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Visions of WAR: The Art of Wayne Reynolds Hardcover

***( )( ) (based on 9 ratings)

Our Price: $29.99

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For much of the last decade, Wayne Reynolds has been the definitive artist of fantasy gaming. From cover paintings for major games like Warhammer, Dungeons & Dragons, and Pathfinder to concept illustrations for popular Reaper Miniatures gaming figures, Reynolds’s work has stoked the imaginations of a generation of gamers and fantasy enthusiasts. Now, for the first time ever, comes a huge 256-page collection of Wayne Reynolds’s most treasured works from a variety of publishers. Take a glimpse into fantastic worlds through the eyes of a grand master of the craft with Visions of WAR!

ISBN: 978-1-60125-425-2

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Product Reviews (9)
1 to 5 of 9 << first < prev | 1 | 2 | next > last >>

Average product rating:

***( )( ) (based on 9 ratings)

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Missing the point of an art book

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An art book is about the art. Showcasing the art is the primary purpose of such a book, and I have to say that this book does a terrible job of it. Much of the art is low quality (noticeable pixelation and improper colouring). The layout of the art is at best, boring.

I wish I was not giving this book a 1 star rating, but I feel I must do what I can to warn others to not waste their coin on this tome.

A true opus.


There are a few production problems with this book of art. The other reviewers have more than explored those. I can only say, for my part, that I absolutely love this book. What flaws it has are easily overtopped by the fact that it is a true opus of Mr. Reynolds work. To see his world-defining art compiled in one book is stunning. The real value of this book is seeing the artists work evolve(as it helped define the look of the settings we love) over time.

Great art, poor production

***( )( )

As a huge fan of Wayne Reynolds' artwork, I have been looking forward to this book since it was announced, but reading the reviews here I started to worry. I got my copy in the mail yesterday, and although I would still recommend this book, I also feel it could have been much better.

The selection of work is excellent- the only thing I really felt was missing was more of his interior work for D&D 3rd edition books, such as the Monster Manuals. Most of the art is reproduced clearly, including all of the landscape-format Eberron covers.

The problem is, as others have mentioned, the quality of many of the other images in the book. At least 25-30% of the pictures are visibly blurry, fuzzy, or pixelated. This is not a printing error- this is clearly a formatting error, so every book will have the same problem. Tragically, it affects some of the most iconic work in the book, including the Pathfinder and D&D 4th edition core rulebook covers, some of his standout Dungeon and Dragon magazine covers, and some of the Rise of the Runelords and all of the Curse of the Crimson Throne AP covers. With the landscape format AP covers already being printed so small, the fuzziness ruins the sharp and intricate detail Reynolds is known for.

I am still happy to have a collection of Wayne Reynolds' artwork, but I am very disappointed that some of my favorite paintings may as well not be in the book because the reproduction is so poor, and I remain baffled as to how Paizo could fail to get full-resolution copies of artwork from their own RPG.

Seriously Disappointed

**( )( )( )

I know it's been said in other reviews but I need to say it again the pixelation/bluriness of the images just kills the book. I picked up from my local comic store today and as I browsed though I saw one blurry picture and thought ok one misprint no big deal but asI kept seeing page after page of blurry images I was very upset. Paizo is usually very good about releasing quality products but this book is not one of them. I love Wayne Reynolds art and sincerely hope Paizo does something to rectify this mistake.

Disappointing - art is not sharp

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I'm not an artist or a design professional, but I must agree with others that I was disappointed when I opened this book (which I preordered many months ago). The art does not reach near the edge of the page, and it simply looks blurry. I don't know how something so fundamental was messed up on this kind of project. An explanation from paizo would be helpful.

1 to 5 of 9 << first < prev | 1 | 2 | next > last >>

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