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The Andwan Legacy (PFRPG) PDF

****( ) (based on 1 rating)

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The doors of the inn open and two half-orcs larger than elephants enter, scrutinizing everybody grimly. One of them makes a sign to the entrance, then a beautiful woman in a figure-hugging silk dress enters the tavern. Her face is almost completely hidden behind a black shroud, her walk is cat-like and she attracts the men’s gazes.

She approaches the portly innkeeper and talks briefly to him, then he points towards the PCs. The woman sits down at a reserved table behind a screen.

Straight away, one of the grim half-orcs approaches you and says in perfect Common: Begging your pardon sir, my lady wishes to speak with you, would you be so kind as to follow me to her table?”

The PCs are approached by a beautiful aristocratic woman in a local inn. The woman claims to be Sherl Andwan of the noble Andwan family and tells them she is in great trouble: her husband died recently but did not show her how to retrieve the inheritance in the dungeon of her villa. She wants to hire the PCs to disable the magical traps set by her husband to protect his treasure...

By popular demand, another 0one Games classic returns in Pathfinder Roleplaying Game form. Return to the Andwan villa and face the beautiful and devious Zifis and her rival, the subtle Harvey Blackmoor, once again. See you searching the legacy soon, and don't forget your sunflower seeds!

This is a generic adventure set in a small town. It can be inserted easily into any campaign in any world. The adventure is designed for a party of 4–5 adventurers of 4th–5th level but it can be scaled easily by modifying the monsters and villains statistics or the strength of the traps in the dungeon.

The party should have one or two adamantine weapons or a fighter capable of inflicting large amounts of damage (10+ with each attack).

The adventure involves role-playing opportunities and fighting action, so the referee must read the whole text to familiarize him- or herself with the various NPCs and villains.

    This module also includes:
  • Five battlemaps for miniature gaming
  • Full NPC and monster statistics
  • Beautifully rendered floor plans and dungeon maps

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Product Reviews (1)

Average product rating:

****( ) (based on 1 rating)

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An RPG Resource Review

****( )

Beware of beautiful ladies approaching you in inns... or at least, expect spectacular adventure to follow! This lady seeks help in retrieving her inheritance, secured by her late husband in a dungeon under their house, the secrets of which he took to his grave. Needless to say, all is not precisely what it seems, and characters who take up this challenge will have to contend with two rival gangs of thieves as well as the perils of the dungeon itself.

The adventure provides characters with challenges both mental and physical, as before dealing with the contents of the dungeon they need to figure out how to get in! Interaction with various people, most of whom are not quite what they claim to be, provides scope for role-playing as well. Astute characters will ask around even before entering the villa, and talk to those they encounter within.

The adventure is presented in two sections: Events and Locations. Events can happen in any order, and each has set conditions which have to be met before they occur. Locations describe the places the characters may visit, and detail what happens when they get there. Hence it will be wise to read through the entire scenario in advance so that you are clear on where and when the various components of the adventure take place. Whilst no adventure survives contact with players, both Events and Locations entries are replete with suitable responses to likely character actions to aid you in coping with whatever your players throw at you. The NPCs are also well-detailed, and any who survive could easily be re-used.

As a bonus, there's a beautifully-detailed villa suitable for a minor noble which could be repurposed after you've run this adventure, or if your characters ignore beautiful women approaching them in inns! As well as conventional plans, you also get an isometric view of the villa and battlemap-scale layouts of a few key locations.

Overall, this is very nicely done and well-presented, and the conversion to the Pathfinder RPG has been done with skill. One or two clumsy turns of phrase betray the fact that the author is not writing in his native tongue, but neither they nor the single typo detract from a neat adventure to occupy an evening when your characters thought they could sit back and relax over a drink!



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