On safari in darkest Africa, danger lurks at every turn. Bag the most trophies and accomplish your secret goal to win!
Each hunter has a unique talent and a secret goal. On your turn, you'll choose an action and eliminate one of the group fate cards. When only one fate card remains, you'll resolve how it affects the party and then each hunter based on where you stand in player order and what action you take. If you are shooting when a beast attacks, you bag a trophy. If you are camping, they maul you and you lose 2 cards. If you run out of cards, you're dead.
Ships from our warehouse in 5 to 11 business days.
Are there errors or omissions in this product information? Got corrections? Let us know at firstname.lastname@example.org.
Product Reviews (0)
Order of the Flame Samurai Sword Saint,
Red Panda familiar,
>>Ask *James Jacobs* ALL your Questions Here!<<,
Will not run a game with Pageant of the Peacock,
Dispute over a character with low int,
This feat seems pretty OP and pretty convoluted,
Spell-Like Abilities as prerequisites for Prestige Classes,
Feat Idea: Double Vital Strike,