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Pathfinder Campaign Setting: Dungeons of Golarion (PFRPG)

****½ (based on 12 ratings)
Pathfinder Campaign Setting: Dungeons of Golarion (PFRPG)
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No older RPG tradition exists than the vast, danger-filled dungeon. Multilevel mazes of trap-filled crypts, monster-haunted caverns, and wealth-laden vaults have lured countless would-be heroes to their dooms, yet paradoxically, the greater the dungeon and the deadlier its secrets, the greater the pull seems to be for the adventurer.

Dungeons of Golarion looks at six different locations spread throughout the Inner Sea region of the Pathfinder campaign setting. A level-by-level breakdown of each megadungeon summarizes the dangers and rewards awaiting discovery. Each dungeon entry is accompanied by stats for unique monsters, sample traps themed for each site, and details on some of the more unusual and interesting treasures awaiting discovery within. Maps providing the layout of sample dungeon levels and cutaway views of entire megadungeon complexes round out this invaluable resource for any Game Master seeking to return to the roots of the game.

    This 64-page book contains details on the following megadungeons:
  • Candlestone Caverns: An extensive cavern network in rural Andoran that connects to the deadly Darklands below
  • Gallowspire: One of the deadliest dungeons in the world—the prison of the lich known as the Whispering Tyrant
  • Hollow Mountain: The mysterious mountain stronghold of ancient Thassilon’s Runelord of Wrath
  • Pyramid of Kamaria: The deadly tomb of one of Osirion’s most notorious and feared pharaohs
  • Red Redoubt of Karamoss: A unique siege castle filled with weird technological marvels from the savage land of Numeria
  • Zolurket Mines: Abandoned by the dwarves who created it, this mine now serves as the lair of a sinister undead horde

Dungeons of Golarion is intended for use with the Pathfinder Roleplaying Game and Pathfinder campaign setting, but can easily be used in any fantasy game setting.

by Jason Bulmahn, Matthew Goodall, Brandon Hodge, Anthony Pryor, and Mike Shel

ISBN-13: 978-1-60125-304-0

Note: This product is part of the Pathfinder Campaign Setting Subscription.

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Product Reviews (12)
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Average product rating:

****½ (based on 12 ratings)

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**( )( )( )

I was hoping for a little more, but the basic work looks good. Here's hoping for more...

Dungeons of Golarion Gives Creative GMs a Chance to Play in Paizo's Sandbox!


Dungeons of Golarion gives you a general overview of several of Golarion's most notorious dungeons. You'll get history, setting information and basic layouts of many of Golarion's deadliest dungeons including Candlestone Caverns, Hollow Mountain, Pyramid of Kamaria, Red Redoubt of Karamoss and the Zolurket Mines.

I've been crafting a module based Golarion campaign over the past year for my players and I needed Dungeons of Golarion to help provide an end game for them. Yes, I am going to send them into the Gallowspire. The only way I could do that was to find out all I could about it by reading this book.

If you want a detailed room by room report of these dungeons, you will not find it here. Lazy GMs need not apply. Honestly, lazy GMs need not play or post their lazy reviews either because half the joy of developing one's campaign is deciding which perils our PCs will brave to save the day.

Each chapter delves into its specific dungeon, offering history, encounter ideas, treasures and adventure hooks. We are shown a general map of the complete dungeon, but only one level of each is described in any detail, leaving the rest to the GM to fill in the blanks.

The world of Golarion is so rich that when these fill in the blanks moments pop up, it is really quite easy to do. You're told all you need to know to bring the dungeon to life and then given free reign to make it happen.

If you want a room by room dungeon delve, then go pick up the Emerald Spire megadungeon module. Dungeons of Golarion gives you the keys to the deadliest delves of the Inner Sea. Crack open the cover and unleash the beasts inside, if you dare.

Pure Garbage

*( )( )( )( )

Avoid this module. The module is poorly written and instead of going into detail it uses excuses to "let the DM flesh out the module". When I pay good money for a product I want a detailed account. Not a product that is just an outline I have to fill in. I could have made a better module roling on the random charts.

Very frustrating and worthless.

Behold: Awesome Megadungeon Goodness


Let’s get right to the point: Dungeons of Golarion is an excellent supplement. Although Golarion specific (rather unsurprisingly) its contents could in most cases be easily adapted to fit almost any GM’s campaign world. What it is not, however, is a fully developed megadungeon and people buying it on the assumption that they’ll be able to dive right into adventure are going to be disappointed. Rather, it presents flavoursome summaries of six such locales, giving enough information for a GM to roll his sleeves up and put his own stamp on the chosen megadungeon.

The great thing about the six megadungeons in this book are that they all have their own flavour which sets them apart from their fellows. I love that as at their best, megadungeons are interesting, unique places while at their worst they are boring hackfests which exist simply to contain monsters and treasures. Because megadungeons are at the least rather unrealistic, having a good story and background for such locales is absolutely vital. That’s something that this supplement easily delivers.

Even if a GM never gets around to using any of the specific dungeons in this supplement, this is an excellent resource to mine for ideas. It makes me want to design a megadungeon for Raging Swan!



My home grown campaign is going to culminate in a quick jaunt through Gallowspire. While that is a long way off I still thought I would pick this up for a bit of light reading. This is a great book and sure to inspire anyone designing the great dungeon crawl...

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