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Pathfinder Society Scenario #3-08: Among the Gods (PFRPG) PDF

***( )( ) (based on 9 ratings)

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A Pathfinder Society Scenario designed for Levels 3–7.

The Pathfinder Society sends the PCs to the mountaintop mausoleum and monument known as Antios's Crown in search of a long-lost relic believed to be contained there, but all is not as it seems. Can the Pathfinders survive the denizens of the remote mountain complex and the sinister plot of a powerful cultists who plans revenge on the Society that has foiled their plans one too many times?

Written by Michael Kenway.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

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Product Reviews (9)
1 to 5 of 9 << first < prev | 1 | 2 | next > last >>

Average product rating:

***( )( ) (based on 9 ratings)

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Fast, challenging

***( )( )

This scenario can be run very fast - in as little as two hours, even with a fair amount of inter-party roleplay.

There aren't very many NPCs to interact with, just a long hike up to the top of a tall mountain and several encounters along the journey. You might get a little RP out of the "BBEG" at the end, but that's about it for GM-PC interaction.

A couple of the fights are mechanically interesting, with a couple monsters/enemies/spells you don't get to see all that often. The first fight has an opportunity to be deadly if run by certain GMs against parties lacking a certain type of preparedness in the 3-4 subtier.

The last encounter at the 6-7 subtier could be deadly depending on the dice.

The scenario takes place over multiple days, so keep in mind that individual encounters should be more difficult as the party will be resting in between them.

If you have a party that is just looking for a couple interesting combats and light RP, and you have a short slot you want to ensure you end early for, this is a decent selection.

It's not required to run Among the Living/Among the Dead before this, but you do get a fun "OH THAT GUY" moment at the end for players paying attention.


short, but fun

****( )

Although this is thematically linked to the other two "among the" scenarios, it's actually substantially funnier if the characters in question *haven't* done the first two scenarios, IMO.


Least scenario, definitely not a must-play

**( )( )( )

My perspective on this scenario is as a player. For reference, I played it in the higher tier (6-7). Be warned, spoilers will follow!

I didn't like the scenario very much, to be honest. While the background elements on what's going on are present, the plot is not likely to be understood by players unless the GM does many extra efforts to emphasize certain clues. When I GM or write a scenario, I always make sure my players can understand what's going on with some exposure... there is none here, unfortunately.

As for the mechanics, I didn't like the thin air rule at all. We spent the entire last fight doing double moves for 10'', because of the continuous fatigued condition and difficult terrain.

I definitely don't recommend this scenario, there are others that are far better.

Story: 2/5
Roleplay: 1/5
Encounters: 2/5
Mechanics: 2/5

Total: 2/5


***( )( )

Yikes! This scenario is simple enough and the faction missions are easy but the combat is easily deadly. I almost lost my bard to the first combat. (We played at the higher tier.) The scenario kept me engaged, mainly because of fear my character might croak if I didn't stay on my toes, but it was a lot of fun. My group had fun with a lot of inter-party role play and the big bad at the end was delightfully cheesy and fun to hurl insults at. Overall I would recommend this scenario.


SIMPLE & LETHAL

***( )( )

Dull as a premise, but quite challenging in a mechanical sense / numbers game

plus the

Spoiler:
who are you moment at the end

Good to run on those low energy evenings when you need some good rolls to keep you going and want some touch and go encounters

this mod can run very quick


1 to 5 of 9 << first < prev | 1 | 2 | next > last >>

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