Pathfinder Module: Cult of the Ebon Destroyers (PFRPG)

3.70/5 (based on 15 ratings)
Pathfinder Module: Cult of the Ebon Destroyers (PFRPG)
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An urban, wilderness, and dungeon adventure for 8th-level characters

A malignant cult has taken root in the mystical and magical realm of Jalmeray. Known and feared throughout distant Vudra, the cult of Dhalavei has expertly destroyed organizations and societies from within for millennia. Now a new sect of the sinister Cult of the Ebon Destroyers has its sights set on Thakur Kharswan of Jalmeray, and the magistrates and bureaucrats behind the throne must hunt down and eliminate the cult before the unthinkable happens. If only there were someone they could trust to behead Dhalavei's cult before the assassins do the same to their beloved ruler…

Cult of the Ebon Destroyers is an adventure for 8th-level characters, written for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of the world’s oldest RPG. In addition to the adventure, this volume also features a brand-new monster and a gazetteer of the city of Niswan, capital of the Isle of Jalmeray.

Written by Matthew Goodall, the winner of Paizo Publishing's RPG Superstar contest, which allows unpublished authors to compete before a panel of celebrity game designers and legions of their peers for the chance to write a Pathfinder Module.

Pathfinder Modules are 32-page, high-quality, full-color, adventures using the Open Game License to work with both the Pathfinder Roleplaying Game and the standard 3.5 fantasy RPG rules set. This Pathfinder Module includes new monsters, treasure, and a fully detailed bonus location that can be used as part of the adventure or in any other game!

ISBN-13: 978-1-60125-317-0

Cult of the Ebon Destroyers is sanctioned for use in Pathfinder Society Organized Play. Its Chronicle Sheet and additional rules for running this module are a free download (240 KB zip/PDF).

Other Resources: This product is also available on the following platforms:

Archives of Nethys

Note: This product is part of the Pathfinder Adventure Subscription.

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Cult of the Ebon Destroyers Review

5/5

The goal of this module is to stop an evil Vudran cult from taking over. I liked the "Indian"-flavored touches that were present throughout. However, I felt that the last, 10th Level encounter would be a bit too tough for a non-optimized group of 8th Level PCs. PCs can make it easier on themselves if they figure out what special powers and advantages the Big 3 Bad Guys have in advance, before they attack their hidden temple. The encounters are all cinematic set-pieces (no boring 15-by-15 rooms here!); they reminded me of the "Mortal Kombat" movie (which in this case is a good thing).


Perfectly Mechanical Adventure

5/5

I really like this one.
It has very, very well-ordered mechanism for investigation, and battles.
Sidebar is much more helpful to novice DM than Paizo's any other modules.
Villians are all through about everything...it makes sense on reallistic comparison.
Chapter 3-especially boss encounters without rest- are truly brutal, but PCs have many chances to exclude two of them in final battle.

So this is valuable for my full stars.


PFS

3/5

I have played this as part of PFS. I have neither read nor run it.

I enjoyed the challenging encounters and I like investigating but the adventure felt like: go talk to this list of NPCs to proceed and actually figuring anything out was mostly irrelevant.

Due to language barriers most of the players spent the investigative portion of the adventure sitting around bored.

I played an outgoing character with a lot of knowledge and charisma skills and found myself super useful, and personally I had a lot of fun, but the boredom of others dragged me down a bit.


Excellent Flavour, Brutal Combat

4/5

I had the pleasure of playing this mod at the Ruby Phoenix convention in Sydney. I'd travelled from Darwin to attend the con, so I was really stoked that a lot of high quality modules were on offer... including Cult of the Ebon Destroyers.

The lead-in to the mod is excellent. There's a lot of flavour and a real sense of 'you are there' put into the module, with a lot of nice touches like pre-generated divinations and the like. That made my day. It can be frustrating, though... this module has a reputation for being very tough, but the first part really requires a social face, a skill/knowledge type person and someone who can cast divinations. This might suggest that it's a social module where you can bring your "non-combat characters" and have a ball, and for a time it seems like you're right.

Then the combat hits, and wow. It's brutal stuff.

Extremely high AC combat munchkins coming pre-buffed, lots of monks with moderately difficult fort saves (fighter-types need only roll 1s to fail, but there are a lot of them), and you're fighting in their home territory so the terrain is perfectly geared towards maximising their advantages.

We had a very optimized party (although we lacked ranged and/or arcane support) and we couldn't complete the module. We had two PC deaths including our two toughest characters, and the rest of the party were stat-drained/negative levelled to the point they were ineffective.

That said...

The combats are unique. Flavourful. Interesting. And, one must remember, you're fighting a death cult. They're not weak and soft and squishy -- properly run, they should go for the throat at all times, including coup-de-grace and other such things. They're death cultists and should be played appropriately.

The lead-in was extremely flavourful, the roleplaying was excellent, and the overall story remarkable in its execution. I think the only bad thing I have to say about this module is that it needed to decide if it was a social/investigative or a combat-fest... it tried to be both, and while it pulled it off really nicely, you have to bring a fully optimized party to this or you're going to either get stuck in the first half or die horribly in the second.

But what's the point of playing Pathfinder if there's not a chance of death?


5/5

Honestly having played this it was the toughest and most challenging series of games I have played to date in PFS and honestly the most fun I have had, every single challenge was worthy of our team of adventurers and there was no need to hold back for fear of outshining the combats.

The investigation stage was extremely well written and performed masterfully by the GM, with the party having to work together and pool our abilities to accomplish the task.

The Combats were well ran and extremely well built giving me a new appreciation for the capabilities of NPCs, honestly I havent felt this much of a threat to my PC's survival since I started PFS and I would love it if every game felt this challenging.

All in probably among the best hours I have had playing PFS, I will admit if you arent in to serious challenges maybe you should steer clear of this one, but if you want to have a blast against challenges that will test you to your limits this is definately the mod for you.


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Paizo Employee Director of Brand Strategy

First!

Congrats, Matt! This is gonna be awesome, I can already tell.


Pathfinder Adventure Path, Rulebook Subscriber

Second!

Also congratulations Matt, like yoda, I'm really looking forward to this as well.

Dean (TMW)

Shadow Lodge

Pathfinder Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Grats!

Scarab Sages

+1!

Paizo Employee Chief Technical Officer

I should probably mention that the cover is just a mockup.

Paizo Employee Director of Brand Strategy

You didn't get a cover commissioned and completed in the hour and fifteen minutes since the announcement was made? For shame.

Dark Archive

Pathfinder Roleplaying Game Superscriber

Wow January 2011? Really? You guys sure like to plan in advance. :)


How can they ever hope to get behind if they don't plan way ahead?

Dark Archive

Pathfinder Roleplaying Game Superscriber

Oh I know, just that's almost a year ahead. I am not saying it is a bad thing mind you. Just saying is all.


The RPG superstar module is always in the following january I believe.

Dark Archive

Vic Wertz wrote:
I should probably mention that the cover is just a mockup.

What, all the art orders for the product yet to be written haven't been turned in yet? Snap, snap!

:)


Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Charter Superscriber

Congrats Matt,

I am really looking forward to this adventure! Can't wait to see what you do with it!

Cheers!

Dark Archive

Vic Wertz wrote:
I should probably mention that the cover is just a mockup.

A darn COOL mockup if you ask me!


The email we all got mistakenly says this:

After five rounds of intensive competition, amateur game designer Neil Spicer has won RPG Superstar 2010

Just an fyi to Paizo.

And congratulations to the winner.


Congratulations Matt! It's good to see a fellow Aussie win :)

Your adventure sounds really fun to run as well as play, and has a great exotic flavour.

Good luck with the writing process. I'm really looking forward to this one.

Paizo Employee Chief Technical Officer

BenS wrote:

The email we all got mistakenly says this:

After five rounds of intensive competition, amateur game designer Neil Spicer has won RPG Superstar 2010

Just an fyi to Paizo.

And congratulations to the winner.

I think people will see that it says Matt Goodall won in six other places, including the title of the e-mail, and realize that they're witnessing the joys of botched cut and paste in action where it says Neil Spicer.


Pathfinder Adventure, Adventure Path, Lost Omens, Starfinder Adventure Path Subscriber
Vic Wertz wrote:
blah blah blah

Geesh Neil Spicer won again? This contest is bloody fixed.

Contributor, RPG Superstar 2009, RPG Superstar Judgernaut

Honestly...

I think my 15 minutes are just about up.

Thanks for the unintentional shout-out, though. ;-D

Paizo Employee Chief Technical Officer

NSpicer wrote:

Honestly...

I think my 15 minutes are just about up.

Thanks for the unintentional shout-out, though. ;-D

Who are you again?


I approve of this module.

RPG Superstar 2010 Top 32

Vic Wertz wrote:
I should probably mention that the cover is just a mockup.

Can the title be just a mockup too? I love the concept, but Wes was right about the title.

Ah, well. Call it [scary word] of the [color] [scary word], it'll still be great.

Contributor, RPG Superstar 2009, RPG Superstar Judgernaut

Vic Wertz wrote:
Who are you again?

Nobody. Move along. Nothing to see here. ;-)

Sovereign Court

As a lifetime fan of Gunga Din I'm hoping to see at least one of your NPCs played by Cary Grant!

And good on you for your win.


Okay I paid zero attention to the contest this year. But this looks cool.


Yeehaw and huzzah!
Congrats!


Pathfinder Roleplaying Game Charter Superscriber

Congrats Matt!!


Does this imply that a Vudra accessory is coming out soon? (And if not, why not?)


Vic Wertz wrote:
I should probably mention that the cover is just a mockup.

but its cool

Sovereign Court

Vic Wertz wrote:
NSpicer wrote:

Honestly...

I think my 15 minutes are just about up.

Thanks for the unintentional shout-out, though. ;-D

Who are you again?

Comedic gold.

Scarab Sages

Adventure Path Charter Subscriber

Grats! Can't wait for this to come out!

RPG Superstar 2008 Top 32

Joe Wells wrote:
Vic Wertz wrote:
I should probably mention that the cover is just a mockup.

Can the title be just a mockup too? I love the concept, but Wes was right about the title.

Ah, well. Call it [scary word] of the [color] [scary word], it'll still be great.

To be fair, both previously published Superstar modules also use the "Blank of the Blank-blank" naming convention.

Paizo Employee Director of Brand Strategy

When can we expect an ISBN for this one?

Paizo Employee Creative Director

I'm pretty sure we'll be asking and/or brainstorming up a new title for this one... but maybe not. There's certainly something to be said for keeping the title that won the whole thing! And we're unlikely to do a Vudra book (this adventure doesn't actually take place in Vudra, after all).

Paizo Employee Chief Technical Officer

yoda8myhead wrote:
When can we expect an ISBN for this one?

Probably not until we do the next batch of product announcements in a few months. (If we don't come back and add one then, please ask again!)


Congrats Matt, nice to see a local boy win it, can't wait to read it...

Silver Crusade

Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

AUSSIE! AUSSIE! AUSSIE!

RPG Superstar 2009 Top 32

NSpicer wrote:

Honestly...

I think my 15 minutes are just about up.

Thanks for the unintentional shout-out, though. ;-D

I thought I saw ...

Bah! I have no idea who this guy is.

Owner - House of Books and Games LLC

(bus pulls up behind Neil with a giant picture of Neil on it saying NEIL!)

Lord Fyre wrote:

I thought I saw ...

Bah! I have no idea who this guy is.

Paizo Employee CEO

DM_aka_Dudemeister wrote:
AUSSIE! AUSSIE! AUSSIE!

Oi! Oi! Oi!

-Lisa


But the title is cool! Don´t change it.

The Exchange

Lisa Stevens wrote:
DM_aka_Dudemeister wrote:
AUSSIE! AUSSIE! AUSSIE!

Oi! Oi! Oi!

-Lisa

Espresso sinus trauma!


Ross Byers wrote:

To be fair, both previously published Superstar modules also use the "Blank of the Blank-blank" naming convention.

Yeah, my criticism of the name doesn't stem from the formula. I actually love the formula, even though I wouldn't want it to be used every time. In this case, it's how successfully the formula was used that I'm concerned with. The flavor of this module, as well as the punch of the name, can be much better served by another "Blank of the Blank Blank," if the convention is kept.


This is going to be so awesome! The setting is killer and the adventure itself is crazy cool.

In the original thread I suggested the title of "Darkness Falls on Jalmeray" but I don't think anyone particularly cared for it :)

Paizo Employee Chief Technical Officer

We've updated the cover image—it's still a mockup, but it now has the correct logo placement—and we've added the ISBN to the listing.

Dark Archive

Pathfinder Roleplaying Game Superscriber

I like the art currently on the cover.


Am I the only person thrilled to finally get some info on the Isle of Jalmeray and Vudrani culture?


Eric Hinkle wrote:
Am I the only person thrilled to finally get some info on the Isle of Jalmeray and Vudrani culture?

No! I would love to see much more of this area, but I fear it's not a high priority for Paizo in the near future, as it would ideally link in to whatever they do w/ psionics. Assuming they ever do.

Dark Archive

So is this going to have a Temple of Doom sort of vibe in it?

Silver Crusade

The new cover for this is rather awesome.


Mikaze wrote:
The new cover for this is rather awesome.

Agreed! Also good to know from the blog that Kieran Yanner, who does great work, is a good friend of Hyrum's. Let's hope that translates to more of his artwork in Paizo products!

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