GameMastery Map Pack: Slums

***½( ) (based on 8 ratings)
GameMastery Map Pack: Slums

Add PDF $8.99

Print Edition Unavailable

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GameMastery Map Pack: Slums contains 18 full-color 5 x 8-inch map tiles, stunningly crafted by cartographer Corey Macourek, that combine to form a variety of locations in the slums of a large city.

    Locations include:
  • Muddy Street
  • Low Market
  • Crumbling Building
  • Wooden Shacks
  • Filthy Cesspool
  • Old Church
  • Rat-infested Landfill

For use with the industry’s most popular roleplaying or tabletop miniature campaigns, and useable by experienced GMs and novices alike, this product fits perfectly into any Game Master’s arsenal.

Good GMs can never have too many maps at their disposal, and Paizo’s GameMastery Map Packs provide high-quality gridded maps for use with both RPGs and miniatures games.

ISBN-13: 978-1-60125-067-4

Sample images. Click to enlarge.

Note: This product is part of the Pathfinder Maps Subscription.

Product Availability

PDF: Will be added to your My Downloads Page immediately upon purchase of PDF.

Print Edition: Unavailable

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Average product rating:

***½( ) (based on 8 ratings)

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Slums + Rooftops + Marketplace = Triple Threat of GM Map Packs!


Buy this set in conjunction with the Rooftops and Marketplace map packs and you will be prepared to lay out any village, town or city that your PC's come across. When I first started planning my map pack purchases, I was disappointed to find that it is difficult to lay out a scenario properly using only one map pack.

Once I added a few different packs to my collection, the true power of the map packs were revealed as they combine in a near infinite variety of layouts. Now with my city triple threat of map packs in tow, I can lay out any town, large or small, from Absolam to Kaer Maga without any trouble!

If your PC's are headed into town, get your triple threat of map packs going today and you'll be prepared for anything they throw at you.

PDF works really well


I bought the Village flip map, but I wanted some more areas of my village, particularly residential. I figured that the villagers were basically poor, so I figured the shacks and marketplace in particular would be exactly what I needed.

I bought the PDF version because it seemed silly to buy physical tiles and then cut them up. I went ahead and printed out the tiles I needed, then cut out the specific pieces I wanted to use -- for example, I used the shacks themselves, but not the rest of the tiles they were on. I mounted the printouts to posterboard, and cut it to size. Now I have convenient placeable buildings and such to use as a second part of the village on the blank side of the flip map. For some of them, I cut out chunks of the crumbing building roof and mounted them on the reverse side of the building placeables, so I can show exterior at first and interior if the PCs go in.

Combined with the Sandpoint Townsfolk PDF paper minis (and the Village flip map), I have a flexible, very reasonably priced village to use as a home base for my campaign.

Side note: the PDF version includes a version showing each area complete, without tile breaks or the white arrows showing how the tiles connect. For the 8x10 placeables in particular, this is perfect, because you can print it on one unbroken sheet of paper or cardstock with no arrows. The one downside is that there is text on the edge of the tile identifying the purchaser, but since it's on the edge and not right in the middle of a multi-tile building like the arrows, this didn't really bother me.

I Like This Set A Lot!

****( )

Curiosity made me buy this set before preview images for all the tiles were up, and I must say that I like this set a lot.

The Old Church is definitely a highlight, as is the Low Market. I even like the Muddy Road! I can place it between the market and the shacks and have a nice little town section.

The art is very good, if a little drab color-wise. Some of the locations may be less useful than others. But one day when I need that Rat-infested Landfill, I'll have it!

****( )

Rating on, compatibility, art, user friendliness, material and necessity/location.

4 of 5 for compatibility

Take a look at the Discussion to see pictures
Works quite well with wizard products such as DU2 Streets of shadown and City of Peril.

5 of 5 for art

Art is fantastic hits the location spot on the players have no questions as to where they are if you place them on this map.

4 of 5 user friendliness

These are on card stock not heavy card like dungeon tiles so you will need to tape the four parters together or have grip mat to place them on.

3 of 5 material

Card stock is easily marked and will slide with the slightest of nudges.

5 of 5 location

It always annoys me that all adventures have to be staged in 2 by 3 square halls underground.
I have had more than one thief chased threw a slum market.
this is an item you want for your adventures if your a visal gamer.

Muddy Road, really Paizo?

**( )( )( )

Two tiles that have essentially nothing on them, just dirty looking tiles, no thanks. This pack does fail to live up to expectations, if the title had been run down village or ghost town, I could actually see it, as slums I have to side with other reviewers who say they fail to capture the feel of high density urban living. That isn't to say that they aren't beautifully produced and easy to look at, but they really just aren't slums. And then those arrows to tell you hey this goes here, how annoying, nothing says immersive like opaque arrows on the scene.

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Sovereign Court

Adventure Path Charter Subscriber; Pathfinder Battles Case Subscriber; Pathfinder Campaign Setting, Cards, Companion, Maps, Modules, Pawns, Roleplaying Game Subscriber; Pathfinder Comics Subscriber; Starfinder Charter Superscriber

Very cool. Everybody needs to go slummin' once in a while.

Paizo Employee Chief Technical Officer

Mosaic wrote:
Very cool. Everybody needs to go slummin' once in a while.

Now with specific locations listed, and with actual cover art! (Hey... that gal looks familiar!)

Having been in several old cities that were around in the middleages and before, I nticed how close all the buildings were. I've noticed on many of the recient maps that the city buildings all have nice yards and are not all crammed together.

I've also been through true slums in Panama city and Kirkuk and once again, everything is crammed in so close that their are bearly any alleyways at all.

This slum map looks more like a local fair at a park with its stands and tents.

ASEO out

Sovereign Court RPG Superstar 2013 Top 4, RPG Superstar 2011 Top 16

I'm with ASEO, many of the "slums" I've been through in Mexico are a lot more tightly packed than these maps. If a typical alley in the city is 20ft wide then there should be structures eating up 15 of those feet and a 5ft path wending its way through. I know the guys are trying to make a place where an encounter could feasibly happen but some of those aren't it.

If possible find a aerial or even satellite image of a medieval city (in germany, italy, or any of the former eastern block countries) or even a really tightly packed modern city in south america or the middle east and look at any markets and shanty towns there for examples.

Urban mapping is very tough...

It wouldn't be that hard to make your own "alley fillers". Probably would be fun, too.

The Slum Maps have those horrible White Arrows *all over them*

The White Arrows are not shown in the Product Photos above however - They have been removed - Why? (well... cause they make the actual product look horible)

Paizo really should show the Product how it really is (with the White Arrows).... because when folks get them in the mail and open the package... well, I for one was not happy.

I've purchased every set (several sets of each) of the GameMastery Maps (prob $300-$400 worth), and it seams like the newer ones (including the Slum Maps) are now being printed with those VERY Annoying White Arrows all over them.

The White Arrows are VERY distracting!

DMs/Gms can figure out how to put the maps together without the arrows.
If you need to show how the maps should be set up, just include (in the map package) an overhead shot of the maps *set up*.

It seams the older maps did not have the arrows, and are great! - the new ones (with the arrows) are just unusable.

I think I'm done buying these Maps until Paizo stops with the absurd White Arrows.

Sorry to be so stern, just a real waste of $$. ... and really even more than the $$ ... a real waste of an otherwise good product.

Would it be at all difficult to color them in? I haven't seen them up close and personal and I don't know.

I recently bought this at GenCon and after I found out who was the Australian distributor for Pazio so now my shop is getting in Paizo products and I won't have to pay through the nose for postage.

Anyway it's a great product bar this one part.
It has two tiles which are pretty meh, which are dirty road?
But everything else is great.

As you can see it files in quite nicely with other map products such as wizards DU2 streets of shadow and City of peril which allow you to make rather large areas of map which is quite nice or modify existing maps that you have to create a new feel for them.

Also the art is just great.
No question as to where you are.
Your in the run down church or the flea markets or house about to fall down or the shanty town.

A product I am considering getting again due to it's usefulness.

The Exchange

Pathfinder Adventure Path, Campaign Setting, Cards, Companion, Maps, Modules, Pawns, Roleplaying Game Subscriber

That's awesome!

Scarab Sages

I would love to see preview/sample pics of all the sites in this pack.

Paizo Employee Chief Technical Officer

D.M.T. wrote:
I would love to see preview/sample pics of all the sites in this pack.

Huh... we'll have to fix that. It may take a little while for the art department to find the time to handle it, though—they're kind of busy right now.

RPG Superstar 2008 Top 32

New preview images have been added.

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