In the Company of Monsters (PFRPG) PDF
Rite Publishing(based on 4 ratings)
Why settle for the same old races?
This compilation of six evocative player races and racial paragon classes is sure to bring new and exciting encounters to your game. These new options include:
These fully detailed races, racial paragon class which allow to emulate all the powers of a full realized member of that race, new custom feats that enhance these abilities or provide a unique path for your character to tread, and introducing new spells that the greatly favor the members of their specific races. This supplement presents all the introductory material on each race in a first person point of view, so that you can find a unique insight into their very nature of these new and exotic cultures.
Pick one and let the members of your adventuring group find themselves In The Company of Monsters.
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Product Reviews (4)
Deep 6 FaWtL,
Need Clarification on Racial Spells.,
Character died mid adventure,
making a home setting, need some advice,
Implementing Magic: VampByDay's guide to the Occultist,
[Community Project] Wayfinder #15 Call for Submissions,
Congratulations Fred Jervis on your 1st GM star!,
Quick Reference Cards using Magic Set Editor,