Villagers and Villains: Core Game
Studio 9 Games
In the untamed wild, villains lurk in wait, terrors haunt dark lairs, tradesfolk seek riches and heroes come to prove their valor. As the mayor of a frontier town, you stand in the center, eyeing the roads for talent and trouble. Will you hire help or take on challenges, develop your town or command its heroes? Your strategies, risks and fortune can transform your village into a thriving city or forgotten ruins.
Ships from our warehouse in 5 to 18 business days.
Are there errors or omissions in this product information? Got corrections? Let us know at firstname.lastname@example.org.
Product Reviews (0)
Net vs. Freedom of Movement,
Southern Garund Gazetteer,
Campaign Setting books Wishlists, 2016 / 2017 / 2018,
GMs - What do you choose not to throw at players?,
Agent of the Grave - Inspired Necromancy - How does it work?,
Kobbold Cleaver has Jumped the Shark,
Paizo Blog: OPC Log—8 Calistril 4716,