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Adventurer's Handbook: Genius Guide Volume 1 (PFRPG) PDF

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"Stuff People Want To Play!"

That’s how Sean K Reynolds, Paizo Publishing’s Developer for the Pathfinder Roleplaying Game, describes the contents of the Adventurer’s Handbook in his introduction to this book. He also says that the Genius Guides are “fun, playable, and of excellent quality.” If the people who make Pathfinder are saying that, shouldn’t you check the material out for yourself?

Written by industry veterans and Pathfinder contributors Owen K.C. Stephens and Stan!, this book contains new base classes, spells, and feats including:

  • The Death Mage—a spellcaster dedicated to the powers of death and decay without focusing on necromancy.
  • Feats of Battle—gimmicks and tricks to help your combat specialist stand out from the crowd.
  • Ice Magic—spells and character options that make wintry spellcasters as versatile and dangerous as any fireball-flinger.
  • The War Master—a martial warrior who is a leader of men, but maintains his own ability to kick ass.
  • And more!

The Genius Guides are the best-selling line of digital Pathfinder Roleplaying Game support products. As individual PDFs, they have been featured on RPG Countdown and the best sellers lists of and

The Adventurer’s Handbook collects the best of the early Genius Guides and makes them available in as an electronic compilation for the very first time AND includes new material expanding on each of the original PDFs.

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Product Reviews (1)

Average product rating:

****( ) (based on 1 rating)

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Adventurer's Handbook: Genius Guide Volume 1

****( )

I have bought many of the Genius Guides but this is my first review.
The Break Down of 98 pages:
- Cover & Back Cover it looks like
- Title Page (2) pages 3&4
- Intro Page (1) page 5 Nice intro to the creators of the product.
- Chapter 1 Classes has 46 pages, broken into five classes. They are: Archon 8 pages, Deathmage 10 pages, Magus 8 pages, Shadow Assassin 8 pages, War Master 8 pages. Classes are good and all can be bought as individual PDFs.
- Chapter 2 Feats has 24 pages which can support the classes from the book. This section is well thought out, written and playable.
- Chapter 3 Magic has 23 pages which gives the Archon and deathmage spell list. This section also adds elemental flavored spells to the other classes except Paladin & Ranger.
- The Book Ends at page 98.
- Really enjoyed the book and if you want to get the individual PDFs its worth the buy, especially with the Feats & Magic section. The Art Work except the cover is black & white. The lay out with the page trim is nice touch kinda like buying a PF Book. Where this book lost me was the way it ended at page 98. It was kinda like when you print chapters from a PDF and don't print the entire book. Was kinda disappointing.
- Over all I would recommend this book for great content and fun playable classes. Can't wait to play the Archon I built. Thanks for another great product guys. Suggestion though, if page 2 is the back cover maybe it could be moved to the end to give the book some closure. Just a thought. Gift Certificates
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