Cry havoc! Let slip five new breeds of dog in this supplement from Little Red Goblin Games! From the elven fey hound to the orcish mastiff, new companions for your characters come to the Pathfinder Roleplaying Game! Also being introduced is the dog handler; a class specialized in the use of these canine companions to bring out their full potential!
The bond between man and dog has stretched back farther than our recorded history. Dogs can be used for many different tasks, and we wanted to help bring that idea alive in the Pathfinder Roleplaying Game. The dog breeds can be used to model a wide variety of canines, from the normal to the fantastic. They can prove to be as challenging foes as they are useful allies, and with the dog handler class, you can ensure that your companion will stay relevant through any level of play. So, all that we're saying is: Give dogs a chance!
This Book Includes:
5 new breeds of dogs
The Handler base class
New feats
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Actually the inspiration came from the passing of a childhood dog of our owner Scott and the realization that there were a limited number of dog breeds. (Effectively a Terrier and a Great Dane had the same stats) The result was Scott working on his vacation while he was visiting his family. It was originally just going to be a goblin ration but the designers really started getting into the history of dog breeds and their changing role in war. There is even a section in the book on the history of dogs and their relationship with man (which influenced breed diversity).
Just put a review up, I hope it brings some more folks in to get a copy.
Sounds interesting, nice review. I will likely eventually pick it up to check next to the 4WFG book. Sides can never have to many animals or information about them.
I have, and like, this product, except for two things:
1) Carnivorous Buffalo, "Dogs." A weird and off putting bit of fluff and art that I nixed in my game.
2) The handler class is WAY underpowered. Druids are overpowered, perhaps, but this class is basically a pack lord druid with no spells,no wild shape, and missing some other features as well. These huge things are replaced with a few features to boost your dogs. We tested it in my group, and we couldn't get it level in power with any other classes. We added Summoner style spell progression from the Druid list, and give the Packmaster feat at every dead level. It STILL isn't overpowered, and we crunched the crap out of it.
Hmm, interesting. We had a great deal of concern that it was overpowered in our playtests so we had to scale it back. (Use to have MORE dogs + some bonus feats on those dead levels.)
Out of curiosity, did you just use a few high level dogs or did you have the pack of low level dogs? Were you squeezing your dogs?
Often times during our playtest we found that a few medium level dogs (2-5) really did the most damage when paired up with their handler. It provided a (at the time) unique degree of battlefield control that other melee classes did not have.
I'd be interested in seeing what you used. We can definably provide a bit of errata on this to boost their power level if need be.
Additionally, I believe this book was prior to the pack lord druid archetype's inclusion by Paizo (hence why it doesn't measure to their level).