Pathfinder Campaign Setting: Dungeons of Golarion (PFRPG) (based on
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No older RPG tradition exists than the vast, danger-filled dungeon. Multilevel mazes of trap-filled crypts, monster-haunted caverns, and wealth-laden vaults have lured countless would-be heroes to their dooms, yet paradoxically, the greater the dungeon and the deadlier its secrets, the greater the pull seems to be for the adventurer.
Dungeons of Golarion looks at six different locations spread throughout the Inner Sea region of the Pathfinder campaign setting. A level-by-level breakdown of each megadungeon summarizes the dangers and rewards awaiting discovery. Each dungeon entry is accompanied by stats for unique monsters, sample traps themed for each site, and details on some of the more unusual and interesting treasures awaiting discovery within. Maps providing the layout of sample dungeon levels and cutaway views of entire megadungeon complexes round out this invaluable resource for any Game Master seeking to return to the roots of the game.
This 64-page book contains details on the following megadungeons:
Candlestone Caverns: An extensive cavern network in rural Andoran that connects to the deadly Darklands below
Gallowspire: One of the deadliest dungeons in the world—the prison of the lich known as the Whispering Tyrant
Hollow Mountain: The mysterious mountain stronghold of ancient Thassilon’s Runelord of Wrath
Pyramid of Kamaria: The deadly tomb of one of Osirion’s most notorious and feared pharaohs
Red Redoubt of Karamoss: A unique siege castle filled with weird technological marvels from the savage land of Numeria
Zolurket Mines: Abandoned by the dwarves who created it, this mine now serves as the lair of a sinister undead horde
Dungeons of Golarion is intended for use with the Pathfinder Roleplaying Game and Pathfinder campaign setting, but can easily be used in any fantasy game setting.
by Jason Bulmahn, Matthew Goodall,
Brandon Hodge, Anthony Pryor, and Mike Shel
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I kind of want to create my own mega-dungeon by combining the following into a labyrinthine SUPER-mega-dungeon:
Maure Castle
Rappan Athuk
Tomb of Horrors
Castle Whiterock
Stonehell Dungeon
Castle of the Mad Archmage
Dungeon Under the Mountain
Grimtooth's Dungeon of Doom
Dungeons of Castle Blackmoor
Castle Greyhawk (Ruins & Expedition)
and probably a few more that I can't think of off the top of my head.
I was thumbing through the Lost Cities of Golarion the other week at the store and I noticed how it had a little more crunchy aspects to it, particularly, some statted NPC or monster unique to that location. I liked that idea and I'm just wondering if this book will follow a similiar format?
I was thumbing through the Lost Cities of Golarion the other week at the store and I noticed how it had a little more crunchy aspects to it, particularly, some statted NPC or monster unique to that location. I liked that idea and I'm just wondering if this book will follow a similiar format?
Haha, it's funny, I posted a similar comment in the Lost Cities product description. I loved all the crunch - the high-level menaces, variant monsters, campaign info, etc. Really hope we see the same setup here.
I was thumbing through the Lost Cities of Golarion the other week at the store and I noticed how it had a little more crunchy aspects to it, particularly, some statted NPC or monster unique to that location. I liked that idea and I'm just wondering if this book will follow a similiar format?
Haha, it's funny, I posted a similar comment in the Lost Cities product description. I loved all the crunch - the high-level menaces, variant monsters, campaign info, etc. Really hope we see the same setup here.
I'm actually disappointed in how much crunch there was. Between the statted NPC and the three encounter tables per area, there wasn't much room left for anything else. I tried to put together a couple-session adventure that would take place in two of the cities, and I just didn't have enough material to go off of. I was hoping for a more fufilling gazeteer.
I was thumbing through the Lost Cities of Golarion the other week at the store and I noticed how it had a little more crunchy aspects to it, particularly, some statted NPC or monster unique to that location. I liked that idea and I'm just wondering if this book will follow a similiar format?
Yes.
I also like to think we learned from some unfortunate choices in Lost Cities (too much room spent on sample campaigns, for one), to make Dungeons of Golarion a lot more useful for folks who want to set campaigns in them, by the by. We'll see if we were successful once it's out.
Pathfinder Superscriber; Pathfinder Comics, Battles Case Subscriber
Goody, I can see myself working on the Rise of Another Runelord in Hollow Mountain if Malfeshnekor can convince the PCs to accompany him back to the capital of his Mistress [insert evil laughter here]
I was thumbing through the Lost Cities of Golarion the other week at the store and I noticed how it had a little more crunchy aspects to it, particularly, some statted NPC or monster unique to that location. I liked that idea and I'm just wondering if this book will follow a similiar format?
Haha, it's funny, I posted a similar comment in the Lost Cities product description. I loved all the crunch - the high-level menaces, variant monsters, campaign info, etc. Really hope we see the same setup here.
I'm actually disappointed in how much crunch there was. Between the statted NPC and the three encounter tables per area, there wasn't much room left for anything else. I tried to put together a couple-session adventure that would take place in two of the cities, and I just didn't have enough material to go off of. I was hoping for a more fufilling gazeteer.
I only flipped through it so I can't comment much but I did like some of the crunchy stuff. From Jacobs' comment, it sounds like they are taking that into consideration but will still offer some of the crunch. So, I'm looking forward to this one.
Side note: Sup, Erik. I figured you'd be off on your honeymoon by now :).
Paizo Superscriber, Pathfinder Battles Case Subscriber, Pathfinder Comics Deluxe Subscriber
James Jacobs wrote:
I also like to think we learned from some unfortunate choices in Lost Cities (too much room spent on sample campaigns, for one), to make Dungeons of Golarion a lot more useful for folks who want to set campaigns in them, by the by. We'll see if we were successful once it's out.
I am very confident I'm going to enjoy the choices you've made in this new product. Nonetheless, I wanted to mention that the sample campaigns at low/med/high level were a big part of what I enjoyed in Lost Cities of Golarion. I finished that book with half a dozen campaign ideas I wanted to run immediately - the blend of in-game story elements with practical 'how to use this setting in a game' suggestions was an excellent feature, in my opinion.
I also like to think we learned from some unfortunate choices in Lost Cities (too much room spent on sample campaigns, for one), to make Dungeons of Golarion a lot more useful for folks who want to set campaigns in them, by the by. We'll see if we were successful once it's out.
I am very confident I'm going to enjoy the choices you've made in this new product. Nonetheless, I wanted to mention that the sample campaigns at low/med/high level were a big part of what I enjoyed in Lost Cities of Golarion. I finished that book with half a dozen campaign ideas I wanted to run immediately - the blend of in-game story elements with practical 'how to use this setting in a game' suggestions was an excellent feature, in my opinion.
;
+1 me to.. I actually bought a few more books (PDF's) because of it, and then found out it was the odd book of the type (though Fractions was good IMO). The more books like that (a mix of crunch and setting) would be more likely purchased by myself. I just recently subscribed for the new campaign setting so I will be interesting in watching the next few books to see how this goes. :)
Hopefully you find the right mix to keep as many of us happy as possible.
If that cover art we're being shown is what will be actually used for the book, then I do wonder just what exactly Seoni and Valeros has discovered to make such hardened veterans recoil in horror.
If that cover art we're being shown is what will be actually used for the book, then I do wonder just what exactly Seoni and Valeros has discovered to make such hardened veterans recoil in horror.
Seriously, though, great cover art.
It's not the final cover art. That image is taken from an early Gamemastery Module.
If that cover art we're being shown is what will be actually used for the book, then I do wonder just what exactly Seoni and Valeros has discovered to make such hardened veterans recoil in horror.
Seriously, though, great cover art.
It's not the final cover art. That image is taken from an early Gamemastery Module.
I think the important thing is that the sinspawn just goofed. He pissed her off and turned his back on her.
Let's just say Ezren's gonna need a shower by the end of Amiri's next turn. ;)
(and ouch, this is first blood on an iconic happening in-pic IIRC. Valeros has been bloodied up plenty of times, but we always see him after he's been worked over...)
I think the important thing is that the sinspawn just goofed. He pissed her off and turned his back on her.
Let's just say Ezren's gonna need a shower by the end of Amiri's next turn. ;)
(and ouch, this is first blood on an iconic happening in-pic IIRC. Valeros has been bloodied up plenty of times, but we always see him after he's been worked over...)
I think there's two in Dungeon Denizens Revisited I think. One off Harsk trying to reach his axe as ...something I can't recall is giving his legs and feet a bad time, and one (bloodless) of a roper having its way with Sajan while Merisiel is resting on her rapier behind a rock.
I think there's two in Dungeon Denizens Revisited I think. One off Harsk trying to reach his axe as ...something I can't recall is giving his legs and feet a bad time, and one (bloodless) of a roper having its way with Sajan while Merisiel is resting on her rapier behind a rock.
Is it wrong of me to say that when I read "a roper having its way with Sajan" my first thought was "Golarion hentai"?
And that cover... ouch! Poor Amiri! But man is that Sinspawn going to look nasty when she puts her sword into him.
I think there's two in Dungeon Denizens Revisited I think. One off Harsk trying to reach his axe as ...something I can't recall is giving his legs and feet a bad time, and one (bloodless) of a roper having its way with Sajan while Merisiel is resting on her rapier behind a rock.
Is it wrong of me to say that when I read "a roper having its way with Sajan" my first thought was "Golarion hentai"?
....doesn't lead to a very charitable conclusion about what Merisiel was doing behind that rock....
I think there's two in Dungeon Denizens Revisited I think. One off Harsk trying to reach his axe as ...something I can't recall is giving his legs and feet a bad time, and one (bloodless) of a roper having its way with Sajan while Merisiel is resting on her rapier behind a rock.
Is it wrong of me to say that when I read "a roper having its way with Sajan" my first thought was "Golarion hentai"?
....doesn't lead to a very charitable conclusion about what Merisiel was doing behind that rock....
Maybe she had to go, in a dungeon or not, when you got to go you got to go.
I think there's two in Dungeon Denizens Revisited I think. One off Harsk trying to reach his axe as ...something I can't recall is giving his legs and feet a bad time, and one (bloodless) of a roper having its way with Sajan while Merisiel is resting on her rapier behind a rock.
Is it wrong of me to say that when I read "a roper having its way with Sajan" my first thought was "Golarion hentai"?
....doesn't lead to a very charitable conclusion about what Merisiel was doing behind that rock....
Maybe she had to go, in a dungeon or not, when you got to go you got to go.
Didn't we, as a community, lobby for a privy on every map about three or four years back?
I think there's two in Dungeon Denizens Revisited I think. One off Harsk trying to reach his axe as ...something I can't recall is giving his legs and feet a bad time, and one (bloodless) of a roper having its way with Sajan while Merisiel is resting on her rapier behind a rock.
Is it wrong of me to say that when I read "a roper having its way with Sajan" my first thought was "Golarion hentai"?
....doesn't lead to a very charitable conclusion about what Merisiel was doing behind that rock....
I think there's two in Dungeon Denizens Revisited I think. One off Harsk trying to reach his axe as ...something I can't recall is giving his legs and feet a bad time, and one (bloodless) of a roper having its way with Sajan while Merisiel is resting on her rapier behind a rock.
Is it wrong of me to say that when I read "a roper having its way with Sajan" my first thought was "Golarion hentai"?
....doesn't lead to a very charitable conclusion about what Merisiel was doing behind that rock....
I'll have you know I was picking a pocket.
:D
I'm not even gonna touch it, it's perfect as is. :D
Regarding the Pyramid of Kamaria, I went and looked up its entry in "Osirion - Land of Pharaohs." Here's what I found:
"The pyramid of Kamaria, though long since scavenged of any valuables, is a danger in and of itself, due to its prominence as a place of unholy pilgrimage for the cult of Rovagug."
Long since scavenged of any valuables?! Methinks that's going to change.
Regarding the Pyramid of Kamaria, I went and looked up its entry in "Osirion - Land of Pharaohs." Here's what I found:
"The pyramid of Kamaria, though long since scavenged of any valuables, is a danger in and of itself, due to its prominence as a place of unholy pilgrimage for the cult of Rovagug."
Long since scavenged of any valuables?! Methinks that's going to change.
Turns out that dungeons that are scavenged of all valuables are boring.
Dungeons who've only had, say, the top part of one level scavenged and that makes folks think that the dungeon's empty when in fact there's an entire megadungeon waiting to be discovered, though... those are a different story.
Regarding the Pyramid of Kamaria, I went and looked up its entry in "Osirion - Land of Pharaohs." Here's what I found:
"The pyramid of Kamaria, though long since scavenged of any valuables, is a danger in and of itself, due to its prominence as a place of unholy pilgrimage for the cult of Rovagug."
Long since scavenged of any valuables?! Methinks that's going to change.
Turns out that dungeons that are scavenged of all valuables are boring.
Dungeons who've only had, say, the top part of one level scavenged and that makes folks think that the dungeon's empty when in fact there's an entire megadungeon waiting to be discovered, though... those are a different story.
That's awesome, and having been the person who did that original bit, I cannot wait to see a full writeup for that place. :)
Can i just get the chapter on Gallowspire by next tuesday?
My group is about to delve into it and reseal the Whispering Tyrannt's tomb, because he is leaking out and his servents are close to releasing him.
Our game is next tuesday.....no chances huh?
BLAST!!
Yes, the only way to do a Mega-Dungeon justice would be to give it his own 6-part Adventure Part... ;-)
Or a hardcover.
I will see your hardcover and raise it to slim style boxed set status (or an attractive glossy binder to hold the contents if you dislike boxes). Anything less would not do justice to a fully detailed mega-dungeon. Toss in at least the following and we are talking.
- A main adventure book. An AP is around 300 pages without all the extras. Something like a double sized 128 page book would probably be enough to detail most mega-dungeons as long as it was focused on the task at hand.
- A bonus encounters/ideas book. Something like a 32 page size would work.
- An even shorter player's book (similar to AP player's guide).
- Maps, some more maps, and perhaps a flip-map thrown in for good measure.
I posted a similar idea over in the Epic Level thread which would have moved the focus on this book to presenting a brief intro to the 6 future boxed sets (say 1 per 6 months as opposed to the 1 per month AP method) while adding in starter options for adding in a Society style challenge system to adjust the base content to accommodate those looking for a bigger challenge.
Either way, more info of any type for the setting is always welcome.
What flavor of sinspawn is that on the cover? Definitely not lustspawn, and it looks bulky-er that the wrathspawn we've seen.
It's absolutely a wrathspawn. In fact, the vast majority of sinspawn out there are wrathspawn, since they were created by the Runelord of Wrath. Other types of sinspawn were created by other runelords after the knowledge of the creation method leaked out of the Runelord of Wrath's clutches, by which point there were already a lot of wrathspawn.
The writeup on Candlestone Caverns is what makes me want to buy this one. I've long been curious about them and now we finally get some official information!
All I need now is something on the Norgortha Necropolis and I'll be ecstatic.