The lifeblood of any port city, the waterfront is the place to go to get the latest news from distant realms and the first shipments of rare imports. Unfortunately, it's also a prime place for thieves, pirates, press gangs, sea monsters, and worse to lie in wait. A trip to the waterfront should never be dull, and now this iconic city locale comes roaring to life in one of Paizo Publishing's GameMastery Map Packs! This line of gaming accessories provides simple and elegant tools for the busy Game Master.
Inside, you'll find 18 full-color 5 x 8-inch map tiles, stunningly crafted by cartographer Corey Macourek that can be combined to form an entire city waterfront—or mix and match to make a dockside scene of your own!
These cards present several different waterfront elements, including:
Wooden Piers
Small Fishing Boats
Large Boat
Merchants' Boardwalk
Urban Shorelines
Lots of Hungry Seagulls
Additionally, Map Pack: Waterfront can be combined with Flip-Mat: Waterfront Tavern in a number of different ways to create an even larger waterfront scene!
Game Masters shouldn't waste their time scribbling boats and piers every time the player characters head down to the docks. With GameMastery Map Pack: Waterfront, you'll always be ready with a place for shady merchant deals or surprise giant octopus attacks!
For use with the industry's most popular roleplaying or tabletop miniature campaigns, and useable by experienced GMs and novices alike, this product fits perfectly into any Game Master's arsenal.
Good GMs can never have too many maps at their disposal, and Paizo's GameMastery Map Packs provide high-quality gridded maps for use with both RPGs and miniatures games.
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SWEET!!! I actually suggested a Waterfront flip-mat awhile ago, but I should be able to combine this map pack with the backside of the Ship flip-mat to create a whole lot of dockside mayhem.
Which is one of my absolute favorite forms of mayhem.
The Map Pack Waterfront is in the warehouse and ready to ship for anybody interested!
-Lisa
Any chance of seeing a sample of this in the store blog? I feel like it's been a while since the Map Packs were featured as such and I know I'd be more likely to consider the later ones if I could see one or two of the setups like you used to do.
Any chance of seeing a sample of this in the store blog?
I'd love to see a sample screen shot of the boats, I'm getting ready to run some upcoming sand-ship action (Open Design's The Sand Pirates) and I'm hoping this map-pack will fit the bill.
It's even sitting in my shopping cart right now...
Any chance of seeing a sample of this in the store blog?
I'd love to see a sample screen shot of the boats, I'm getting ready to run some upcoming sand-ship action (Open Design's The Sand Pirates) and I'm hoping this map-pack will fit the bill.
It's even sitting in my shopping cart right now...
The picture shown above is the whole set laid out together. But it's done so that you can just show shore, or a really long pier, or however you want to arrange them.
I especially like the sunken boat that's dimly visible through the water :)
Does anyone actively use/build encounters round these Map Packs? I'm curious as I've considered buying some, but just wonder how much use I'd get from them...
I know I could get off my hairy arse and actually build encounters etc to suit, but I'm a "try before I buy" kinda dude and just wondered how useful the Map Packs are?
Does anyone actively use/build encounters round these Map Packs? I'm curious as I've considered buying some, but just wonder how much use I'd get from them...
I know I could get off my hairy arse and actually build encounters etc to suit, but I'm a "try before I buy" kinda dude and just wondered how useful the Map Packs are?
Cheers
BD
I've found these very useful for the "you're walking from point A to B" type of encounter that happens in modules and the APs. Need a dirty alley? Got it! Need that shabby pier? Got it! :) Going into the graveyard to investigate a crypt! Got it! Saves me mapping time, and gives instant feeling of the area the players find themselves in.
I used Graveyard and City in Crimson Throne for several random street encounters in Edge of Anarchy, and definitely will be pulling out more for Seven Days; my husband used Countryside in Rise of the Runelords-Burnt Offerings and is eagerly awaiting the Farmstead set for Skinsaw Murders; and we purchased this set specifically for our friend who is GMing us through Second Darkness :)
We've 12 sets so far, one on preorder, and are looking at what next to get -- we love 'em!
I've found these very useful for the "you're walking from point A to B" type of encounter that happens in modules and the APs. Need a dirty alley? Got it! Need that shabby pier? Got it! :) Going into the graveyard to investigate a crypt! Got it! Saves me mapping time, and gives instant feeling of the area the players find themselves in.
I used Graveyard and City in Crimson Throne for several random street encounters in Edge of Anarchy, and definitely will be pulling out more for Seven Days; my husband used Countryside in Rise of the Runelords-Burnt Offerings and is eagerly awaiting the Farmstead set for Skinsaw Murders; and we purchased this set specifically for our friend who is GMing us through Second Darkness :)
We've 12 sets so far, one on preorder, and are looking at what next to get -- we love 'em!
Thanks for that - may well splash the coin for some of the packs...
I'm currently [fruitlessly converting old TSR modules "The Sentinel" & "The Gauntlet" over to Pathfinder - so village/farmstead/ruins might well come in handy.
Hi. I finally got an account so I can chime in and say that I'm happy that everyone is very positive about the map illustrations. It's always fun work.
SWEET!!! I actually suggested a Waterfront flip-mat awhile ago, but I should be able to combine this map pack with the backside of the Ship flip-mat to create a whole lot of dockside mayhem.
Which is one of my absolute favorite forms of mayhem.
That is REALLY cool. I'd love lots of way to combine Map Packs and Flip Mays to make really big scenes. I haven't looked too closely but my recollection is that the various urban Map Packs thus far have different colors and textures, which is fine, but makes it a little hard to combine them (for perfectionists, that is).
That is REALLY cool. I'd love lots of way to combine Map Packs and Flip Mays to make really big scenes. I haven't looked too closely but my recollection is that the various urban Map Packs thus far have different colors and textures, which is fine, but makes it a little hard to combine them (for perfectionists, that is).
This is the first time we've tried this little experiment.
I'm really interested in this set. One question I have:
Are the small boats (and the bigger boat) on tiles seperate from the dock? I'm planning a swashbuckling, small boat leaping chase/hijacking scenario on a trade river and this looks like it may fit the bill.
I'm really interested in this set. One question I have:
Are the small boats (and the bigger boat) on tiles seperate from the dock? I'm planning a swashbuckling, small boat leaping chase/hijacking scenario on a trade river and this looks like it may fit the bill.
Yes—each boat and each pier can be separated out (or rearranged).
The tiles in the picture above are 5 squares wide and 8 squares tall, arranged in a grid 3 tiles high and 6 tiles wide. Thus, count across every 5 squares and down every 8 squares to see where the breaks are.
Paizo Superscriber, Pathfinder Battles Case Subscriber, Pathfinder Comics Subscriber
I bought a second copy of this map pack, and also the pdf. I was considering converting the pdf to Jpeg and having it printed as a poster (mostly to eliminate the cut lines and have it in one piece).
I noticed, however, that the file with the "combined map" looks to be in much lower resolution than the individual pieces. Is this the case or are my eyes playing tricks on me? And if it is the case, why?
I bought a second copy of this map pack, and also the pdf. I was considering converting the pdf to Jpeg and having it printed as a poster (mostly to eliminate the cut lines and have it in one piece).
I noticed, however, that the file with the "combined map" looks to be in much lower resolution than the individual pieces. Is this the case or are my eyes playing tricks on me? And if it is the case, why?
It does look like there's something wonky going on with that file. I'll take a look at our source files and see if I can get it updated. Once it is, there will be an email sent to you automatically to let you know it's been fixed.