Call of Cthulhu: Red Eye of Azathoth PDF

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Fear the Red Eye of Azathoth!

Kings die, nations crumble, and madness trails in the fiery wake of a comet called The Red Eye of Azathoth. Do you have what it takes to battle across history against the Mythos horrors that surface under its lurid glow?

  • 887 AD, Holy Island, English Northumbria: As blood rain falls and the dead rise, Viking invaders and English monks must join forces or perish in a Lovecraftian nightmare.
  • 1287 AD, Iwaizumi, Japan: Snowbound Samurai must unearth what lies behind the village where babies cannot cry and an abomination hangs lanterns that shriek with a thousand voices.
  • 1487 AD, Valencia, Spain: Heretics must escape torture, prison, and the clutches of angels to expose the Spanish Inquisition’s true purpose.
  • 1587 AD, Roanoke Colony, The New World: Colonists face flayed horrors that hammer on stretched-skin drums to reveal whose knife dug CROATOAN into the Lost Colony’s tree.
  • 1887 AD, Desperation, Arizona Territory: In the series’ explosive magic-and-gunpowder climax, condemned gunfighters unravel the last skeins of the millennium-spanning mystery and stand alone against the full Mythos horror of The Red Eye of Azathoth!

Ia! Ia! Take your players to the mad reaches of our past with 108 pages of epic horror, complete with player handouts, new adversaries, and pregenerated Investigators for each time period.

Seize the insanity!

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Frog God Games

Reviewed.

This is the second product I have reviewed that I feel the 5 star award method fails to express how utterly amazing a product is. Way to go Open Design for raising the bar on awesome!


Nice review, Dawn! Having been a patron for this, I plan to review this one as well - I just can't say no to CoC...

Frog God Games

I see with my editor's eyes a sentence in my review that got itself misplaced.


This looks amazing! How does the design of the book look in comparison to other CoC books? Man I wish that d20 CoC was still out and had more suport ... (not that I couldn't convert info, just looking to spare myself a wee bit of work) ;)

Frog God Games

Hard to say since my old CoC stuff is all in print and some of it is literally falling apart. My copy of this is digital. It looks like it might be a mighty fine looking book in one's hands, judging from the pdf anyway. If I had the money, and could also snag the CoC rules compendium thing I got sitting in my save for later pile, I'd get them both.

Edit: IMO the old CoC rules set fit the theme much better than the D20 system.


Ahh. Thanks for the reminder, I had forgot about this. Purchased and added to my CoC collection. Looks great!


I've got the dead-tree-version and its a softcover of the same quality as the other OD-projects, i.e. it is glued, letterpack-format, b/w and there's nothing wrong with it.

(I'd really like to comment on how great the dead tree is, but Pegasus Spiele, who print the German CoC, have really spoiled me by offering extremely cheap, BEAUTIFUL hardcovers in the "Tome-layout" for a very affordable price. I'd take those over any Chaosium-book ever.)


Sketchpad wrote:
How does the design of the book look in comparison to other CoC books?

As a book that is published in digital format only (it looks like patrons were able to pre-order print copies, but other people just have the PDF option), it might be worth noting that it looks bad on the iPad (the background image repeated on every page being displayed on the bottom half of the page only).

Owner - House of Books and Games LLC

Fayries wrote:
Sketchpad wrote:
How does the design of the book look in comparison to other CoC books?
As a book that is published in digital format only (it looks like patrons were able to pre-order print copies, but other people just have the PDF option), it might be worth noting that it looks bad on the iPad (the background image repeated on every page being displayed on the bottom half of the page only).

Huh. I didn't realize the print copy was patron only. That's weird, because it has an ISBN and $19.99 price on the back cover, which would be strange for a PDF-only publication.

I can't compare it to other CoC books; this is the only one I own :)

My personal take on it: it's a cool adventure; and the five parts, I think, get better as they go (kind of the opposite of Sucker Punch). Frankly, I don't get much of a Lovecraftian vibe from most of the episodes, but as I mentioned I can't compare it to any other CoC adventures so that might not be unusual for a reader of the actual adventure.

The Exchange Kobold Press

Yep, the print edition was patron-only. Rather a small number of copies.

And it is more an action epic across continents rather than a slog through the university library, so in that sense, not very Lovecraftian.

Owner - House of Books and Games LLC

Wolfgang Baur wrote:

Yep, the print edition was patron-only. Rather a small number of copies.

And it is more an action epic across continents rather than a slog through the university library, so in that sense, not very Lovecraftian.

Right! No creepy libraries. But plenty of creepy towns ...

The Exchange Kobold Press

The folks at Gnome Stew have this to say in their review:

GnomeStew wrote:
Red Eye of Azathoth is a well executed beautiful work with plenty of material to steal for your regular game and a rarely attempted but expertly handled setup. If you’re a regular CoC keeper, this is a product you’ll want to get your hands on. By basic math alone, this is a collection of five professional quality linked one-shot scenarios at $2 each. How can you afford NOT to buy a copy?

The Exchange Kobold Press

Big thanks to Charles Carrier for the second 5-star review of this book!

I especially like the breakdown of why it works, and I sort of agree on the round numbers critique.


Finally reviewed here...as my 600th review on Paizo. Also reviewed on DTRPG, sent to GMS magazine and posted about it on Lou Agresta's RPGaggression. Cheers!

Paizo Employee Director of Game Development

Endzeitgeist wrote:
Finally reviewed here...as my 600th review on Paizo. Also reviewed on DTRPG, sent to GMS magazine and posted about it on Lou Agresta's RPGaggression. Cheers!

Holy crap! Congrats on that milestone and thank you for such vigilant reviewing.


Great.

Another campaign to add to my list of campaigns I want to run.

So on top of my ongoing DC Adventures game, and my Rogue Trader game, I've got to find time to run Fire Mountain Games Way of the Wicked, and now this one as well, on top of playing in the Pathfinder game that I'm in.

Sigh.

One of the things that really has me intrigued about this one is that the time jump with different characters in different eras facing an ongoing menace across time reminds me a lot of Eternal Darkness, the criminally under appreciated GameCube game.


Thanks Adam! Keep on livin' the dream and writing awesome stuff!

And Jared: I hear you: I can't count the campaigns I want to run and don't have the time for! And yeah, this actually is somewhat reminiscent of Eternal Darkness. I wish they'd finally make a sequel for that one. *sigh*

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