On safari in darkest Africa, danger lurks at every turn. Bag the most trophies and accomplish your secret goal to win!
Each hunter has a unique talent and a secret goal. On your turn, you'll choose an action and eliminate one of the group fate cards. When only one fate card remains, you'll resolve how it affects the party and then each hunter based on where you stand in player order and what action you take. If you are shooting when a beast attacks, you bag a trophy. If you are camping, they maul you and you lose 2 cards. If you run out of cards, you're dead.
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Product Reviews (0)
curious natural armor question?,
Character build ideas (Blood Arcanist or Exploit Wizard),
A Fighter to Kill Cthulhu,
Issues I have with the game,
Thrown Weapons = Useless?,
New to the Inquisitor class, any advice?,
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