Pathfinder Campaign Setting: Lost Cities of Golarion (PFRPG) (based on
4
ratings)
Paizo Publishing, LLC
Add
Print Edition:
$19.99
Add
PDF:
$13.99
Add
Non-Mint:
$19.99$14.99
Golarion is an old world, and even its oldest civilizations stand atop the ruins of more ancient nations, long lost to the ravages of time. Each of the six cities presented in this book offers enough new challenges and treasures to support an entire campaign of any level. Take your game into the great unknown and make history at your table!
Lost cities in this 64-page book include:
Ilvarandin, a teeming metropolis hidden deep in the treacherous Darklands, ruled by sinister creatures who supply the surface with a strange drug, through which they plan to enslave the entire world’s dreams
Kho, the crashed flying city of the ancient Shory, whose still-sputtering magical engines lure explorers to the verdant Mwangi Expanse—and into the clutches of its resident marids, plague-bearing daemons, and winged ape-men
Storasta, the once-verdant jewel of Sarkorian civilization now enveloped by the Worldwound, where the corrupted forces of nature battle the hordes of the Abyss for control
The Sun Temple Colony, where humanity struggles against a twisted godling and a fire-spewing orbital lens in an attempt to establish civilization on the ruined continent of Azlant
Tumen, the ancient Osirian cliff-city, where cultists, golems, and desert elementals guard the greatest works of long-forgotten pharaohs
Xin-Shalast, City of Greed, in which gold-paved streets and crumbling mountainside monoliths lead to ultimate wealth and the strange otherworld of the Plateau of Leng
Lost Cities of Golarion is intended for use with the Pathfinder Roleplaying Game and Pathfinder campaign setting, but can easily be used in any fantasy game setting.
by Tim Hitchcock, Michael Kortes, and Jason Nelson
PDF:
Will be added to
your downloads
immediately upon purchase of
PDF.
Non-Mint:
Usually ships from our warehouse
in
2 to 6 business days.
This product is
non-mint. Refunds are not available for non-mint products.
The standard version of this product can be found
here.
Are there errors or omissions in this product information? Got corrections? Let us know at
webmaster@paizo.com.
I just wanted to apologize for the first post. I didn't mean to come across as so self-serving and self-promotional. I'm just excited to see Ilvarandin on the list because obviously it's been on my mind this month.
This looks to be an awesome product.
Jason Nelson
RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games
Sweet - this one looks great. I will say that peeps wanting a preview of the Ruins of Kho can see a little something about the place in the upcoming Mwangi Companion that is coming out along with the Serpent's Skull AP.
All kinds of fun and exciting goodness today!
Jason Nelson
RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games
Watcher wrote:
I just wanted to apologize for the first post. I didn't mean to come across as so self-serving and self-promotional. I'm just excited to see Ilvarandin on the list because obviously it's been on my mind this month.
This looks to be an awesome product.
Hey, they'd be a great creature to use for that city, no doubt. They are Paizo IP now, after all... :)
It's VERY LIKELY that the section on Ilvarandin will be HEAVILY INFLUENCED by what I'm doing in my office "Shadow Under Sandpoint" campaign... I've had plans for Ilvarandin's iconic monster in Pathfinder for years.
I just wanted to apologize for the first post. I didn't mean to come across as so self-serving and self-promotional. I'm just excited to see Ilvarandin on the list because obviously it's been on my mind this month.
This looks to be an awesome product.
Hey, they'd be a great creature to use for that city, no doubt. They are Paizo IP now, after all... :)
Well.. Judging from James' reply just above this one, any thought I had about the intellect devourers was just touching on something he already had in mind. The hints and clues about IDs were already there, I just reached out and did something with them.
Whatever will be will be. I just got excited for a moment.
I gotta admit, I enjoyed Cities of Golarion and I'm looking forward to the Lost Cities now. Lots of cool product announcements, guys!
+1! I'm super-excited about these new products -- looks like another good year for all Paizo customers! :)
I wonder... will there be a map folio for 'Lost Cities', too?
Maybe. Would that be cool?
It would be ultra cool -- I bought the map folio for 'Cities of Golarion', and I love it! As the old adage goes: "No map can be too big for a GM". Remember those huge Waterdeep maps, James? That's what you should be gunning for! ;)
Best format would be a big, hand-drawn looking map with an accompanying single-panel key for the GM. Lost cities are to be found and explored — I don't want a GM-level of info on the big map.
This release announcement has my mind racing with memories of the Myth Drannor boxed set. I was but a lad then...
Best format would be a big, hand-drawn looking map with an accompanying single-panel key for the GM. Lost cities are to be found and explored — I don't want a GM-level of info on the big map.
This release announcement has my mind racing with memories of the Myth Drannor boxed set. I was but a lad then...
Yeah, that map was cool! :) I didn't imply that building should be marked or tagged -- on the contrary (I'm fine with the GM's maps in the book). I just love big maps, and mainly my intention would be to show it to the players!
Sounds cool, and glad to hear that Xin Shalast is represented, as there's no way that my current Runelords campaign will get to that point there before this releases.
Sounds cool, and glad to hear that Xin Shalast is represented, as there's no way that my current Runelords campaign will get to that point there before this releases.
Hm... we are stumbling around in Xin-Shalast (do you know, by the way, how much fun it is to say that as "Ksin-Shalast"? Or say "Tian-Ksia"? Try having a wannabe-sinologist in your party some time. The tears of impotent rage! :D) right now.
Funny story (except from the point of view of the two dead party members):
(ROTRL-Spoilers follow)
Spoiler:
We run around in the Big City (the party rogue basically stripping the gold from the street. With her tongue) getting to that big tower/ant-hill thing. We get in, it's crawling with yetis! The archer is right out, being paralysed by fear. The party paladin is grappled, and killed before anyone can do anything (and the party cleric was too far away to do breath of life). The funny part is that for the first time, the player has remembered that you can run away - and he couldn't! Because of the grapple. Ah, the irony.
So we need to get him back to life, because we're in a city you can only get in once a month (and we don't know whether we have another month before our mission fails!) and can't just recruit someone else. But we don't have the necessary materials to bring him back.
Luckily for him, we have a magic quill that will answer us questions. It tells us the stuff we need can be found in some arena. We go to said arena to fight its master for that stuff - and the cleric is killed.
Now we have all the materials we'd need, but we don't have anyone who can bring them back.
Wolfgang Baur
Contributor; Publisher, Kobold Press; RPG Superstar Judge
Adam Daigle wrote:
Wolfgang, are you gonna rock out Kho?
Alas, no, which makes me a sad designer. I've been spending time on Azlant and Zobeck, but I'm confident that this book will meet the usual high bar Paizo sets.
In the meantime, Sunken Empires will cover Azlant/Atlantean/Lemurian monsters, technology, hooks, etc and ships in May, so it's not as if there aren't plenty of toys to play with until Lost Cities.
This is definitely one of the coolest looking products in the Pathfinder Chronicles line and that is saying something. The only thing that could maybe top this for me is the Mwangi Expanse product. Saying that I'm a little disappointed about Xin-Shalast as it has already been covered pretty darn well in Spires of Xin-Shalast and there are so many other Thassilion ruined cities that I'd have loved to have seen explored in this, Hollow mountain being the most obvious one. An ancient city carved from a mountain, jutting out of an angry sea and torn in two by some ancient catastrophe. That's just too cool not to get some sort of Chronicles coverage. Don't get me wrong I am sure that there is a vast amount more that can be done with Xin Shalast it's just that I'd rather see one of the other Thassilion cities covered. The Thassilon article was so interesting and had such an epic scope and feel to it that it seems a shame to just focus on one site. Still I'm sure we haven't heard the last of the Runelords.
In the meantime, Sunken Empires will cover Azlant/Atlantean/Lemurian monsters, technology, hooks, etc and ships in May, so it's not as if there aren't plenty of toys to play with until Lost Cities.
The Thassilon article was so interesting and had such an epic scope and feel to it that it seems a shame to just focus on one site. Still I'm sure we haven't heard the last of the Runelords.
AS much fun as this looks (and I am getting it) isn;t Xin-Shalast already covered in "The Spires of Xin-Shalast"?
Id rather see some other Thassalonian ruin covered or expanded upon.
Xin-Shalast is indeed covered in that adventure. An adventure that's going to be out of print pretty soon. We'll likely be covering Xin-Shalast via a different angle and with different info in this book. And the fact remains that it's one of our "most famous" Lost Cities (since it's also the first we revealed) so it'd feel a bit weird leaving it out.
BUT it's a good point. We might switch to a different lost Thassilonian city. There were 7 Thassilonian capitals in all, after all...
AS much fun as this looks (and I am getting it) isn;t Xin-Shalast already covered in "The Spires of Xin-Shalast"?
Id rather see some other Thassalonian ruin covered or expanded upon.
Xin-Shalast is indeed covered in that adventure. An adventure that's going to be out of print pretty soon. We'll likely be covering Xin-Shalast via a different angle and with different info in this book. And the fact remains that it's one of our "most famous" Lost Cities (since it's also the first we revealed) so it'd feel a bit weird leaving it out.
BUT it's a good point. We might switch to a different lost Thassilonian city. There were 7 Thassilonian capitals in all, after all...
I think that would be much better. (After all SOXS will still be available as PDF, right?)
Actually, I would die for a more detailed look at Xin-Shalast.. SOXS left me somewhat wanting :)
Agreed. Given the very open finale of the RotRL AP, having more resources to build on developments and extra thassilonian Xin-Shalast based stuff would be really nice.
Personally I'm of the opinion that if this book is just rehashed information on Xin Shalast, pick a new city. Reprinting info will just disappoint people who have Spires, which are the people most interested in Xin Shalast. If you could expand on the information in Spires even more I think there will be a ton of happy DM's.
Besides seeing Xin Shalast on the list made me want to buy this book. If it weren't there I might still buy it, but not as quickly.
Xin-Shalast is indeed covered in that adventure. An adventure that's going to be out of print pretty soon. We'll likely be covering Xin-Shalast via a different angle and with different info in this book. And the fact remains that it's one of our "most famous" Lost Cities (since it's also the first we revealed) so it'd feel a bit weird leaving it out.
BUT it's a good point. We might switch to a different lost Thassilonian city. There were 7 Thassilonian capitals in all, after all...
I for one can't get enough info about Xin-Shalast, and would love to see it expanded in this product.
AS much fun as this looks (and I am getting it) isn;t Xin-Shalast already covered in "The Spires of Xin-Shalast"?
Id rather see some other Thassalonian ruin covered or expanded upon.
Xin-Shalast is indeed covered in that adventure. An adventure that's going to be out of print pretty soon. We'll likely be covering Xin-Shalast via a different angle and with different info in this book. And the fact remains that it's one of our "most famous" Lost Cities (since it's also the first we revealed) so it'd feel a bit weird leaving it out.
BUT it's a good point. We might switch to a different lost Thassilonian city. There were 7 Thassilonian capitals in all, after all...
Or maybe do a Chronicles book about the Thassilonian empire. Some bits about the history, magic, culture, cites etc and then information about whats left. That would be a cool book.
AS much fun as this looks (and I am getting it) isn;t Xin-Shalast already covered in "The Spires of Xin-Shalast"?
Id rather see some other Thassalonian ruin covered or expanded upon.
Xin-Shalast is indeed covered in that adventure. An adventure that's going to be out of print pretty soon. We'll likely be covering Xin-Shalast via a different angle and with different info in this book. And the fact remains that it's one of our "most famous" Lost Cities (since it's also the first we revealed) so it'd feel a bit weird leaving it out.
BUT it's a good point. We might switch to a different lost Thassilonian city. There were 7 Thassilonian capitals in all, after all...
Or maybe do a Chronicles book about the Thassilonian empire. Some bits about the history, magic, culture, cites etc and then information about whats left. That would be a cool book.
Or maybe do a Chronicles book about the Thassilonian empire. Some bits about the history, magic, culture, cites etc and then information about whats left. That would be a cool book.
Or maybe do a Chronicles book about the Thassilonian empire. Some bits about the history, magic, culture, cites etc and then information about whats left. That would be a cool book.
A great idea! I'd buy it in a second! :)
That's a fantastic idea for a Chronicles book!
Why just do a book with one lost kindgom when they could do one similar to what WotC did with Lost Empires of Faerun and cover several in one book, or like Lost Cities of Golarion, but covering kingdoms instead of cities. It could be a hardcover book in the new Campaign Setting World Guide series.
Or maybe do a Chronicles book about the Thassilonian empire. Some bits about the history, magic, culture, cites etc and then information about whats left. That would be a cool book.
A great idea! I'd buy it in a second! :)
That's a fantastic idea for a Chronicles book!
Why just do a book with one lost kindgom when they could do one similar to what WotC did with Lost Empires of Faerun and cover several in one book, or like Lost Cities of Golarion, but covering kingdoms instead of cities. It could be a hardcover book in the new Campaign Setting World Guide series.
Cause it is less of a risk to do a smaller book about one, plus it fits their chroncles/companion model line. Also if it does well then they can do a new chronicle for each lost empire.