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Pathfinder Society Scenario #3-01: The Frostfur Captives (PFRPG) PDF

****½ (based on 33 ratings)

Our Price: $3.99

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A Pathfinder Society Scenario designed for Levels 1–5.

Tasked with escorting a group of goblin prisoners from their camp to civilization for interrogation by the Pathfinder Society, you must protect them not only from the beasts and hazards of the wilderness, but themselves.

Written by Jim Groves.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

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Product Reviews (33)
1 to 5 of 33 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>

Average product rating:

****½ (based on 33 ratings)

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Pure Gold


The funniest scene I have played so far.

I've seen players proposing crazy games goblins to keep them in line.

I have seen goblins scaring players with their own crazy games.

It's fun when the GM asks each player put a name to each goblin, and develops the personality of being from the name ...

And the mayor of Harverst End?

For me, this scenario is pure gold.


****( )

Not much to add to most of the 4 and 5 star reviews.

Solid adventure which requires a creative GM to bring out all it's worth.

Great Goblin Gadabouting!


I really enjoyed this adventure a lot. If you can play the goblins well, it loses the hatred accompanying most escort missions. Most combats turn into three-way battles, with the players not only having to defeat the enemies, but also keep the goblins from accidentally offing themselves. Great roleplay moments, too. Very solid adventure.

One of my favorite scenarios


The goblins are really fun to run with, and seeing how each party decides to deal with them makes this scenario a memorable experience. Some of the encounters can be tough, namely the fist one and the very last one. The other encounters, while not necessarily tough, will leave their print on the players.

Had good times playing it, had an awesome time running it.

Well written scenario - solid adventure


The storyline is great and depicts the conditions of travelling in Irrisen very well. The goblins are great for roleplaying opportunities. The combats are appropriately challenging, utilizing monsters and terrain conditions. Skills are equally important to help survive. Everyone is valued at the gaming table.

Maps are huge -- make sure to set aside time to plan accordingly. Depending on how much roleplaying you want to do, the scenario tends to run a bit longer than the standard session.

At the end of the night, smiles around the table.

1 to 5 of 33 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>

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