms from an exotic weapon to martial weapon proficiency. This puts firearms in the hands of those classes that are most prone to use them. In my games where I run this sort of thing the gunsmith feat from UC is thrown out. I take a page from SpellJammer and say that the powder is a non-magical magic item created with a Craft (Alchemy) check which can allow for some amazing things based on how you mix that powder. Golden Age of Piracy and American Revolution are pretty much the same time frame for me and I do think that in some cases this is overlooked by most fantasy settings. </p>
<p>For a Piracy campaign, and I'm thinking of running that for some folks if I can get a bunch of players here in Philly, especially using Fursona to do a Pathfinder rendition of the Furry Pirates game I found amusing mixed with a healthy dose of Iron Claw, I am using Age of Sail/Golden Age of Piracy/American Revolution era technology along with aspects of Adamant's Tome of Secrets. Everyone gets Pirate background as part of character creation, and I'm renaming the sawtooth sabre from ISWG to shark tooth sabre and making it the signature weapon of the Pirate Brotherhood. Bards and rogues can trade in their bows for firearms and alchemists get firearms added to their list of weapon proficiencies for a few reasons, one of which is the fact they make the powder and cartridges so they also know how to use the weapon, and yes I would allow paper cartridges in game for this but not the metal ones, those came later.</p>I have a lot of thoughts on this book as written. I'm going to be making a few changes to be sure, first order of business is swap archetype names the fighter one gets renamed Freebooter and the ranger one gets renamed Corsair, at least for any campaign I want to run with this. Now granted if you want to run a golden age of piracy campaign and truth be told this book gives you many of the tools to do just that in a fantasy setting, you need to dial down the availability of firearms from an...FenrysStar2012-03-31T21:49:40ZRe: Forums: Product Discussion: Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG)gboneheadhttps://paizo.com/products/btpy8qif/discuss&page=4?Pathfinder-Player-Companion-Pirates-of-the-Inner-Sea#1742012-03-18T02:42:00Z2012-03-18T02:42:00Z<div class="messageboard-quotee">Liz Courts wrote:</div><blockquote> <div class="messageboard-quotee">Peanuts wrote:</div><blockquote> <div class="messageboard-quotee">Liz Courts wrote:</div><blockquote> <div class="messageboard-quotee">blackbloodtroll wrote:</div><blockquote> Does anyone know if both ends of the Boarding Gaff are reach and trip? </blockquote>Looking at <a href="http://floridasportfishing.com/magazine/images/stories/gaff-magic-ok211.gif" target="_blank" rel="nofollow">this picture</a>, I would say only one end. </blockquote>The description in the book does say that it has a hook on each end, which I did think was strange. </blockquote>Sounds like a GM's call to me then. If the gaff you get has a hook on each end, then I would say yes, reach and trip on both end. If not, then no. :D </blockquote><p>Definitely hooks on both end ... after all, from what I can recall of the flavor text, it's intended to be used when you're boarding in order to keep the two ships next to each other ... so two hooks would be pretty darn necessary.Liz Courts wrote:Peanuts wrote: Liz Courts wrote: blackbloodtroll wrote: Does anyone know if both ends of the Boarding Gaff are reach and trip?
Looking at this picture, I would say only one end. The description in the book does say that it has a hook on each end, which I did think was strange. Sounds like a GM's call to me then. If the gaff you get has a hook on each end, then I would say yes, reach and trip on both end. If not, then no. :D Definitely hooks on both end ... after all, from...gbonehead2012-03-18T02:42:00ZRe: Forums: Product Discussion: Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG)Vic Wertz (Chief Technical Officer)https://paizo.com/products/btpy8qif/discuss&page=4?Pathfinder-Player-Companion-Pirates-of-the-Inner-Sea#1732012-03-14T23:43:10Z2012-03-14T23:43:10Z<p>This product should once again be purchasable at Amazon.</p>This product should once again be purchasable at Amazon.Vic Wertz (Chief Technical Officer)2012-03-14T23:43:10ZRe: Forums: Product Discussion: Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG)Goblins Eighty-Fivehttps://paizo.com/products/btpy8qif/discuss&page=4?Pathfinder-Player-Companion-Pirates-of-the-Inner-Sea#1722012-03-13T06:50:35Z2012-03-13T06:50:35Z<p>Thanks! I don't blame ya'll, I blame the silly folks at Amazon. They've dropped the ball many times with regards to Paizo products, in my opinion. Of course, what irks me most is that I will no longer be getting the lowest price guarantee. I really hope they don't do this with the RotRL anniversary edition! I'm really looking forward to it! :)</p>Thanks! I don't blame ya'll, I blame the silly folks at Amazon. They've dropped the ball many times with regards to Paizo products, in my opinion. Of course, what irks me most is that I will no longer be getting the lowest price guarantee. I really hope they don't do this with the RotRL anniversary edition! I'm really looking forward to it! :)Goblins Eighty-Five2012-03-13T06:50:35ZRe: Forums: Product Discussion: Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG)Vic Wertz (Chief Technical Officer)https://paizo.com/products/btpy8qif/discuss&page=4?Pathfinder-Player-Companion-Pirates-of-the-Inner-Sea#1712012-03-12T21:09:06Z2012-03-12T21:09:06Z<div class="messageboard-quotee">Goblins Eighty-Five wrote:</div><blockquote> So, just got this e-mail from Amazon: </blockquote><p>We're working with our distributor to get Amazon back on target.Goblins Eighty-Five wrote:So, just got this e-mail from Amazon:
We're working with our distributor to get Amazon back on target.Vic Wertz (Chief Technical Officer)2012-03-12T21:09:06ZRe: Forums: Product Discussion: Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG)Goblins Eighty-Fivehttps://paizo.com/products/btpy8qif/discuss&page=4?Pathfinder-Player-Companion-Pirates-of-the-Inner-Sea#1702012-03-11T03:17:51Z2012-03-11T03:17:51Z<p>So, just got this e-mail from Amazon:</p>
<p>Due to a lack of availability from our suppliers, we will not be able to obtain the following item(s) from your order:</p>
<p>Amber E. Scott "Pathfinder Player Companion: Pirates of the Inner Sea"</p>
<p>I am so confused! I wanted my Arrr!</p>So, just got this e-mail from Amazon:
Due to a lack of availability from our suppliers, we will not be able to obtain the following item(s) from your order:
Amber E. Scott "Pathfinder Player Companion: Pirates of the Inner Sea"
I am so confused! I wanted my Arrr!Goblins Eighty-Five2012-03-11T03:17:51ZRe: Forums: Product Discussion: Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG)blackbloodtrollhttps://paizo.com/products/btpy8qif/discuss&page=4?Pathfinder-Player-Companion-Pirates-of-the-Inner-Sea#1692012-03-07T04:00:50Z2012-03-07T04:00:50Z<p>I was curious if one end could be used at reach, while the other could be used for adjacent opponents.</p>I was curious if one end could be used at reach, while the other could be used for adjacent opponents.blackbloodtroll2012-03-07T04:00:50ZRe: Forums: Product Discussion: Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG)Liz Courts (Contributor)https://paizo.com/products/btpy8qif/discuss&page=4?Pathfinder-Player-Companion-Pirates-of-the-Inner-Sea#1682012-03-06T22:29:40Z2012-03-06T22:29:40Z<div class="messageboard-quotee">Peanuts wrote:</div><blockquote> <div class="messageboard-quotee">Liz Courts wrote:</div><blockquote> <div class="messageboard-quotee">blackbloodtroll wrote:</div><blockquote> Does anyone know if both ends of the Boarding Gaff are reach and trip? </blockquote>Looking at <a href="http://floridasportfishing.com/magazine/images/stories/gaff-magic-ok211.gif" target="_blank" rel="nofollow">this picture</a>, I would say only one end. </blockquote>The description in the book does say that it has a hook on each end, which I did think was strange. </blockquote><p>Sounds like a GM's call to me then. If the gaff you get has a hook on each end, then I would say yes, reach and trip on both end. If not, then no. :DPeanuts wrote:Liz Courts wrote: blackbloodtroll wrote: Does anyone know if both ends of the Boarding Gaff are reach and trip?
Looking at this picture, I would say only one end. The description in the book does say that it has a hook on each end, which I did think was strange. Sounds like a GM's call to me then. If the gaff you get has a hook on each end, then I would say yes, reach and trip on both end. If not, then no. :DLiz Courts (Contributor)2012-03-06T22:29:40ZRe: Forums: Product Discussion: Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG)Peanutshttps://paizo.com/products/btpy8qif/discuss&page=4?Pathfinder-Player-Companion-Pirates-of-the-Inner-Sea#1672012-03-06T21:58:38Z2012-03-06T21:58:38Z<div class="messageboard-quotee">Liz Courts wrote:</div><blockquote> <div class="messageboard-quotee">blackbloodtroll wrote:</div><blockquote> Does anyone know if both ends of the Boarding Gaff are reach and trip? </blockquote>Looking at <a href="http://floridasportfishing.com/magazine/images/stories/gaff-magic-ok211.gif" target="_blank" rel="nofollow">this picture</a>, I would say only one end. </blockquote><p>The description in the book does say that it has a hook on each end, which I did think was strange.Liz Courts wrote:blackbloodtroll wrote: Does anyone know if both ends of the Boarding Gaff are reach and trip?
Looking at this picture, I would say only one end. The description in the book does say that it has a hook on each end, which I did think was strange.Peanuts2012-03-06T21:58:38ZRe: Forums: Product Discussion: Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG)Liz Courts (Contributor)https://paizo.com/products/btpy8qif/discuss&page=4?Pathfinder-Player-Companion-Pirates-of-the-Inner-Sea#1662012-03-06T19:02:21Z2012-03-06T19:02:21Z<div class="messageboard-quotee">blackbloodtroll wrote:</div><blockquote> Does anyone know if both ends of the Boarding Gaff are reach and trip? </blockquote><p>Looking at <a href="http://floridasportfishing.com/magazine/images/stories/gaff-magic-ok211.gif" target="_blank" rel="nofollow">this picture</a>, I would say only one end.blackbloodtroll wrote:Does anyone know if both ends of the Boarding Gaff are reach and trip?
Looking at this picture, I would say only one end.Liz Courts (Contributor)2012-03-06T19:02:21ZRe: Forums: Product Discussion: Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG)blackbloodtrollhttps://paizo.com/products/btpy8qif/discuss&page=4?Pathfinder-Player-Companion-Pirates-of-the-Inner-Sea#1652012-03-06T12:33:34Z2012-03-06T12:33:34Z<p>Does anyone know if both ends of the Boarding Gaff are reach and trip?</p>Does anyone know if both ends of the Boarding Gaff are reach and trip?blackbloodtroll2012-03-06T12:33:34ZRe: Forums: Product Discussion: Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG)Merkatzhttps://paizo.com/products/btpy8qif/discuss&page=4?Pathfinder-Player-Companion-Pirates-of-the-Inner-Sea#1642012-02-28T04:35:55Z2012-02-28T04:35:55Z<div class="messageboard-quotee">Blayde MacRonan wrote:</div><blockquote>So why should it offer better talents than what a rogue can get? Why should it offer more sneak attack than it does? For those classes that don't get these things normally, what the prestige class does is fine.</blockquote><p>Why should the Inner Sea Pirate offer better Talents than a Rogue can get? Because everything else about the Inner Sea Pirate is <b>objectively</b> worse than a normal Rogue. This is a fact, not a debate. The question that needs to be answered is, "Why would I (as a non Rogue) take this PrC, instead of just multiclassing into one of the pirate themed Rogue Archetype?"
</p>
-An ISP has the same BAB, HD, and Saves as a Rogue.
<br />
-An ISP has less skills per level than a Rogue.
<br />
-An ISP has slower Sneak Attack advancement than a Rogue. It gets a single Talent in return.
<br />
-An ISP gives up Trapfinding, Evasion, Trap Sense, and Uncanny Dodge. It gets nothing in return.
<br />
-An ISP has an alignment requirement and 3 skill requirements, unlike a Rogue.</p>
<p>So if the Inner Sea Pirate is worse than a Rogue at everything else, it's Talents better be a lot better than the Rogue's, otherwise what is the whole point of the PrC? And the problem is that on the whole, the Inner Sea Pirate's Talent list is not better than a Rogue's. Arguably it is worse. </p>
<p>You have a much, much smaller list of Talents available than a Rogue does. And in this tiny list are some real stinkers like "Drink for Free." And many of the others are boring static bonuses with some pirate fluff attached.</p>
<p>And, hell, it's not like the Rogue Talent list doesn't already have plenty of pirate friendly options. Black Market Connections, Combat Trick (pirateish Feat), Combat Steal, Firearm Training, Grit, Ledge Walker, Rope Master, Strong Stroke, Terrain Mastery: Water, Wall Scramble. And if you took Ninja Trick -> Wall Climber, you'd get everything the Pirate Talent Rigging Monkey and the Advanced Pirate Trick Defensive Climber would give you- but better. And these are just the basic Rogue Talents.</p>
<p>In addition, you could take one of the many pirate themed archetypes to get some additional cool pirate bonuses that this PrC can't even hope to compete with. Swashbuckler, Rake, Pirate, and the brand new Smuggler are all good thematic options that grant additional pirate abilities.</p>
<p>I will admit however, that two Pirate Talents could potentially prove to be extremely useful, depending on how the seafaring rules in the upcoming AP get presented. Namely, Storm Sailor, and Windrigger. But even if these interact amazingly well with the rules, I still couldn't justify a full advancement in this PrC. Probably just two, or four levels.</p>Blayde MacRonan wrote:So why should it offer better talents than what a rogue can get? Why should it offer more sneak attack than it does? For those classes that don't get these things normally, what the prestige class does is fine.
Why should the Inner Sea Pirate offer better Talents than a Rogue can get? Because everything else about the Inner Sea Pirate is objectively worse than a normal Rogue. This is a fact, not a debate. The question that needs to be answered is, "Why would I (as a non...Merkatz2012-02-28T04:35:55ZRe: Forums: Product Discussion: Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG)IceniQueen (alias of delaneyalysa)https://paizo.com/products/btpy8qif/discuss&page=4?Pathfinder-Player-Companion-Pirates-of-the-Inner-Sea#1632012-02-27T20:08:01Z2012-02-27T20:08:01Z<p>No as the Isle of Shackles desc does not give more meat to the ships or arch classes just the area of the Isles and the Pirates of that area which is fine.</p>
<p>What I refereed to was another source book that has not been mentioned if it ever will be or made not the Shackles book</p>
<p>More Meat less fluff</p>No as the Isle of Shackles desc does not give more meat to the ships or arch classes just the area of the Isles and the Pirates of that area which is fine.
What I refereed to was another source book that has not been mentioned if it ever will be or made not the Shackles book
More Meat less fluffIceniQueen (alias of delaneyalysa)2012-02-27T20:08:01ZRe: Forums: Product Discussion: Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG)Machariushttps://paizo.com/products/btpy8qif/discuss&page=4?Pathfinder-Player-Companion-Pirates-of-the-Inner-Sea#1622012-02-27T17:44:44Z2012-02-27T17:44:44Z<div class="messageboard-quotee">IceniQueen wrote:</div><blockquote>While the information on the key area of pirates was nice, I just felt like more could be there or yet another source book by the time the Shackles and Skulls is released. </blockquote><p>Like the <a href="http://paizo.com/products/btpy8qzx?Pathfinder-Campaign-Setting-Isles-of-the-Shackles" target="_blank" rel="nofollow">Campaign Setting: Isles of the Shackles</a>? I'd prefer it's release prior to Wormwood Mutiny as well, but at least it's not long after instead.IceniQueen wrote:While the information on the key area of pirates was nice, I just felt like more could be there or yet another source book by the time the Shackles and Skulls is released.
Like the Campaign Setting: Isles of the Shackles? I'd prefer it's release prior to Wormwood Mutiny as well, but at least it's not long after instead.Macharius2012-02-27T17:44:44ZRe: Forums: Product Discussion: Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG)IceniQueen (alias of delaneyalysa)https://paizo.com/products/btpy8qif/discuss&page=4?Pathfinder-Player-Companion-Pirates-of-the-Inner-Sea#1612012-02-27T15:58:15Z2012-02-27T15:58:15Z<p>I and others in my group where a little disappointed in the book. not enough Arch-types in the book and Zero detailing or pictures of the ships or more details on them.</p>
<p>While the information on the key area of pirates was nice, I just felt like more could be there or yet another source book by the time the Shackles and Skulls is released.</p>I and others in my group where a little disappointed in the book. not enough Arch-types in the book and Zero detailing or pictures of the ships or more details on them.
While the information on the key area of pirates was nice, I just felt like more could be there or yet another source book by the time the Shackles and Skulls is released.IceniQueen (alias of delaneyalysa)2012-02-27T15:58:15ZRe: Forums: Product Discussion: Pathfinder Player Companion: Pirates of the Inner Sea (PFRPG)Blayde MacRonanhttps://paizo.com/products/btpy8qif/discuss&page=4?Pathfinder-Player-Companion-Pirates-of-the-Inner-Sea#1602012-02-27T14:57:10Z2012-02-27T14:57:10Z<p>The purpose of a PrC is to allow players who have a particular concept to realize that concept with whatever class they may want to use. The pirate is not limited in concept to the rogue, though that class makes a very good one. A fighter should be able to take the pirate PrC as should a barbarian, bard, or any other class that can meet the requirements. It shouldn't be limited to just the rogue. What you cite as a complaint is a misunderstanding of my statement, which was to point out just how limited to classes the original PrC was compared to this one (and I only listed the Pathfinder core and variant classes that were eligible to take it; the class is 3.5 so whatever 3.5 classes that have sneak or stealth attack could take it as well which weren't many). The Inner Sea Pirate is more open class-wise, allowing those other classes that aren't rogue to get some sneak attack while offering the rogue (or ninja or spell-less ranger) limited continuation of that same ability. Regardless, you can get up to +4d6 of sneak attack dice if take all 10 levels (+7d6 total if you come in strictly as a rogue). The previous one actually only gave +3d6 over 10 levels but it was required that you have an initial +2d6 of sneak attack (even though the earliest you could take it as a rogue was 6th level, which meant that you could have +6d6 total after taking all 10 levels) and the abilities you got, though more flavorful, were more situational than those provided by the Inner Sea pirate (which are more utilitarian in nature). My only complaint about the Inner Sea pirate is that it didn't offer the shipmind or fogcraft abilities from the other PrC as either advanced talents or Shackles only talents (which could have opened up the other pirating regions of the Inner Sea to have specific talents as well), but word count may have been a factor in preventing that from happening. </p>
<p>It's not bad for what it does. Could it be better? Probably, but I think its more balanced in regards to the other classes that can take it. And that was probably their main concern. I was expecting something more mystically inclined, say in the vein of Pirates of the Caribbean (which I personally did not enjoy). This is more Errol Flynn, Douglas Fairbanks or Tyrone Power in nature than Johnny Depp. More old school than new. I like that it doesn't discount what's come before in favor of what's being portrayed now.</p>The purpose of a PrC is to allow players who have a particular concept to realize that concept with whatever class they may want to use. The pirate is not limited in concept to the rogue, though that class makes a very good one. A fighter should be able to take the pirate PrC as should a barbarian, bard, or any other class that can meet the requirements. It shouldn't be limited to just the rogue. What you cite as a complaint is a misunderstanding of my statement, which was to point out just...Blayde MacRonan2012-02-27T14:57:10Z