|Paizo Pathfinder® Paizo Games|
|Pathfinder Adventure Card Game Pathfinder Roleplaying Game Pathfinder Adventures Pathfinder Campaign Setting Pathfinder Player Companion Pathfinder Accessories Pathfinder Miniatures Pathfinder Fiction Pathfinder® Society™ Pathfinder Roleplaying Game Compatible Products Pathfinder Apparel & Gifts Pathfinder Licensed Products|
Pathfinder Adventure Path #40: Vaults of Madness (Serpent's Skull 4 of 6) (PFRPG)
Paizo Publishing, LLC(based on 3 ratings)
Chapter 4: "Vaults of Madness"
The PCs are now the masters of the lost city of Saventh-Yhi—or are they? For no sooner is the city won than the mighty Gorilla King and his simian followers come to take it for their own. At the same time, the PCs learn of a missing Pathfinder imprisoned in a subterranean city beneath their new holding. Before they can rescue him, however, the PCs must venture into seven ancient vaults to find the entrance to the hidden city. Can they survive the dangers of these strange constructions, or will they succumb to madness first?
Pathfinder Adventure Path is Paizo Publishing's monthly 96-page, perfect-bound, full-color softcover book printed on high-quality paper. It contains an in-depth Adventure Path scenario, stats for about a half-dozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.
Note: This product is part of the Pathfinder Adventure Path Subscription.
PDF: Fulfilled immediately. Will be added to your My Downloads Page immediately upon purchase of PDF.
Print Edition: Unavailable
Are there errors or omissions in this product information? Got corrections? Let us know at firstname.lastname@example.org.
<< Pathfinder Adventure Path #39: The City of Seven Spears (Serpent's Skull 3 of 6) (PFRPG) Pathfinder Adventure Path #41: The Thousand Fangs Below (Serpent's Skull 5 of 6) (PFRPG) >>
Product Reviews (4)
A Genderless / Genderfluid / Agender Iconic,
Advice on a slayer build,
GM loves mind control; PC choice,
>> Ask Ashiel Anything <<,
Who "you" are,
How long do your campaigns last,