A fantasy RPG world is filled with tough customers, and the worst end up here, in prison! From the guard tower to the interrogation chamber to solitary confinement, Flip-Mat: Prison is a perfect set-piece for any campaign, and it makes an intriguing home base for heroes (or villains!) who take it over. It’s a riot!
This portable, affordable map measures 24" x 30" unfolded, and 8" x 10" folded. Its coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, GameMastery Flip-Mats fit perfectly into any Game Master’s arsenal!
On tabletops across the world, the Flip-Mat Revolution is changing the way players run their fantasy roleplaying games! Why take the time to sketch out ugly scenery on a smudgy plastic mat when dynamic encounters and easy clean-up is just a Flip away?
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Why the blank side? WHY?
Please give me bang for my buck.
Maybe a black market or something to coincide with the prison concept.
Or a Barracks.
Who cares, something else.
This is a great map. It's true that it is specific, but the beauty is having a blank side on the back. I don't want a blank side on every map but the occasional one is great. I have to of the basic blank maps too, but find that I need several blank sides so that I can pre-draw locations for game sessions in advance.
The prison isn't for an Alacatraz like setting but is perfect for a small town's jail, or remote prison. Thanks again Paizo!
I bought this product at a local retailer BECAUSE it had a blank side. I very much prefer the ability to create the map I want along with a pre-made map.
I would disagree with xwingdragon's comment that the makers lack imagination and instead believe they are cultivating the GM's imagination. With a little imagination this map can be very versatile. For example, instead of a guard tower, you can place guards to patrol along the 5' walls or hide a secret staircase to your custom dungeon on the backside under the warden's desk.
I really like this. The prison is generic enough that you can use it again as another sort of building. It could be a prison but again the cells could be the dormitory of a monastery or a garrison.
I've never liked floor plans that are too detailed or specific that you can only use them once. I think the level of detail is balanced enough that you can get away with slapping this down quite a few times over a campaign without your players quietly thinking "Oh, we're here... again." (Although I would've ditched the carpeted throne room for something sparser.)
I also like reverse sides that are a big expanse of something free from detail. Here we have flagstones but perhaps grass to match the prison's environment would've been better.
The prison side is very good...but not excellent (see Dave the Barbarian's review for some thoughts).
Once again, the makers of these maps have tried the do-one-side-nicely-and-leave-the-other-side-blank.
I have researched this map, and for the time being, I have not purchased it. (Why spend hard earned money for a half-baked job?)
They could have done a DUNGEON on the back (the secret prison escape route...), or another prison...even a prison half in ruins, or caves, or even a house for some pixies...the makers seem to lack imagination.
Some maps are a double whammy of goodness on both sides!
Not this one....
One star loss for good but not great prison.
Two star loss for blank side (oh, how dreadfully dull).