Golarion is the primary world of the Pathfinder campaign setting, but it is not
alone. Far beyond its lands and seas, sister worlds revolve around the same sun, their
residents connected by magical portals or ships of terrifying magic and technology.
Now take your game off-planet and explore these weird new worlds for yourself!
This book offers a detailed introduction to the science-fantasy worlds of
Golarion’s solar system, each complete with its own mysterious locations and
cultures. Discover how your swords and spells match up against the trench dwellers
of the Red Planet or the angelic Sarcesians who soar between asteroids. Research the
mysterious origins of the sealed world-ship of Apostae, or hunt vortex sharks in the
freezing seas of Kalo-Mahoi. Though strange and new, each of these worlds uses the
same Pathfinder Roleplaying Game rules as Golarion itself.
Within this 64-page book, you’ll find:
Gazetteers of every planet and major moon in Golarion’s system, from the steamy
jungles of Castrovel and the machine-ruled rock of Aballon to post-apocalyptic Eox
and divided Verces, where one side is always day and the other night. Plus, uncover
information on the residents of the sun, Golarion’s moon, the asteroid belt called the
Diaspora, the dark regions beyond mysterious Aucturn, and more!
Introductions to the major cultures inhabiting the system. Will you join
Castrovel’s beautiful Lashunta, fight beside the four-armed giants of Akiton,
study with the hyper-evolved Contemplatives of Ashok, petition the undead
Bone Sages of Eox, or face down the insectile legions of the Forever Queen?
Easy new rules for adventuring on other planets, including discussions on gravity,
temperature, time, vacuum, and traveling between worlds.
Adventure hooks for every world, tailored for GMs currently playing on Golarion.
Six brand-new alien monsters, from intelligent dragonkin who bond with humanoids
to the great oma space-whales and amorphous, blimplike Brethedans.
Distant Worlds is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign
setting, but can easily be used in any fantasy game setting.
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How many monsters/creatures are there in this book?
Are there any playable races?
Anything that can be used as an animal companion or familiar?
Do we find out what familiar/known monsters exist on these other planets that live on Golarion?
If I recall correctly, there are 6 fully statted-up monsters, plus dozens more that are described but not statted up. There's also a discussion of familiar monsters from Golarion and their roles on other planets, as well as advice on easy ways to reskin familiar monsters for an interplanetary campaign. The statted-up monsters include one that wouldn't *quite* be an animal companion, but might interest you if you enjoy that sort of character. And while there aren't any playable race write-ups, many of the races described could easily be built using the rules in the forthcoming Advanced Race Guide!
James I have to be honest, this information made me cancel my preorder, and it's the type of thing I'd expect from WotC, but not you guys. Frankly, I was pretty worried when I noticed you omitted the kitsune feats from Dragon Empires Gazetteer (which would have amounted to 3 paragraphs, tops) and this "we didn't stat these alien races out here... BUT YOU CAN TOTALLY DO IT YOURSELF WITH THE UPCOMING 40$ BOOK RELEASED AROUND THE SAME TIME" only confirms my fears.
This is the kind of thing that is killing our hobby, you're not giving us our money's worth. I don't think I'm alone when I say I'd trade the "special thanks" on page 3 of Dragon Empires Gazetteer for the kitsune feats, or that I'd trade a page or two of vague, not at all helpful blips of fluff from obscure moons with no plot relevance for properly statted alien races. Just saying.
James I have to be honest, this information made me cancel my preorder, and it's the type of thing I'd expect from WotC, but not you guys. Frankly, I was pretty worried when I noticed you omitted the kitsune feats from Dragon Empires Gazetteer (which would have amounted to 3 paragraphs, tops) and this "we didn't stat these alien races out here... BUT YOU CAN TOTALLY DO IT YOURSELF WITH THE UPCOMING 40$ BOOK RELEASED AROUND THE SAME TIME" only confirms my fears.
This is the kind of thing that is killing our hobby, you're not giving us our money's worth. I don't think I'm alone when I say I'd trade the "special thanks" on page 3 of Dragon Empires Gazetteer for the kitsune feats, or that I'd trade a page or two of vague, not at all helpful blips of fluff from obscure moons with no plot relevance for properly statted alien races. Just saying.
I don't feel the comparison is fair. The thing I like about these books is that you get .exactly. what it says on the cover.
This is a Campaign Setting gazetteer, after all. It's mostly fluff; notable places, npcs and story hooks. With a book dedicated to races already scheduled to come out, writing more races to put in here would be making you buy both if it's races you are interested in.
I will agree that the argument could go both ways. Personally, I like how each product line focuses on its own thing. When I get the Campaign setting books, I'm hoping for maybe a prestige class or a very world-specific monster. But a race belongs, in my personal opinion, in the Core line.
James I have to be honest, this information made me cancel my preorder, and it's the type of thing I'd expect from WotC, but not you guys. Frankly, I was pretty worried when I noticed you omitted the kitsune feats from Dragon Empires Gazetteer (which would have amounted to 3 paragraphs, tops) and this "we didn't stat these alien races out here... BUT YOU CAN TOTALLY DO IT YOURSELF WITH THE UPCOMING 40$ BOOK RELEASED AROUND THE SAME TIME" only confirms my fears.
This is the kind of thing that is killing our hobby, you're not giving us our money's worth. I don't think I'm alone when I say I'd trade the "special thanks" on page 3 of Dragon Empires Gazetteer for the kitsune feats, or that I'd trade a page or two of vague, not at all helpful blips of fluff from obscure moons with no plot relevance for properly statted alien races. Just saying.
I don't feel the comparison is fair. The thing I like about these books is that you get .exactly. what it says on the cover.
This is a Campaign Setting gazetteer, after all. It's mostly fluff; notable places, npcs and story hooks. With a book dedicated to races already scheduled to come out, writing more races to put in here would be making you buy both if it's races you are interested in.
I will agree that the argument could go both ways. Personally, I like how each product line focuses on its own thing. When I get the Campaign setting books, I'm hoping for maybe a prestige class or a very world-specific monster. But a race belongs, in my personal opinion, in the Core line.
I was really looking forward to exotic, secular options racewise. :(
Besides, there's really no reason not to include them, and seeing as like the Lashunta for example are the dominant race (barely) on their planet, it's kind of relevant.
Pathfinder Campaign Setting Superscriber; Pathfinder Roleplaying Game Subscriber
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I think 'lack of official Paizo psionics rules for Pathfinder' may be one of the major reasons for not including Lashunta stats. The race is psi-focused, and the rules for that aren't out yet (though I hope they eventually come out). This argument doesn't really hold for the other races (unless they also require rules expansions to build), and it would be nice to see stats for them, but I think this book is still going to give lots of awesome info on the various planets.
James I have to be honest, this information made me cancel my preorder, and it's the type of thing I'd expect from WotC, but not you guys. Frankly, I was pretty worried when I noticed you omitted the kitsune feats from Dragon Empires Gazetteer (which would have amounted to 3 paragraphs, tops) and this "we didn't stat these alien races out here... BUT YOU CAN TOTALLY DO IT YOURSELF WITH THE UPCOMING 40$ BOOK RELEASED AROUND THE SAME TIME" only confirms my fears.
This is the kind of thing that is killing our hobby, you're not giving us our money's worth. I don't think I'm alone when I say I'd trade the "special thanks" on page 3 of Dragon Empires Gazetteer for the kitsune feats, or that I'd trade a page or two of vague, not at all helpful blips of fluff from obscure moons with no plot relevance for properly statted alien races. Just saying.
I don't really see how Paizo's contributing to the death of this fine hobby in any way. With the exception of the Pathfinder Chronicles Campaign Setting and The Inner Sea World Guide books, all books in the campaign setting line are 64-page books and there's a limit to how much can be squeezed into a 64-page book. When you deal with something as massive as an entire solar system, things are bound to get cut and since this is a gazetteer-style book a la the Gazetteer or the Dragon Empires Gazetteer, I would expect the focus to be on the fluff, not a crunch-heavy book. Had this been a Player Companion book or a Distant Worlds World Guide'ish book, I think your criticism would be valid.
Now, I'm not going to claim to know how Paizo handles the PRD but so far they've been VERY generous with what they put on that section of the site. I'd be VERY surprised if they don't put the race creation rules in the PRD as they have with all other game mechanics in the core line, thus negating the need to purchase that $40 book you mentioned in capital letters if you have no desire to do so. Assuming that Paizo does release the race creation rules on the PRD, you have all the tools you need to spend a day or two creating those races based on the fluff Paizo provides in Distant Worlds.
It is a Gazetteer, so were lucky to get any crunch since that is not what the book is for. It is mostly cultural, environmental, and adventure hook type infornation for GMs.
Pathfinder Campaign Setting Charter Superscriber; Pathfinder Roleplaying Game, Card Game, Comics, Battles Case Subscriber; GameMastery Superscriber
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I am just hoping that there are enough people interested in this that they decide to continue the whole solar system and eventually we have a hardcover book like the Inner Sea Guide for the solar system. That would be awesome, and then an AP on the red planet and then an AP on the green planet... And then...
Can't wait for this and everything that comes out after it.
I am just hoping that there are enough people interested in this that they decide to continue the whole solar system and eventually we have a hardcover book like the Inner Sea Guide for the solar system. That would be awesome, and then an AP on the red planet and then an AP on the green planet... And then...
Can't wait for this and everything that comes out after it.
Yes, it all depends on interest, measured in sales.
A 64 pg. booklet is the bare-bones outline of such a vast playground. There have been questions about so many settings within Golarion, they'll be developing it for decades.
The Guide to Absalom is a good example. It's a general outline with a small map. The details of the city are quite general, and it's up to the GM to fill them in as he likes. I imagine that someday there will be a bigger book with a big map, more details, etc. And that's just one location of thousands.
Forgget my question above, I already got that one answered.
James Sutter, were did get/come up with the names of the planets?
Are we getting a preview for this product?
I'm sure there'll be some sort of preview, though that's not necessarily up to me.
As for the names of the planets--most of the proper names came out of my head, and I just liked the sound of them. The appellations, however--things like "Aballon the Horse" and "Apostae the Messenger," etc.--all have specific meanings that are explained in the book. :)
Hey James Sutter, what made the people at Paizo to decide to have any info about the other planets(AP#14) in the first place?
What else have you worked on for Paizo/Pathfinder?
Do you have a favorite planet? What is your favorite alien race that you can reveal?
Really, I think the main reasons we did a book about space is:
1) "What's the rest of the solar system like?" is a pretty basic question for a setting.
2) I really, REALLY wanted to do an aliens-on-other-planets book.
As for other things I've worked on, I've been on the Pathfinder design team since before their was a Pathfinder, but some of my favorite things I've written include my PF Tales novel Death's Heretic and the campaign setting book City of Strangers.
And as for which planets and aliens are my favorite... I'll never tell. It would make the other ones jealous. :)
Maybe we'll have to wait for the Distant Worlds Primer before getting the real nuts n bolts for this setting.
"ships of terrifying magic and technology" Puhleeze don't be spelljammers.
Power draining helms?
Worst.
Idea.
Ever.
-1 I'm buying this because I want to have SpellJammer back. I liked how it was done in 2E although bits of how they were done in 3E are growing on me. Like a fungus really...
-1 I'm buying this because I want to have SpellJammer back. I liked how it was done in 2E although bits of how they were done in 3E are growing on me. Like a fungus really...
I really liked Spelljammer and the magic-draining helms. The setting was awe-inspiring, but a lot of it was too silly for my taste.
Thanks again for all the kind words, everybody! And rest assured, this book trades the whimsical tone of Spelljammer for a more serious science fantasy flavor, but should also give those spelljamming folks who like to go bouncing around between bizarre worlds plenty of material to work with. (Though if you want to play an honest-to-goodness SpellJammer game using our planets as settings, that's okay by me! Paizo's still got love for the space hippos.)
While you can never please all the people all of the time, I'm hoping that this book serves both sides of the SpellJammer debate equally well. :)
I thought that was Chainmail... oh wait that's what killed miniature games. :)
I did like the book, just enough to give tidbits to be useful and still leaving a lot unexplored. At least when Paizo gets around to doing other "settings" they can tie them in this way. So those that want to combine stuff can and those that don't can ignore what they don't like.
I find it amusing that this book (like other Pathfinder campaign setting books) says it's "suitable for play in any fantasy world" considering its focus. :)
I find it amusing that this book (like other Pathfinder campaign setting books) says it's "suitable for play in any fantasy world" considering its focus. :)
Except you could, you can replace Golarion with Faerun with out to much trouble. Just ignore a few pages and use the planets and what not in Faerun's setting fairly easily.
I find it amusing that this book (like other Pathfinder campaign setting books) says it's "suitable for play in any fantasy world" considering its focus. :)
Except you could, you can replace Golarion with Faerun with out to much trouble. Just ignore a few pages and use the planets and what not in Faerun's setting fairly easily.
You could plop the Golarion solar system into any Spelljammer-esque game. Just another system to explore, like any other.
I find it amusing that this book (like other Pathfinder campaign setting books) says it's "suitable for play in any fantasy world" considering its focus. :)
Except you could, you can replace Golarion with Faerun with out to much trouble. Just ignore a few pages and use the planets and what not in Faerun's setting fairly easily.
I'm standing by the argument that spelljamming will never work in Faerun again, as there will no longer be a goddess of arcane magic, nor an arcane weave. In an absurdly Monty Python-esque series of sackings, there are no applicants remaining to fill the post, as they sure to be murdered within a cat's lifetime. So much for being an eternal deity...
Faerun really needs the soap opera cliffhanger, where it wakes up, everything is back to 137x DR, and it realizes that Ao never existed, and that WotC was just a bad dream.
But anyhoo, I'm really looking forward to this book. I love everything that Paizo has been doing with Pathfinder. My only chagrin is that this book is only 64 pages...
Ok, I have to throw this out there. There is a picture of Kyra in the door of a ship and reaching out towards a flumph. I know it is a flumph, but with her being a cleric and all, it just makes me think she is changing deities and has been touched by his noodley appendage.
Except you could, you can replace Golarion with Faerun with out to much trouble. Just ignore a few pages and use the planets and what not in Faerun's setting fairly easily.
I already had that idea two hours ago. ;)
Ashenfall wrote:
I'm standing by the argument that spelljamming will never work in Faerun again, as there will no longer be a goddess of arcane magic, nor an arcane weave. In an absurdly Monty Python-esque series of sackings, there are no applicants remaining to fill the post, as they sure to be murdered within a cat's lifetime. So much for being an eternal deity...
Faerun really needs the soap opera cliffhanger, where it wakes up, everything is back to 137x DR, and it realizes that Ao never existed, and that WotC was just a bad dream.
I find it amusing that this book (like other Pathfinder campaign setting books) says it's "suitable for play in any fantasy world" considering its focus. :)
Except you could, you can replace Golarion with Faerun with out to much trouble. Just ignore a few pages and use the planets and what not in Faerun's setting fairly easily.
Given the fact that the book's content don't rely heavily on any Golarion-specific stuff (except the Golarion chapter, and then again it's mostly about its moon) this is perhaps *the* most setting-neutral CS book out there.
Well, Lamashtu's Flower from the Osirion book finally got a contestant in the "DO NOT WANT TO VISIT" category: The Loving Place. Seriously, keep your distance.