City Quarters: Arcane Quarter Sourcebook (OGL) PDF
The Game Mechanics
Arcane Quarter: A City Quarters Sourcebook is the third volume of the award-winning City Quarters series, which began with the highly acclaimed Thieves' Quarter. Thieves' Quarter is the winner of the 2004 Gen Con EN World RPG Awards for Best Setting Supplement (silver) and Best Cartography (gold), and Arcane Quarter was produced by the same people.
Arcane Quarter explores the workshops, libraries, and arcane orders that might appear in any urban fantasy setting, from the artisans making mastercraft goods to the aging wizards and sorcerers protecting their academic traditions. Every aspect of the setting is created with the larger city of Liberty in mind, but designed so that GMs can pick and choose which elements to include in their own campaigns.
By JD Wiker with maps by Christopher West.
Fulfilled immediately. Will be added to your My Downloads Page immediately upon purchase of PDF.
Are there errors or omissions in this product information? Got corrections? Let us know at firstname.lastname@example.org.
Product Reviews (0)
Most powerful deities?,
[Interjection Games] The Big Book of Bloodlines is Live!,
The Slaad Thread,
Pathfinder Roleplaying Game: Occult Adventures (OGL) Hardcover,
Question about Half-Elf / Half-Orc Racial FAQ,
Can a Turned Undead Make AoOs?,
All Mimics go to Heaven.....,
Time for the Tomb of Borrors!,
Selling two PFO DT EE accounts,