Pathfinder Campaign Setting: The Inner Sea World Guide (PFRPG)

4.60/5 (based on 34 ratings)
Pathfinder Campaign Setting: The Inner Sea World Guide (PFRPG)
Show Description For:
Non-Mint Non-Mint

Add Hardcover $49.99

Add PDF $29.99

Non-Mint Unavailable

Add Non-Mint $49.99 $37.49

Facebook Twitter Email

The Best of All Possible Worlds

Discover the world of Golarion, the official campaign setting for the smash-hit Pathfinder Roleplaying Game! A time of lost prophecies grips the world, bringing with it an unending maelstrom, a tear in the fabric of reality, a surge of diabolism, and the endless threat of war. Yet all is not lost, for these dark times provide ample opportunity for adventure and heroism.

    Inside this exciting and informative 320-page tome you will find:
  • Detailed summaries of the player character races native to Golarion, including more than a dozen distinct human ethnicities
  • Elaborate gazetteers of more than 40 crumbling empires, expansionist kingdoms, independent city-states, and monster-haunted wildlands of Golarion’s adventure-filled Inner Sea region, with locations perfect for nearly any type of fantasy campaign
  • Cultural information and Pathfinder RPG rules covering the 20 core deities of the Inner Sea, plus entries on other gods, demigods, forgotten deities, weird cults, strange philosophies, and more!
  • An overview of the Inner Sea’s history, a look at time and space, a discussion of magical artifacts and technological wonders, discussions of important factions and organizations, and hundreds of locations ripe for adventure!
  • Tons of new options for player characters, including Inner Sea-themed prestige classes, feats, spells, adventuring gear, and magic items!
  • Nine new monsters, including exotic humanoids of the skies and seas, undead and dragons, and an angry demon lord in exile!
  • A giant 21.75"x33" poster map that reveals the sweeping landscape of the Inner Sea in all its treacherous glory!

by James Jacobs with Keith Baker, Wolfgang Baur, Clinton J. Boomer, Jason Bulmahn, Joshua J. Frost, Ed Greenwood, Stephen S. Greer, Jeff Grubb, Michael Kortes, Tito Leati, Mike McArtor, Rob McCreary, Erik Mona, Jason Eric Nelson, Jeff Quick, Sean K Reynolds, F. Wesley Schneider, Leandra Christine Schneider, David Schwartz, Amber E. Scott, Stan!, Owen K.C. Stephens, Todd Stewart, James L. Sutter, Greg A. Vaughan, Jeremy Walker, and JD Wiker

ISBN-13: 978-1-60125-269-2

Other Resources: This product is also available on the following platforms:

Fantasy Grounds Virtual Tabletop
Archives of Nethys

Note: This product is part of the Pathfinder Lost Omens Subscription.

Additional Product Images


(click to enlarge)
Pathfinder Campaign Setting: The Inner Sea World Guide (PFRPG) Pathfinder Campaign Setting: The Inner Sea World Guide (PFRPG) Pathfinder Campaign Setting: The Inner Sea World Guide (PFRPG) Pathfinder Campaign Setting: The Inner Sea World Guide (PFRPG)
Pathfinder Campaign Setting: The Inner Sea World Guide (PFRPG)

Product Availability

Hardcover:

Available now

Ships from our warehouse in 11 to 20 business days.

PDF:

Fulfilled immediately.

Non-Mint:

Unavailable

This product is non-mint. Refunds are not available for non-mint products.

Non-Mint:

Available now

Ships from our warehouse in 11 to 20 business days.

This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO9226


See Also:

1 to 5 of 34 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>

Average product rating:

4.60/5 (based on 34 ratings)

Sign in to create or edit a product review.

The Kitchen Sink, and Everything But

5/5

To put it simply, the Inner Sea World Guide is *the* setting book for Pathfinder. There are several other books (softcovers) that provide more insight into particular areas, but this is the book that introduces the whole shebang. Weighing in at 318 pages, it provides an overview of everything that makes up Pathfinder's official campaign setting: the Inner Sea region of the planet Golarion. There are entries on each of the core races and human ethnicities, overviews of each of the nations of the region, a chapter on gods and religion, miscellaneous information like holidays and languages, an introduction to some major organisations that PCs might belong to (or fight against), player-facing material like new equipment and prestige classes, and finally a handful of new monsters for the GM. In short, there is a *lot* of information in the book and I've come to rely on it heavily.

In terms of overall production quality, a reader won't be disappointed. It's attractively laid out, with tons of maps, artwork (some of it recycled from earlier Paizo products), sidebars, etc. It's clear that a lot of love and attention to detail went into the book, which makes sense as it's one of the premier products in the Pathfinder line.

An Introduction (4 pages) kicks things off. One page is a map of the entire Inner Sea region. The theme of the setting is encapsulated nicely: against all prophecies, the God of Humanity, Aroden, has died suddenly, leading to a world "where nothing is foretold, and anything can happen." From another perspective, that's really what Golarion is: a kitchen-sink setting where no matter what kind of fantasy game-play your group wants, it can find a place for it--whether it's gothic tales of horror, swashbuckling tales of pirates, barbarians with laser-swords, steampunk gunslingers, or more traditional elves and wizards. The sum really is greater than the parts, and somehow it all works. The entire setting has a surprisingly rich and detailed history, which helps to tie everything together into a more coherent whole. The Introduction also contains a really nice in-game summary of the Pathfinder Society and a short sidebar explaining how the Inner Sea World Guide has expanded upon and updated the two previous overviews of the setting (the Gazetteer and Pathfinder Chronicles Campaign Setting, respectively).

Chapter 1 is Races (22 pages). It starts with a *very* brief overview (a sentence or two each) of where some of the uncommon humanoid races (like tieflings or kobolds) fit into the Inner Sea before devoting a single-page to each of the human ethnicities of Golarion (many with sensitively-handled analogues to real world cultures) and then the other core races like elves, dwarves, etc.. I'm not necessarily a fan of this way of handling things, as it gives the appearance that only humans have different ethnicities while all the other core races are homogeneous. Still, the chapter does succeed in adding a ton of Golarion-specific lore that is absent from the setting-neutral Core Rulebook.

Chapter 2, "The Inner Sea" (184 pages) is clearly the heart (and, by page-count, a full half) of the book. It starts by explaining that the Inner Sea consists of the continents of Avistan and (northern) Garund, explaining that the planet of Golarion contains several other continents that are outside the scope of the book. There's a detailed timeline of the setting's in-game history, which makes for interesting reading once some additional context is provided. The bulk of the chapter consists of four-page entries on each of the major countries/regions of the Inner Sea. Each entry starts with a sidebar giving basic information (like notable settlements, rulers, population, etc.) and is then sub-divided by topics: history, government, and a gazetteer of notable locations. There are 41 of these entries in alphabetical order, so it's pretty hard to cover them adequately in a review like this. I think the best thing to do is repeat my earlier point that there's a place for almost everything somewhere: revolutionary America has an analogue in Andoran, revolutionary France is Galt, Osiron is ancient Egypt, etc. But there are also some very original countries, like Razmiran (a theocracy ruled by a con-man), Rahadoum (a country that has turned against the gods and where worship is illegal), the Worldwound (a wasteland devastated by the presence of an open portal to demonic planes), the Mana Wastes (where magic doesn't work, and technology has stepped in), and so much more. If nothing else, each entry serves as a nice overview to give the area some basic flavour, and then a GM who really wants more detail can look for the matching softcover campaign setting line book for more depth. I was particularly intrigued by the eight page "Beyond the Inner Sea" section, which is more detailed than I would have thought (and definitely worth expanding someday, Paizo!).

Chapter 3, "Religion" (32 pages), contains a half-page introduction to each of the "Core 20" deities of the setting. Other gods get a paragraph or two, but there's also space devoted to archdevils, demon lords, elemental lords, dead gods, and philosophies. It's enough to get started, though serious players and GMs will likely want more detailed information. In terms of game-play mechanics, two new clerical domains (Scalykind and Void) are introduced here.

Chapter 4, "Life" is sadly just ten pages long. This is the chapter that covers the calendar, holidays and festivals, languages, weather and climate, and distinctive flora and fauna, among other subjects. There are some nice samples of things that make Golarion distinctive, but it would be good to someday have an "Inner Sea Almanac" that expanded on the little things that don't seem exciting but help add a major degree of verisimilitude to the setting.

Chapter 5, "Factions" (14 pages) provides a two-page introduction to five different organisations: the Aspis Consortium (an unprincipled group of colonialists & merchants), the Eagle Knights (anti-slavery freedom-fighters), the Hellknights (extremely strict "law and order" types), the Pathfinder Society (explorers and treasure-hunters), and the Red Mantis (assassins). Several lesser groups also get a one-paragraph overview. Overall, the chapter again serves nicely as a brief introduction, though more detailed information on each of the groups is available elsewhere.

Chapter 6, "Adventuring" (30 pages) is for the players. It starts with suggestions on where in the Inner Sea various classes might hail from. It then introduces four new prestige classes: the Harrower (a cool fortune-teller with an interesting suite of special abilities), the Hellknight (an armored juggernaut), the Low Templar (a sort of cowardly knight; it's hard to envision this one appealing widely), and the Red Mantis Assassin (maybe more for GMs than players, but with some eye-raising abilities). The chapter introduces several new feats; most of them are forgettable but a couple (like Rapid Reload and Fey Foundling) have become crucial to some builds and are, frankly, probably overpowered. The chapter provides updated rules for several pieces of equipment introduced in earlier adventure paths, including goblin weapons like dogslicers, Shoanti weapons like the Earth breaker, and more. It also briefly covers firearms, which are suitably rare and problematic (until someone plays a Gunslinger). Finally, there are some new spells (the most famous of which is infernal healing) and magic items (many of which are essential to parts of the campaign setting, like the final blades for Galt, the sun orchid elixir for Thuvia, and wardstones for the Worldwound). On the whole, I don't think buying the book purely for the "crunch" would be a good idea; the material in this chapter is only a supplement to what's essentially a "flavour/fluff" book.

Chapter 7, "Monsters" (14 pages) starts off with a nice overview of the role that various traditional groups of monsters (like dragons, trolls, ogres, etc.) play in Golarion. It then goes on to introduce seven new monsters, each with a 1-page Bestiary-style entry. Potential players will be interested to see that two of them, Gillmen and Strix, are given rules to make them playable races. Rise of the Runelords GMs may be interested to see full stats for the Sandpoint Devil.

As I write this review, Pathfinder Second Edition is on the horizon and Paizo has said they plan to update the official setting with the "results" of all previous adventure paths. For now, however, the Inner Sea World Guide is the best one-stop resource to get started on anything involving the Inner Sea. Lots of books have more on a single given topic, but no book has so much on so many different topics when it comes to the Inner Sea.


Incredible Product

5/5

So I had a few new players starting a session zero, but after making characters, they wanted to jump in to a game. I had nothing prepared because we were deciding what type of game we were going to play. After thirty minutes and this book, I had a strong beginning to a campaign. Every location, government and current events in this book is PERFECT for a campaign. So many starting points and storyline openings. Rich with interesting information and plot hooks. Easy five star and beautiful map. Thanks paizo


An Engaging Setting

5/5

This was the first Pathfinder Campaign Setting product I bought. That would have been early in 2013. I was curious about the references to Golarion in the Core Rule Book and wanted to know more. I got what I wanted in spades! This is an excellent resource for the Golarion setting.

I recently bought the PDF because I forgot where I had put my hard copy. It's excellent because I can just open the file on my computer, find what I'm looking for with a bookmark and I'm good to go.


The Inner Sea is Good for Me

5/5

This is a great resource book. The layout is great and even if you don't feel like using the various nations of The Inner Sea itself it the book gives you tons of ideas on how to build your own fantacy nations. The kinds of civilizations are diverse and all look like great places to have adventures in and make me want to read all of the Campaign Setting product line.

Add to that the feats, prestige classes, items, and the handful of monsters and you've got icing on what is already a great cake of a book.

All in all definitely worth the $9.99 asking price for the PDF!


Best RPG Product Ever

5/5

I can honestly say this is the best RPG product I've ever bought. There's so much reading in it, and I keep dipping back into it over and over again.

This book made me fall in love with Golarion, and each entry has made me dive off looking for more in the campaign setting and tales line.

If you haven't already hit the link to buy, then stop reading and do it now, you deserve it!


1 to 5 of 34 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>
551 to 600 of 857 << first < prev | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | next > last >>
Scarab Sages

Pathfinder Lost Omens Subscriber

Interesting note: None of the events from any of the APs seem to be incorporated.

Minor spoilers for ALL the APs:
Karzoug still seems to be asleep, King Eodred II is still king of Korvosa, the blot never appeared over Riddleport, Jhavhul never returned, shadowbeasts still roam the streets of Westcrown, the Stolen Land is still unsettled, and the serpentfolk all seem mostly asleep.

This is not terribly surprising, as incorporating any of the changes from the APs would open up a HUGE can of geopolitical worms and would also, in some eyes, "invalidate" them. Why run an AP if Paizo says that in their world it's already happened?

I just thought I would note this, since this is (AFAIK) the first publication to re-examine areas heavily affected by the APs.

Contributor

Laschoni wrote:
Got my shipping email, but not pdf :(

Your subscriber tags say "Pathfinder Roleplaying Game, Adventure Path Subscriber" but not "Pathfinder Campaign Setting Subscriber" (which is what the ISWG is part of). You only get the PDF for free with your subscribed lines.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Vic Wertz wrote:
Dark_Mistress wrote:
Holy Bleep! Is the PDF suppose to be a 146mb big?
I've had a look through, and I'm not seeing a lot of ways to get that much smaller. No single image is all that big, but there are several hundred illustrations in chapter 2 alone, which is 184 pages long.

I was just looking at the 192 MB size for the single-chapter version myself. Still downloading, and I'm no expert, but it does seem "too" big.

Just for comparison:

  • Original Campaign Setting was 62MB.
  • Original Core Rulebook 98MB.
  • Core Rulebook errata 2, 175MB
  • Core Rulebook errata 3, shrunkified, 77MB

    No complaints here if that's just the amount of super quality images we're getting, but figured I should mention.

  • Paizo Employee Chief Technical Officer

    Majuba wrote:
    No complaints here if that's just the amount of super quality images we're getting, but figured I should mention.

    It really is just a lot of images. Chapter 2 generally gives four pages for each country; within those four pages, the first page has a half-page illo, a regional inset map, and an image of that country's standard/flag. The second and fourth pages usually each have a spot illustration (a few countries have only one), and the third page has a detailed half-page regional map. So, you're generally getting five or six images per four pages in a section that runs for well over a hundred pages. I did confirm that we didn't do anything like have giant uncropped world maps embedded in there by accident...


    Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

    Finished downloading - none of the chapters is disproportionally large (Chapter 2 still huge of course).

    A somewhat larger background image (183k vs. 130k in the Core Rulebook) might contribute a bit.

    Regardless, it's downloaded, so why am I not reading it! :)

    Paizo Employee Creative Director

    Branding Opportunity wrote:
    Interesting note: None of the events from any of the APs seem to be incorporated.

    This is 100% on purpose. We don't want to self-obsolete older adventures by giving readers the assumption that the chance for them to play those adventures is passed. That's been our philosophy from the start.

    RPG Superstar 2011 Top 8

    Now that it's starting to ship, are the RPG Superstar contestants still bound by the nondisclosure agreement? If so, I'll continue to take my cytillesh extract on a daily basis as I was going mad being one of the few people having such forbidden knowledge.


    Pathfinder Adventure, Adventure Path, Lost Omens Subscriber

    I of course added stuff to my order so I probably won't see it until closer to Friday. Looking forward to this, my first chronicles book was the first setting book.


    Ordered mine from my FLGS a couple days ago, really can't wait for this book!

    Grand Lodge

    Gnoll mutants! With a rifles!

    Liberty's Edge

    On my iPad it is dong some strange things. Its like not all the layers are showing or something.

    A small corner is the page color I would of expected a light tan. Then the rest of it is a darker brown.

    I also see this darker brown for a brief second as its displaying on a coputer but hen it settles down to what I assume is the correct page layout.

    Any ideas?

    Sean

    The Exchange

    Pathfinder Lost Omens, Rulebook Subscriber
    thenorthman wrote:

    On my iPad it is dong some strange things. Its like not all the layers are showing or something.

    A small corner is the page color I would of expected a light tan. Then the rest of it is a darker brown.

    I also see this darker brown for a brief second as its displaying on a coputer but hen it settles down to what I assume is the correct page layout.

    Any ideas?

    Sean

    My home computer (Snow Leopard, Preview) did the same thing. When I opened in Acrobat Reader it displayed correctly, albeit much slower.


    The Manawaste entry is just taunting us with the revolvers and rifles in the Alkenstar Firearms picture. Are we going to see a return of Scatterguns, Rifles, and Revolvers in Ultimate Combat or has Alkenstar's technology been retconned?

    Paizo Employee Creative Director

    ntin wrote:
    The Manawaste entry is just taunting us with the revolvers and rifles in the Alkenstar Firearms picture. Are we going to see a return of Scatterguns, Rifles, and Revolvers in Ultimate Combat or has Alkenstar's technology been retconned?

    Things like scatterguns and revolvers MIGHT be part of the Mana Wastes, but they're not widespread enough to warrent inclusion in the Inner Sea World Guide. They'll be in the upcoming "Ultimate Combat" though, so if you want to put them into your version of Golarion, come Gen Con you'll have the rules.

    We wanted to have only the barest minimum of guns in the Inner Sea World Guide, so that GMs would have an easier time adjusting the level of guns in their games, basically.

    Paizo Employee Chief Technical Officer

    John Benbo wrote:
    Now that it's starting to ship, are the RPG Superstar contestants still bound by the nondisclosure agreement? If so, I'll continue to take my cytillesh extract on a daily basis as I was going mad being one of the few people having such forbidden knowledge.

    The agreement states that "For the sake of clarity, all advance copies of Paizo Publishing products given in electronic or physical form are considered Confidential Materials until after their public release dates." So since we've started releasing this product to subscribers, it no longer carries the restrictions placed upon Confidential Materials by that agreement.

    Paizo Employee Chief Technical Officer

    Majuba wrote:
    A somewhat larger background image (183k vs. 130k in the Core Rulebook) might contribute a bit.

    If you set it up properly*, the PDF format will include repeated materials just once per file, so that means that larger background image contributes an additional 53k per file, not 53k per page.

    *:
    Don't enable "Fast Web View" at creation.


    Thanks a lot! The book is truly a masterpiece; it was well worth the wait :)

    (Now get to work and make me my Tian Xia version of this *whipcrack*)

    Paizo Employee Creative Director

    LoreKeeper wrote:

    Thanks a lot! The book is truly a masterpiece; it was well worth the wait :)

    (Now get to work and make me my Tian Xia version of this *whipcrack*)

    Will do! It'll take about the same amount of time it took us to get this one out, though... and keep in mind we technically started working on this book in 2007.

    So if we don't have a 320 page hardcover Tian Xia world guide out by 2015... drop me a line and I'll let you know what the delay is! ;-)

    Liberty's Edge

    Vic Wertz wrote:
    ...

    Vic,

    Any idea why its doing as mentioned earlier the dark brown with a corner of each page the light tan.

    iPad Image

    Thanks!!!

    Sean


    Just to report, looking at the chapter by chapter pdf using Acrobat Reader version 8.2.5, the 'Inner Sea' chapter page numbers used by Acrobat do not match up to the actual numbers given on the images of the pages. (Acrobat treats them as pages 1 to 184.)
    All the other chapters have page numbers employed by Acrobat which match the numbers given on the images of the pages.

    Other than that the pdf is looking good so far, even if all the art makes for slooooow scrolling on the antiquated computer I'm using. :D


    How do I buy the pdf? The product page says it won't be available until March 23.

    Liberty's Edge

    Thraug wrote:
    How do I buy the pdf? The product page says it won't be available until March 23.

    As a bonus for subscribers they get it as soon as they have their credit card charged and its shipped (usually same day or with in a couple).

    Regular street date is March 23rd. I believe this is also a target date for the actual book too FLGS.

    Sean


    James Jacobs wrote:

    Will do! It'll take about the same amount of time it took us to get this one out, though... and keep in mind we technically started working on this book in 2007.

    So if we don't have a 320 page hardcover Tian Xia world guide out by 2015... drop me a line and I'll let you know what the delay is! ;-)

    Excellent! Proof positive is here

    Paizo Employee Creative Director

    LoreKeeper wrote:
    James Jacobs wrote:

    Will do! It'll take about the same amount of time it took us to get this one out, though... and keep in mind we technically started working on this book in 2007.

    So if we don't have a 320 page hardcover Tian Xia world guide out by 2015... drop me a line and I'll let you know what the delay is! ;-)

    Excellent! Proof positive is here

    Heh... excellent example of putting words into my mouth (since I don't remember actually making any promises other than to tell you why a book hasn't been published by a certain date...)!


    A man of his word, our James Jacobs, I always say. ;)

    The only words that count for me are "Will do!" - and then there's a bit about a time-estimate. :D

    Edit: besides, the haiku works better that way. Don't disappoint the haiku!

    Dark Archive

    Pathfinder Roleplaying Game Superscriber

    See I read between the lines and I read that James was working on a Tian Xai campaign book night and day and will have it out for Gen Con. :)

    Paizo Employee Chief Technical Officer

    thenorthman wrote:
    Vic Wertz wrote:
    ...

    Vic,

    Any idea why its doing as mentioned earlier the dark brown with a corner of each page the light tan.

    iPad Image

    Thanks!!!

    Sean

    Your link requires login, so I can't see it... but i do know that Apple's PDF engine doesn't always render transparencies correctly.

    Liberty's Edge

    Vic Wertz wrote:
    thenorthman wrote:
    Vic Wertz wrote:
    ...

    Vic,

    Any idea why its doing as mentioned earlier the dark brown with a corner of each page the light tan.

    iPad Image

    Thanks!!!

    Sean

    Your link requires login, so I can't see it... but i do know that Apple's PDF engine doesn't always render transparencies correctly.

    Copy that, another Apple issue.

    That's a bummer. This is the first PDF that showed up like this having an issue of this sort. I have had all except a few of the module PDFs too. oh and the first player companion on second darkness.

    Sorry about the picture I could of swore I had share to all. Oh well doesn't sound like a Pazio issue. Dispute it being the first one I had trouble with like this.

    Sea

    Liberty's Edge

    Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
    thenorthman wrote:


    Copy that, another Apple issue.

    That's a bummer. This is the first PDF that showed up like this having an issue of this sort. I have had all except a few of the module PDFs too. oh and the first player companion on second darkness.

    Sorry about the picture I could of swore I had share to all. Oh well doesn't sound like a Pazio issue. Dispute it being the first one I had trouble with like this.

    Sea

    You try using Adobe Reader? It seems to fix a lot of the problems the Apple reader has.

    Liberty's Edge

    Dragnmoon wrote:
    thenorthman wrote:


    Copy that, another Apple issue.

    That's a bummer. This is the first PDF that showed up like this having an issue of this sort. I have had all except a few of the module PDFs too. oh and the first player companion on second darkness.

    Sorry about the picture I could of swore I had share to all. Oh well doesn't sound like a Pazio issue. Dispute it being the first one I had trouble with like this.

    Sea

    You try using Adobe Reader? It seems to fix a lot of the problems the Apple reader has.

    I truthfully have not looked in a while but Adobe has an app for iPad?


    Where is GP limit of Absalom in this book? I can't find it.

    Liberty's Edge

    Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
    thenorthman wrote:


    I truthfully have not looked in a while but Adobe has an app for iPad?

    sorry, should have paid more attention.. I thought you meant for the Mac.

    unfortunately though developers are allowed to fix the problem on the Mac, they are not allowed to fix the problem on the iPad.

    Liberty's Edge

    Dragnmoon wrote:
    thenorthman wrote:


    I truthfully have not looked in a while but Adobe has an app for iPad?

    sorry, should have paid more attention.. I thought you meant for the Mac.

    unfortunately though developers are allowed to fix the problem on the Mac, they are not allowed to fix the problem on the iPad.

    Yea its strange this is the first PDF I have had this problem with.

    Which leads one to believe it isn't Apple on this one. But.....

    Liberty's Edge

    Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
    thenorthman wrote:


    Yea its strange this is the first PDF I have had this problem with.

    Which leads one to believe it isn't Apple on this one. But.....

    To give Paizo credit, Every issue I know of to date with Apple Reader and Paizo products, has been on Apples side. Apple is not very fast on fixing problems either with PDF issues.

    If I had my Mac with me I would test it, but I don't.

    Liberty's Edge

    Dragnmoon wrote:
    thenorthman wrote:


    Yea its strange this is the first PDF I have had this problem with.

    Which leads one to believe it isn't Apple on this one. But.....

    To give Paizo credit, Every issue I know of to date with Apple Reader and Paizo products, has been on Apples side. Apple is not very fast on fixing problems either with PDF issues.

    If I had my Mac with me I would test it, but I don't.

    Its pure speculation on my part but Vic says that their is a known problem about Apple products doing transparencies with none of the previous PDF's of Pazio that I have reproducing this issue.

    Which leads me to believe okay they have had this issue but did a work around on all the previous PDF's they have distributed.

    Its like Pazio just decided to not do the work around any more if there was previous issues but none have shown up before for me. But like I said its pure speculation.

    Its also wholly in their right but frustrating to the consumer.

    Then again.....I am only speculating from past and present experience.

    I will live the way it is.

    Sean


    James Jacobs wrote:
    LoreKeeper wrote:
    James Jacobs wrote:

    Will do! It'll take about the same amount of time it took us to get this one out, though... and keep in mind we technically started working on this book in 2007.

    So if we don't have a 320 page hardcover Tian Xia world guide out by 2015... drop me a line and I'll let you know what the delay is! ;-)

    Excellent! Proof positive is here

    Heh... excellent example of putting words into my mouth (since I don't remember actually making any promises other than to tell you why a book hasn't been published by a certain date...)!

    You need some fine print here on the website that says "Posts on the messageboards by Paizo employees may include forward-looking statements. While Paizo does its best not to create false hype or mislead our customers, forward-looking statements should not be considered promises or confirmations for the development or release of proposed products."

    :-)


    Where is GP Limit in this book?

    Paizo Employee Chief Creative Officer, Publisher

    It's not in the book. Absalom's GP limit should be the highest possible one you're willing to allow in your campaign. It is, after all, the City at the Center of the World.


    It seems the Aspis Consortium received a revision since the Faction Guide. In the Faction Guide, the leader of the AC was the mysterious "Aspis Prophet." According to the World Guide though, the AC is headed by two executives and a board of directors (the Patrons). No Aspis Prophet is mentioned. Also, the AC headquarters moved from Westgate to Osteno, though it still has a strong presence in Westgate. Not that I mind really - just something I noticed.

    Are the 3 named Patrons mentioned in the Faction Guide still around? It was a half-fiend, a gnome alchemist, and someone else, all living in Westgate.

    Thanks if anyone feels like clarifying this.


    My book came in the mail this morning (I love how fast you guys ship these books) and I have the say it's a beautiful book. Huge improvement over the first. The layout, the bits of updated artwork. It's all great. Can't wait for my next book now.

    Paizo Employee Creative Director

    Generic Villain wrote:

    It seems the Aspis Consortium received a revision since the Faction Guide. In the Faction Guide, the leader of the AC was the mysterious "Aspis Prophet." According to the World Guide though, the AC is headed by two executives and a board of directors (the Patrons). No Aspis Prophet is mentioned. Also, the AC headquarters moved from Westgate to Osteno, though it still has a strong presence in Westgate. Not that I mind really - just something I noticed.

    Are the 3 named Patrons mentioned in the Faction Guide still around? It was a half-fiend, a gnome alchemist, and someone else, all living in Westgate.

    Thanks if anyone feels like clarifying this.

    The three named Patrons from the Faction Guide are still around, but they're not "leaders" of the Aspis Consortium, really. The Faction guide got a little squirrelly, alas. The Inner Sea World Guide has the most accurate information about the Consortium.

    Contributor

    Generic Villain wrote:

    It seems the Aspis Consortium received a revision since the Faction Guide. In the Faction Guide, the leader of the AC was the mysterious "Aspis Prophet." According to the World Guide though, the AC is headed by two executives and a board of directors (the Patrons). No Aspis Prophet is mentioned. Also, the AC headquarters moved from Westgate to Osteno, though it still has a strong presence in Westgate. Not that I mind really - just something I noticed.

    Are the 3 named Patrons mentioned in the Faction Guide still around? It was a half-fiend, a gnome alchemist, and someone else, all living in Westgate.

    Thanks if anyone feels like clarifying this.

    The original material detailing the Aspis prophet, and some background for the various patrons motivations was cut from the original Golarion Campaign Setting, but the prophet's name was still there as the group's leader. That got built upon in the Faction Guide a bit, and there were some details for three of the patrons, etc. They're presented as a little less supernatural and more worldly in the Inner Sea World Guide, but even with the differences it's really good stuff and the art is awesome.

    It's probably worth getting some official stance on the issue from James et al, since I don't know, and I wrote the group's details in the original campaign book and the faction guide. It is however possible to reconcile them both with the material in the Inner Sea World Guide with little to no retcons. :)

    Edit: Ninja'd by the man himself. :D

    Paizo Employee Chief Technical Officer

    thenorthman wrote:
    Dragnmoon wrote:
    thenorthman wrote:


    Yea its strange this is the first PDF I have had this problem with.

    Which leads one to believe it isn't Apple on this one. But.....

    To give Paizo credit, Every issue I know of to date with Apple Reader and Paizo products, has been on Apples side. Apple is not very fast on fixing problems either with PDF issues.

    If I had my Mac with me I would test it, but I don't.

    Its pure speculation on my part but Vic says that their is a known problem about Apple products doing transparencies with none of the previous PDF's of Pazio that I have reproducing this issue.

    Which leads me to believe okay they have had this issue but did a work around on all the previous PDF's they have distributed.

    Its like Pazio just decided to not do the work around any more if there was previous issues but none have shown up before for me. But like I said its pure speculation.

    This has happened to us before in just a couple of cases that I know of, but in those cases, the problem was limited to a single image in each case, so fixing it was relatively easy. (In both those cases, the fix was to rework the way that those transparencies interact with the page backgrounds in Photoshop instead of in our page layout program—which also means that folks with a fine eye might be able to see some differences between the PDF and the printed book with respect to those images.) Given the larger scope here, I suspect that implementing that workaround would take more time that we're prepared to spend on it right now. I will look into it more, though.

    Is the problem limited solely to pages using that one background, or have you spotted other issues?

    Liberty's Edge

    Vic Wertz wrote:
    ....

    Vic,

    I uploaded a picture to my Facebook page so hopefully you can see it now.

    iPad view of the Campaign Setting book

    Its every page so not sure it is an easy fix...but then again the fact that it is every page it might be easier since it could be a single cause.

    Of course I thought I knew something about PDF's but I am seeing I know nothing. Gonna have to get a book and do some studying up. Just because....

    Any way thank you for your time.

    Sean


    Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

    I can see the same effect when I view the PDF on my MacBook with Preview. Other viewers work fine, though.


    so when is the map getting in the community use zip?

    Paizo Employee Chief Technical Officer

    thenorthman wrote:
    Vic Wertz wrote:
    ....

    Vic,

    I uploaded a picture to my Facebook page so hopefully you can see it now.

    iPad view of the Campaign Setting book

    Its every page so not sure it is an easy fix...but then again the fact that it is every page it might be easier since it could be a single cause.

    Of course I thought I knew something about PDF's but I am seeing I know nothing. Gonna have to get a book and do some studying up. Just because....

    Any way thank you for your time.

    Sean

    That's not public either. I do have Preview on Mac OS 10.6, though, so I can see what you're talking about.

    So nobody has found any issues outside of that background?

    Paizo Employee Chief Technical Officer

    Steelfiredragon wrote:
    so when is the map getting in the community use zip?

    I don't have a date, but we'll actually be updating a *lot* of the community use packages with new material simultaneously. So it'll be worth the wait.

    Grand Lodge

    Adventure Path Charter Subscriber; Pathfinder Starfinder Adventure Path Subscriber
    Vic Wertz wrote:
    So nobody has found any issues outside of that background?

    I see the same thing using GoodReader on my iPad. Otherwise, i haven't noticed any other issues with ISWG on iPad, other than the pages rendering slower than normal (I'm sure due to the file size and what-not).

    -Skeld


    Zaister wrote:
    I can see the same effect when I view the PDF on my MacBook with Preview. Other viewers work fine, though.

    I've got the same effect on the iPad using good reader. No other Paizo PDF has a display issue, sans the known letter "A" issue. Seems isolated to this volume.

    551 to 600 of 857 << first < prev | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | next > last >>
    Community / Forums / Paizo / Product Discussion / Pathfinder Campaign Setting: The Inner Sea World Guide (PFRPG) Hardcover All Messageboards

    Want to post a reply? Sign in.