101 New Skill Uses (PFRPG)
Rite Publishing(based on 7 ratings)
101 New Skill Uses gives you—yes, you guessed it—101 New Skill Uses, that will help you roll the dice on a new way of doing things.
From leaping charges into battle, to intricate seductions that leave you with a willing informant, to skill uses that suppress cursed magic items, along with a way to get magic items to activate faster, and using the heal skill to harm, 101 New Skill Uses brings a host of new options and risks to your character's actions.
Wholly compatible with the Pathfinder RolePlaying Game, 101 New Skill Uses is designed so that almost every new use has a penalty for failure, with DCs that scale based on the opponent or subject you attempt to use it against; avoiding fixed DCs when possible, and/or DCs based on intentional attempts at an amazing success with a skill.
Get yours now and see if you have the skill it takes!
Author Steven D. Russell;
Print/PDF Bundle: Fulfilled immediately. The PDF will be added to your My Downloads Page immediately upon purchase.
PDF: Fulfilled immediately. Will be added to your My Downloads Page immediately upon purchase of PDF.
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**Advanced Class Guide Playtest Feedback**,
Ultimate Psionics - DARK METAMORPHOSIS!,
Yet Another GM Complaining About Players,
Hypothetical alignment question,
Rules question about scenarios vs. modules,
Best uses for bluff.,
4 Armed Fighter with 2 two-handed weapons? Viable?,
I'm not so certain I want DMPC's in AP's,
[FGG] Dunes of Desolation (coming soon),