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Midgard: Northlands (PFRPG)

***** (based on 8 ratings)
OPDNOR

Add Print/PDF Bundle: $20.99

Add Print: $19.99

Add PDF: $9.99

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Take up your axe and raise the dragon's head upon the longship's prow!

The time has come to brave the frozen empires of the savage north. Here honor is more common than steel, trolls and giants battle the gods, and a hero lives by strength of arm and reckless courage. Northlands is a 114-page sourcebook detailing the icy northern realms: their geography, culture and magic.

  • 12 Original Monsters based on Finnish, Inuit, Viking, and other legends of the north.
  • Rune and Grudge Magic offer all-new magic, plus new spells, magic items and incantations.
  • New Haunts and Hazards: the spirits of the land, the dangers of the trail! Tools to make any adventure exciting, and turn every encounter into a nail-biter.
  • New Equipment: From skis to Northern alchemy, lots of new toys and tools for PCs or villains.
  • Feats, Traits, and Class Features for any cleric, barbarian, oracles, sorcerer, and more, both regional traits, teamwork feats, and metamagic. Rich roleplaying elements and exciting new twists to make the Northerner come alive!

Northlands covers campaign sites for adventurers to pillage or save:

  • Trollheim is ideal for low magic or pseudo-historical campaigns focusing on human opponents; feuding clans, wars and viking raids.
  • Thule is a classic land of monsters, focusing on giants and environmental hazards caused by the elemental clash of fire and ice.
  • Hyperborea is a tropical lost world at the northern pole, based on Greek myth.

This official Midgard setting sourcebook is easily portable to any setting. Written by Dan Voyce with project patrons for the Pathfinder RPG.

Product Availability


Print/PDF Bundle: The PDF will be added to your My Downloads Page immediately upon purchase.

Print: Ships from our warehouse in 2 to 14 business days.

PDF: Fulfilled immediately. Will be added to your My Downloads Page immediately upon purchase of PDF.

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.

OPDNOR


See Also:

Product Discussion (61)
51 to 61 of 61 << first < prev | 1 | 2 | next > last >>
Cheliax

Pathfinder Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Companion, Modules, Roleplaying Game Subscriber
the DZA wrote:
I love this book! I keep looking for a page that has what is Open Content and what is Product Identity but I can't seem to find it. Am I missing it or is it not there?

Don't get your hopes up for a lot of it being OGC. For a company named "Open Design", one that apparently gets a large portion (or even majority) of its sales by releasing products for a game that owes its entire existence to the OGL, the amount of actual open content in Open Design releases is very, very small.

Qadira Contributor; Publisher, Kobold Press; RPG Superstar Judge

Well, I disagree of course. This is a Midgard setting book, and just like Golarion setting books, the campaign material is all product identity.

The place where OGL material comes from Kobold Press is in rules supplements, like Divine Favor series (largely Open), the Advanced Feats(all Open), and the New Paths series (all Open).

I wouldn't look to see Midgard campaign material made open any more than I would expect to see the Golarion campaign made open.


I have a question here. I saw that the goedendag (I think I'm spelling it right) was listed as a weapon in this book. Without going into anything copyright-violating, just what sort of a weapon is it?

I'm mostly wondering just how closely it relates to the very bizarre spike-topped greatclub I saw once described by that name.

Qadira Contributor; Publisher, Kobold Press; RPG Superstar Judge

The goedendag is indeed a particular kind of spiked great club or spiked staff that can meet a charge and can smash heads in. Popular in the 14th century.

Wikipedia linkie

Cheliax

Pathfinder Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Companion, Modules, Roleplaying Game Subscriber
Wolfgang Baur wrote:

Well, I disagree of course. This is a Midgard setting book, and just like Golarion setting books, the campaign material is all product identity.

The place where OGL material comes from Kobold Press is in rules supplements, like Divine Favor series (largely Open), the Advanced Feats(all Open), and the New Paths series (all Open).

I wouldn't look to see Midgard campaign material made open any more than I would expect to see the Golarion campaign made open.

The setting fluff is of course product identity. But the rules crunch presented as support for that setting not being Open Content, though, that's my big issue with Open Design/Kobold Press products. Paizo's own Inner Sea World Guide, for example, is a massive setting book with massive amounts of fluff, all of it rightfully Product Identity. But it's also got quite a good bit of rules crunch to it as well, and that rules content is Open. Looking over the various Open Design books I've bought either in print or PDF, such as this product or Sunken Empires, very little of the rules crunch is open, and the counter-intuitive or even hypocritical nature of that is what really irritates me here.

You release some of the absolute best 3rd party crunch content out there, including the content in setting books for Midgard, and yet no other publisher can ever use it or support it? That's what a lot of people kind of griped at WotC for during the days of 3e D&D. "Here's hundreds of pages of great new rules content to use, but we'll never really support it again or allow anyone else to by making it Open Content, either."


Thanks for answering Wolfgang! So you said earlier in the thread that the feats, spells, and monsters are open, but not necessarily the names? For instance, the name Kazzakh Leap is Product Identity but the crunch of the feat is Open? Is that right, or is none of it Open? What about the class variants like the Skald or the new cleric domains?

But to my original question, I didn't see any reference to Product Identity or Open Content in the book. Isn't it required to be there by the OGL?


Paizo Charter Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber
the DZA wrote:

Thanks for answering Wolfgang! So you said earlier in the thread that the feats, spells, and monsters are open, but not necessarily the names? For instance, the name Kazzakh Leap is Product Identity but the crunch of the feat is Open? Is that right, or is none of it Open? What about the class variants like the Skald or the new cleric domains?

But to my original question, I didn't see any reference to Product Identity or Open Content in the book. Isn't it required to be there by the OGL?

Product Identity is defined in the OGL that's in the back of the book, and doesn't need to be called out.

The unfortunate thing is part 8 of the OGL:

OPEN GAME LICENSE Version 1.0a wrote:
8. Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content.

Nothing says anyone has to distribute Open Game Content, and Open Design has chosen not to distribute any Open Game Content with Northlands. Thus, there's no need for any indication of what's Open Game Content, since none of it is.

This is indeed different than Paizo's books, which make game mechanics open but keep product identity closed. (Looks at something else.) Well, hey, at least Dark Roads and Golden Hells made the monsters open :)

Qadira Contributor; Publisher, Kobold Press; RPG Superstar Judge

1 person marked this as a favorite.

Sigh, sometimes people are so quick to jump to conclusions when simple human error is to blame.

This seems to have been an unfortunate error in the first printing. I'll be sure we make the fix in the next version, but that likely will not be until after the Midgard core book ships.

And yes, like Wizards of the Coast, the company that invented the OGL, it is entirely possible to declare nothing open. However, that was not the intention here. As with all other Kobold Press titles, the setting material is protected, and the mechanics are meant to be largely open.


Paizo Charter Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber

Ah!!!

Well then I'm very glad I pulled out my PDF and looked it up :)

Wolfgang, when you have a corrected copy of the PDF (or if you currently have one), can you find a way to get it to patrons?

Mercy buckets :)

-b


Oh, ok! I figured it was left out accidentally. I'm also glad for the clarification. Thanks a bunch!

Qadira Contributor; Publisher, Kobold Press; RPG Superstar Judge

gbonehead wrote:
Wolfgang, when you have a corrected copy of the PDF (or if you currently have one), can you find a way to get it to patrons?

Yep, it will be updated here at the Paizo site, in the Kobold Press store, on DriveThru, and directly to patrons. Might take a little while, people are still recovering from PAX.

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