Pathfinder Roleplaying Game: Bestiary 2 (OGL)

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Pathfinder Roleplaying Game: Bestiary 2 (OGL)
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Go beyond goblins with an army of fantasy's most fearsome foes! Bestiary 2 presents hundreds of different creatures for use in the Pathfinder Roleplaying Game. Within this collection of creatures you'll find undead dragons and mischievous gremlins, shrieking banshees and unstoppable titans, the infamous jabberwock, and so much more! Yet not all these monsters need to be foes, as new breeds of otherworldly guardians, living shadows, and vampires all might take up adventure's call. In addition, new rules for customizing and advancing monsters and an expanded glossary of creature abilities ensure that you'll be prepared to challenge your heroes wherever adventure takes them!

The Pathfinder RPG Bestiary 2 is the second indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.

The 320-page Pathfinder RPG Bestiary 2 includes:

  • More than 300 different monsters
  • Creatures both new and familiar, drawing upon the best-known beasts of legend, literature, and Pathfinder RPG adventures
  • Challenges for any adventure and every level of play
  • Hosts of new templates and variants, including simple templates for on-the-fly creature customization
  • Numerous lists of monsters to aid in navigation, including lists by Challenge Rating, monster type, and habitat
  • New rules for creating and running high-level menaces
  • Expanded universal monster rules to simplify special attacks, defenses, and qualities
  • New familiars, animal companions, and other allies
  • ... and much, much more!

ISBN-13: 978-1-60125-268-5

Errata
Last Updated - 7/16/2012

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Fantasy Grounds Virtual Tabletop
Archives of Nethys

Note: This product is part of the Pathfinder Rulebook Subscription.

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Excellent Addition

5/5

As its name implies, Bestiary 2 is the second full-length collection of creatures for Pathfinder. It's a big (320 page) book, and introduces, according to the back cover, over 300 different monsters. The vast majority of creatures get one page each (art, stat block, description), though there are a few pages with two monsters and a few monsters that get double-page spreads. In format, it's very similar to the first bestiary collection. Obviously, I can't review all the monsters individually, but I would like to list some of the creatures or new creature types that jumped out at me:

* Aeons: Embodiments of neutrality striving to maintain universal balance, these cosmic entities are hard to conceptualise but interesting and important for planar travel. Several varieties are included here. I particularly liked "bythos", monitors of disruptions to time or space.

* Agathions: Beastlike outsiders native to the neutral good plane Nirvana. The theme works surprisingly well, with each type having a distinct role. I've never really used these, but should.

* Aranea: Super creepy pic!

* Athach: Dumb, bizarre arm monster with no background.

* Crypt Thing: Special teleport ability is pretty cool.

* Daemons: Outsiders with a special desire to consume mortal souls. Still too similar to "demons" and I don't really see what distinct niche they fill.

* Primal Dragons: Elemental-themed dragons plus a shadow plane-themed umbral dragon.

* Elementals: Four new ones here (mud, lightning, magma, and ice)

* Elemental (playable) races: Ifrits, undines, etc., are introduced here.

* Giants: Four new ones, including rune and taiga.

* Golems: Six new ones, with adamantine and clockwork the best.

* Gremlins: New creature type, a good and suitably annoying addition to the game.

* Inevitables: Lawful Neutral outsiders implacable in their goals. Each has a good nice.

* Lycanthropes: Three new ones, with wereboars and weretigers having good, scary art.

* Megafauna: Four new ones.

* Nightshade: Introduced as a creature type, with a really cool description.

* Proteans: Chaotic neutral outsider type. Not particularly interesting, and not obvious how to use well in a game.

* Qlippoths: Pre-demon residents of the Abyss, they hate demons and mortals whose sins form them. A cool concept.

Generally speaking, there are a lot of high-CR and a lot of gargantuan- and colossal- sized creatures. The book fills in a lot of the classics that weren't included in the first collection, and I also noticed a lot that appeared in Rise of the Runelords (including art reproduction). However, there are also a lot I've never heard of before despite gaming for a couple of decades. A good mix! Overall, an excellent, high-quality expansion to a GM's toolkit.


My favorite book from Paizo.

5/5

This book so far has been my favorite purchase of ALL of my RPG books.
I don't know if I can explain the fervor I have for this book but I will try.

So first of all there is the cover, the ever feared Jabberwock(y) of Lewis Carroll legend. Having a tough SOB (CR23) on the cover is the best way to start things off I think. Lets me know im in for a ride with this book.

While the first Bestiary was the standard array of Monsters we have all come to know and love through years of them being reprinted for games the Bestiary 2 is where Paizo took off on its own with a whole slew of new monster and just general new ideas for monsters. A handful of new extraplanar monsters of various alignments were added such as The Aeons, Qlippoths and Daemons all have decently written history and offer a lot of inspiration for using them in games.

The two things I love best about this book are as follows.
One: New dragons, and not just more "coloured or metal" dragons, but a new type of dragon altogether: Primal Dragons. These bad boys have probably the best art in the whole book (magma, im looking at you) and they make for a nice change from the everyday.

Two: The art, while the art in Bestiary 1 is GOOD, its not near as sharp, crisp, and detailed as this book. The colours, the textures, the everything, all done very well. You will not be disappointed when looking through this book.


Great buy!

5/5

I really enjoyed the artwork and the monsters presented in this book, especially the Qlippoth! Must have for your pathfinder library!


Back to the Golden Age

5/5

Looking through the PDF of Bestiary 2, I find myself remembering the days in the 1980s when I'd sit in the back of the mall bookstore and leaf through the various gaming tomes I couldn't possibly buy all of.

Crystal Dragons, Aeons, and several others in this book remind of that golden era, when DMs had such a wide variety of unusual (and often new-age-y) creatures at their disposals, they couldn't possibly ever use them all.

Sure, some of the creatures are a little odd, but on the other hand, the vast variety will lead to some adventurer groups with a far different list of encountered monsters than the norm.

I personally can't wait to spring the Dullahan (aka Headless Horseman) and Animate Dream on my party!


Something does not add up...

3/5

Not as extensive as the first, yet the same price...

I do not mind the creatures in this book, but it does get less use than my other bestiary. However it still has the same problem as the first also. The use of generic rules for a creature type. For an actual hardcover book to be useful in a game (for creatures) you MUST be able to have all rules for the creature on the one page. The use of rules based on a type of creature that you need to leave the creatures page to reference is irritating and a waste of in game time.

Please fix this problem. I understand that constructs all have similarities but I need the rules on each constructs page to reference. Not have to skip to the end of the book to see if they have something relevant when they need it.


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Liberty's Edge

Vic Wertz wrote:
We hope to begin shipping subscriber copies and preorders next week, with a retail release date about two weeks after that.

I've got my subscriptions bunched up into monthly pulls to save on shipping. Will my Bestiary get delayed, or is this in sync with Episode 4 of Serpent Skull?


Deanoth wrote:

Thanks Vic,

It was a pretty major mistake so I figured it would be better to do so :)

If I could have edited it myself I would have though if that makes you feel better hehe.

Oh, and yet again, thanx for the list; I bet it took a while to type out.

Dark Archive

James Jacobs wrote:
Asgetrion wrote:
By the way, James, is Crawling Hand perhaps Paizo's version of the Crawling Claw? ;)
Sort of. it's basically an undead severed hand. While the crawling claw IS in the SRD (it's in the D20 Modern SRD), the crawling hand is built entirely from scratch. Same monster, different stats.

Alright, thanks -- the PCs are *very* likely to meet a crawling claw swarm in the near future (depends on their choices, but probably not in the next session). I'd love to see Paizo's take on this classic (?) monster before they do. :)

Contributor

Brutal Ben wrote:
I've got my subscriptions bunched up into monthly pulls to save on shipping. Will my Bestiary get delayed, or is this in sync with Episode 4 of Serpent Skull?

If you've got the monthly shipment option, this should ship with AP #40. Fingers crossed!


Fetchling.

Sigh.

Hope Todd did this one.


Adam Daigle wrote:
Upthread in the middle of the excitement, James addressed how the poster list listed the critters[/url]. So, yeah, don't worry...they're in there! :)

D'oh! I deleted my post too late (just read James' post).


Hurray for the Camel!

Silver Crusade

Pathfinder Adventure Path Subscriber
Evil Genius Prime wrote:
Thanks for the usual Smartassed remark, Gorbacz. I'd never expect less from you. LOL! But some of us are trying to make every penny count in this terrible economy. So I order from Amazon to get my books at a cheaper price. Also, wouldn't it have been better to say nothing at all, than be rude?

Hey, I'm a bag with teeth. I can't be cuddly and polite, that would run against the avatar.

Anyway, +1 to the "you get what you pay for" remark. Amazon takes their books from Diamond/Alliance (not directly from Paizo), so between the whole road the books take AND the usual randomness of Amazon (not limited just to RPG books), you can pretty much roll d100, add the result in days to Paizo release date and hope for nobody to screw up along the way.

Paizo Employee Creative Director

1 person marked this as a favorite.
Dark_Mistress wrote:
James Jacobs wrote:
Ghent wrote:
Any chance you guys included updated "Summon Monster" and "Summon Nature's Ally" lists for the new monsters?
Nope. No chance. We didn't have room, or the time to go through and pick out balanced additions to the spell, nor do we want to set up the expectation that something like that will be in every Bestiary, plus some other boring reasons.
Would the other boring reasons maybe be Ultimate magic maybe having stuff like that? :)

Nope.

We really just don't want to bloat the summon monster tables with too many choices, honestly. It's already kinda hard to choose a monster; making there be TOO many choices spread across TOO many books just leads to option paralysis in game and that's not good.

Adding new monsters to the summon monster lists is a great house rule. And we add a few here and there in the deity articles we print every four volumes in Pathifnder. But beyond that... we are unlikely to officially expand the summon spells with new Bestairies. Just not a direction we're interested in going.

Paizo Employee Creative Director

Asgetrion wrote:
James Jacobs wrote:
Asgetrion wrote:
By the way, James, is Crawling Hand perhaps Paizo's version of the Crawling Claw? ;)
Sort of. it's basically an undead severed hand. While the crawling claw IS in the SRD (it's in the D20 Modern SRD), the crawling hand is built entirely from scratch. Same monster, different stats.
Alright, thanks -- the PCs are *very* likely to meet a crawling claw swarm in the near future (depends on their choices, but probably not in the next session). I'd love to see Paizo's take on this classic (?) monster before they do. :)

Well... the crawling hand isn't a swarm, so that'll require a bit of trickery on your part, I guess.

Grand Lodge

Spanky the Leprechaun wrote:
Deanoth wrote:

Thanks Vic,

It was a pretty major mistake so I figured it would be better to do so :)

If I could have edited it myself I would have though if that makes you feel better hehe.

Oh, and yet again, thanx for the list; I bet it took a while to type out.

All told it took about an hour or so... I had to hand write it first in to a pad of paper so I would not ruin the poster and then I typed it in to the thread. I "just" about lost everything because it was almost to big to fit in to the post... luckily I saved it first and THEN hit send so I did not loose it all hehe

You are welcome! :)
Thanks!

Liberty's Edge

Dale McCoy Jr wrote:
. committed relationship....

Hehe. He's committed. White jacket with long sleeves.....

Silver Crusade

Pathfinder Adventure Path Subscriber

Deanoth, you're a hero of sorts for writing it all up and posting. Thanks man, you've made a day for many people. But that Carrion Crawler thing nearly gave me a heart attack with me being a lawyer I got a scary vision of Paizo being sued for one monster in B2 :)

Paizo Employee Creative Director

Necromancer wrote:
James Jacobs wrote:
Asgetrion wrote:
By the way, James, is Crawling Hand perhaps Paizo's version of the Crawling Claw? ;)
Sort of. it's basically an undead severed hand. While the crawling claw IS in the SRD (it's in the D20 Modern SRD), the crawling hand is built entirely from scratch. Same monster, different stats.

Oooh, does it have an INT score now? Can I have one as a familiar?

*Also, are the petitioners still templates or a low CR build?

Crawling hand isn't a familiar option, but it DOES have a necromantically-infused intelligence (of 2).

Petitioners are templates, but closer to how skeletons or zombies work than vampires or liches. AKA: If you die and become a petitioner, you're not really gonna want to keep playing that character because all of your racial and class abilities go away.

Paizo Employee Creative Director

Razz wrote:
I see 3 of the original inevitables and one new one...just one!?

There are 5 inevitables in Bestiary 2. Three pick-ups from the 3.5 SRD and 2 new ones. Chances of us making up more some time in the future? 100%

Paizo Employee Director of Game Development

Generic Villain wrote:
Adam Daigle wrote:
Upthread in the middle of the excitement, James addressed how the poster list listed the critters[/url]. So, yeah, don't worry...they're in there! :)
D'oh! I deleted my post too late (just read James' post).

I probably just typed too slowly.


::Looks at Deanoth creepily::

I.LIKE.YOU.


Adam Daigle wrote:
I probably just typed too slowly.

Pfft. What have YOU done for us lately, Daigle?

Paizo Employee Director of Game Development

Mairkurion {tm} wrote:
Adam Daigle wrote:
I probably just typed too slowly.
Pfft. What have YOU done for us lately, Daigle?

A whole bunch of those monsters, to start. ;)


James Jacobs wrote:
Emberion wrote:
Deanoth wrote:

Thanks Vic,

It was a pretty major mistake so I figured it would be better to do so :)

If I could have edited it myself I would have though if that makes you feel better hehe.

Just out of curiosity, since I saw a bunch of paraelementals like mud and ice...did they have a steam elemental?

Let me know.

Thanks.

They're not para-elementals; they're just regular elementals. We have smoke, magma, ice, and mud. And that's probably the limit of plain-old elementals we'll be adding to the game.

*Mr.Burns impression with finger twiddle* Exxcellent...


Adam Daigle wrote:
Mairkurion {tm} wrote:
Adam Daigle wrote:
I probably just typed too slowly.
Pfft. What have YOU done for us lately, Daigle?
A whole bunch of those monsters, to start. ;)

Likely story!

Contributor

Watcher wrote:

Fetchling.

Sigh.

Hope Todd did this one.

I didn't work on this book, though there's a number of critters I created that show up here with stats for the first time like the fetchling, jyoti, sceaduinar, etc. The guys who worked on the book did a -damn fine- job, and there aren't any shifts in the flavor of anything I'd described previously but been unable to give stats to. Daigle I know did a few of the critters I created, and I'm pleased as punch with how everything came out.

Two things I want to discuss regarding two monsters, but it's on hold till the book is in subscribers hands. The fetchling looks awesome though since you mentioned it. :)

And though I didn't work on this, I have stuff in the pipeline man, and I think you'll like it though I'll suffer at the (admittedly tiny) hands of Tom Rex if I say anything.

Paizo Employee Director of Game Development

Mairkurion {tm} wrote:
Likely story!

I know this isn't the place, but...

Damn you, Mairkurion. Damn you to a leafy hell. :D

Liberty's Edge

This is probably just me being daft but ... when is this book (not the PDF) actually coming out? This month?

Thanks!

Paizo Employee Director of Game Development

Todd Stewart wrote:
Daigle I know did a few of the critters I created, and I'm pleased as punch with how everything came out.

Thanks, Todd. I made a strong effort to keep you in mind (no matter how horrific the experience) when it came to your babies.


Adam Daigle wrote:
Mairkurion {tm} wrote:
Likely story!

I know this isn't the place, but...

Damn you, Mairkurion. Damn you to a leafy hell. :D

And pray tell, what sort of monsters would live in this "leafy hell" of which you speak?

}:{D>

Dark Archive

James Jacobs wrote:
Asgetrion wrote:
James Jacobs wrote:
Asgetrion wrote:
By the way, James, is Crawling Hand perhaps Paizo's version of the Crawling Claw? ;)
Sort of. it's basically an undead severed hand. While the crawling claw IS in the SRD (it's in the D20 Modern SRD), the crawling hand is built entirely from scratch. Same monster, different stats.
Alright, thanks -- the PCs are *very* likely to meet a crawling claw swarm in the near future (depends on their choices, but probably not in the next session). I'd love to see Paizo's take on this classic (?) monster before they do. :)
Well... the crawling hand isn't a swarm, so that'll require a bit of trickery on your part, I guess.

I think the Bestiary has pretty good guidelines and examples for creating swarms of "standard" monsters. Then again, the swarm is not even mandatory; a handful (har har!) of these monsters will probably do just fine, and be even scarier (for the players) than a single, boring swarm. :)

Dark Archive

Mairkurion {tm} wrote:
Adam Daigle wrote:
Mairkurion {tm} wrote:
Likely story!

I know this isn't the place, but...

Damn you, Mairkurion. Damn you to a leafy hell. :D

And pray tell, what sort of monsters would live in this "leafy hell" of which you speak?

}:{D>

Fiendish, charred treants, burned with Hellfire and cursed by Asmodeus, of course! ;P

Paizo Employee Director of Game Development

Mairkurion {tm} wrote:
Adam Daigle wrote:
Mairkurion {tm} wrote:
Likely story!

I know this isn't the place, but...

Damn you, Mairkurion. Damn you to a leafy hell. :D

And pray tell, what sort of monsters would live in this "leafy hell" of which you speak?

}:{D>

I'm sure a twigjack would qualify.

Liberty's Edge

Liz Courts wrote:
Brutal Ben wrote:
I've got my subscriptions bunched up into monthly pulls to save on shipping. Will my Bestiary get delayed, or is this in sync with Episode 4 of Serpent Skull?
If you've got the monthly shipment option, this should ship with AP #40. Fingers crossed!

Excellent! If I get both before Christmas, make sure that some of my subscription money is used to buy the people in shipping some Pizza and Mountain Dew!!


James Jacobs wrote:
Well... the crawling hand isn't a swarm, so that'll require a bit of trickery on your part, I guess.

Easily solved by the Pack simple template!

Star Wars Saga Edition wrote:

PACK - Several creatures of the same kind acting in concert treated as a single creature, similar to a swarm. Any creature of size Fine or larger can form a pack, including NPCs (such as a crazed mob or a unit of soldiers).

CR +1

Size Category: Increases by one step, with corresponding increase in space. Reach is not affected. Base Str, Dex, and Con are adjusted as appropriate.

Hit Points: Double normal. Hit dice are not affected.

Mob Attack: All melee attacks are area effect, attacking all foes within a threatened square (or within the confines of the pack). All ranged weapon attacks are considered to be an area attack filling a single 5' square.

Vulnerable to Area Attacks: All area attacks do double damage to a pack.

No muss, no fuss. And if you need a really big bunch of them, you can have multiple packs.

-The Gneech


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Mairkurion {tm} wrote:
Adam Daigle wrote:
Mairkurion {tm} wrote:
Likely story!

I know this isn't the place, but...

Damn you, Mairkurion. Damn you to a leafy hell. :D

And pray tell, what sort of monsters would live in this "leafy hell" of which you speak?

}:{D>

Daughters without cell phones?


Justin Franklin wrote:
Daughters without cell phones?

Spoiler:
Solved!

More Lovecraftian goodness!? Two types of titans? Jabberwock? Blink Dogs? Thunder Bird?

OMG I need this book!!!


James Jacobs wrote:
There are 5 inevitables in Bestiary 2. Three pick-ups from the 3.5 SRD and 2 new ones. Chances of us making up more some time in the future? 100%

So you are saying it is inevitable?


James Jacobs wrote:


Crawling hand isn't a familiar option, but it DOES have a necromantically-infused intelligence (of 2).

Petitioners are templates, but closer to how skeletons or zombies work than vampires or liches. AKA: If you die and become a petitioner, you're not really gonna want to keep playing that character because all of your racial and class abilities go away.

- Now I just need to map out a crypt and right up stats for the rest of the Addams clan...

- ...and Planar Commitment (unless that's changed); I can just see players seeing the entry and mass-suiciding to try and "force" the GM to let them play in the Abyss.

300+ monsters is insane, I can't wait.


Hum, I hope we see a summon undead series of spells eventually. Some of these undead I would really like to see ripped from the underworld to do my bidding.


Mairkurion {tm} wrote:
Adam Daigle wrote:
Damn you, Mairkurion. Damn you to a leafy hell. :D

And pray tell, what sort of monsters would live in this "leafy hell" of which you speak?

}:{D>

Asgetrion wrote:
Fiendish, charred treants, burned with Hellfire and cursed by Asmodeus, of course! ;P
Adam Daigle wrote:
I'm sure a twigjack would qualify.

Ignore the angry and envious dwarf and icky bug dude. It's filled with nimble nubile nymphs, dancing delectable dryads, and everfilling pools & streams of alcohol. Why you'll love the special-, er, wait... {consults reservations} oh, I'm terribly sorry, that's booked solid for Urizen and Moorluck until the end of eternity.

Ah yes, "Leafy Hell": you're stuck in a Moebius roadtrip with the Gallbladder & Mustache of Cosmo while attempting to elude the Infernal Poodle Lords. You'll be listening to CDs of CSPANN minutes and drinking Callous Jack-brand pruno.

This message brought to you by Maelstrom Economy Travel.


Well, maybe if I had the new bestiary to read, it wouldn't be so bad.


Mairkurion {tm} wrote:
Well, maybe if I had the new bestiary to read, it wouldn't be so bad.

It's in the glovebox uploaded on an Etch-a-Sketch.


Will this product contain new Companion selections for Druids/Rangers?


Honest mistake, but anyone else disappointed the Carrion Crawler isn't coming to the #1 fantasy RPG?

Paizo Employee Director of Brand Strategy

Uninvited Ghost wrote:
Honest mistake, but anyone else disappointed the Carrion Crawler isn't coming to the #1 fantasy RPG?

Not me, cause if the #1 RPG were to include a carrion crawler, I might be out of a job when the lawyers are done doing their suing thing.


Justin Franklin wrote:
Mairkurion {tm} wrote:
Adam Daigle wrote:
Mairkurion {tm} wrote:
Likely story!

I know this isn't the place, but...

Damn you, Mairkurion. Damn you to a leafy hell. :D

And pray tell, what sort of monsters would live in this "leafy hell" of which you speak?

}:{D>

Daughters without cell phones?

Sounds heavenly to me. Any chance one of them is single? ;)


Shifty wrote:
Will this product contain new Companion selections for Druids/Rangers?

I asked this in Paizochat tonight, and Jacobs told me that every Animal size S or larger should have AC stats. Likewise Animals smaller the S should have familiar stats. He also said that it 'should' be the case for future Animals in products from this point on.


Rathendar wrote:


I asked this in Paizochat tonight, and Jacobs told me that every Animal size S or larger should have AC stats. Likewise Animals smaller the S should have familiar stats. He also said that it 'should' be the case for future Animals in products from this point on.

Thats fantastic!

The thing that irritates me at the moment is that the core Rulebook limits the pool of available animals for rangers, yet the bestiary gave rangers equal access to the expanded set of companions (I play a ranger, this matters to me!) and obviously going forward there will be equal availabity... so I wonder if they are going to remove the restrictions across the board at some point, allowing free and equal access... seems odd to only restrict in one place but make all others equal.

Paizo Employee Creative Director

Shifty wrote:
Rathendar wrote:


I asked this in Paizochat tonight, and Jacobs told me that every Animal size S or larger should have AC stats. Likewise Animals smaller the S should have familiar stats. He also said that it 'should' be the case for future Animals in products from this point on.

Thats fantastic!

The thing that irritates me at the moment is that the core Rulebook limits the pool of available animals for rangers, yet the bestiary gave rangers equal access to the expanded set of companions (I play a ranger, this matters to me!) and obviously going forward there will be equal availabity... so I wonder if they are going to remove the restrictions across the board at some point, allowing free and equal access... seems odd to only restrict in one place but make all others equal.

If you want to have a wider selection of ranger pets, ask your GM nicely. If he wants rules, there are things like the beastmaster archetype from the APG that open up the ranger animal companion.

The list for rangers is limited normally because we want animal companions to mostly be a druid thing. Rangers are ALREADY quite good at combat, and putting another good combat thing on top of that is too much while allowing them to retain their other abilities; the aforementioned Beastmaster archetype has the ranger lose some other class abilities to gain more animal companion choices, after all.


Thanks James :)

I was just finding it odd that the core Rulebook had restrictions, but subsequent supplemental products (ie the Bestiary ) did not, and allowed full choices to both classes. It also confirms that some companions are more equal than others (ie the large cat).

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Mairkurion {tm} wrote:
Adam Daigle wrote:
Mairkurion {tm} wrote:
Likely story!

I know this isn't the place, but...

Damn you, Mairkurion. Damn you to a leafy hell. :D

And pray tell, what sort of monsters would live in this "leafy hell" of which you speak?

}:{D>

aphids.


Uninvited Ghost wrote:
Honest mistake, but anyone else disappointed the Carrion Crawler isn't coming to the #1 fantasy RPG?

How about "disappointed that carrion crawlers, mind flayers, and beholders aren't open content"? That way legalities are still covered.

OTOH, given just how much stuff -is- open content, disappointment might seem a bit of an ingratitude.

We loves the OGL, yes we does precious...

-The Gneech

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