paizo.com Recent Posts in Pathfinder Adventure Path #38: Racing to Ruin (Serpent's Skull 2 of 6) (PFRPG) Discussionpaizo.com Recent Posts in Pathfinder Adventure Path #38: Racing to Ruin (Serpent's Skull 2 of 6) (PFRPG) Discussion2023-10-09T15:06:35Z2023-10-09T15:06:35ZRe: Forums: Product Discussion: Pathfinder Adventure Path #38: Racing to Ruin (Serpent's Skull 2 of 6) (PFRPG)dunklezhanhttps://paizo.com/products/btpy8gng/discuss&page=2?Pathfinder-Adventure-Path-38-Racing-to-Ruin#742013-06-18T21:35:15Z2013-06-18T21:35:15Z<p>Thank you so much Rob, I tried and tried to find a forum that wasn't on the product page itself, I really did. I searched, I browsed... Sorry. My Paizo.com-fu is weak :)</p>Thank you so much Rob, I tried and tried to find a forum that wasn't on the product page itself, I really did. I searched, I browsed... Sorry. My Paizo.com-fu is weak :)dunklezhan2013-06-18T21:35:15ZRe: Forums: Product Discussion: Pathfinder Adventure Path #38: Racing to Ruin (Serpent's Skull 2 of 6) (PFRPG)Robert G. McCrearyhttps://paizo.com/products/btpy8gng/discuss&page=2?Pathfinder-Adventure-Path-38-Racing-to-Ruin#732013-06-18T20:37:33Z2013-06-18T20:37:33Z<div class="messageboard-quotee">dunklezhan wrote:</div><blockquote><p> my whole question is a spoiler but I couldn't figure out how to start a thread for the product as the 'start a discussion' option directed by teh messageboards doesn't appear to exist. Really hope someone can answer this for me!</p>
<p>•• spoiler omitted ••</p>
<p>Be grateful for any advice to help me rationalise this IC to the players. </blockquote><p>For future reference, each volume of an AP usually has its own "GM Reference" thread in that volume's forum. Racing to Ruin's GM Reference thread may be found <a href="http://paizo.com/threads/rzs2l1hd?Racing-to-Ruin" target="_blank" rel="nofollow">here</a>.
<p>To answer your question:
<br />
[Spoiler omitted]</p>dunklezhan wrote:my whole question is a spoiler but I couldn't figure out how to start a thread for the product as the 'start a discussion' option directed by teh messageboards doesn't appear to exist. Really hope someone can answer this for me!
** spoiler omitted **
Be grateful for any advice to help me rationalise this IC to the players.
For future reference, each volume of an AP usually has its own "GM Reference" thread in that volume's forum. Racing to Ruin's GM Reference thread may be...Robert G. McCreary2013-06-18T20:37:33ZRe: Forums: Product Discussion: Pathfinder Adventure Path #38: Racing to Ruin (Serpent's Skull 2 of 6) (PFRPG)dunklezhanhttps://paizo.com/products/btpy8gng/discuss&page=2?Pathfinder-Adventure-Path-38-Racing-to-Ruin#722013-06-18T19:51:24Z2013-06-18T19:51:24Z<p>my whole question is a spoiler but I couldn't figure out how to start a thread for the product as the 'start a discussion' option directed by teh messageboards doesn't appear to exist. Really hope someone can answer this for me!</p>
<p>[Spoiler omitted]</p>
<p>Be grateful for any advice to help me rationalise this IC to the players.</p>my whole question is a spoiler but I couldn't figure out how to start a thread for the product as the 'start a discussion' option directed by teh messageboards doesn't appear to exist. Really hope someone can answer this for me!
[Spoiler omitted]
Be grateful for any advice to help me rationalise this IC to the players.dunklezhan2013-06-18T19:51:24ZRe: Forums: Product Discussion: Pathfinder Adventure Path #38: Racing to Ruin (Serpent's Skull 2 of 6) (PFRPG)Vic Wertz (Chief Technical Officer)https://paizo.com/products/btpy8gng/discuss&page=2?Pathfinder-Adventure-Path-38-Racing-to-Ruin#712011-05-16T21:45:28Z2011-05-16T21:45:28Z<div class="messageboard-quotee">Zaister wrote:</div><blockquote> I have a question regarding the title of this adventure. I'm wondering in which sense the word "ruin" is used here. Is it a race to the ruins of Tazion (i.e. ruin = remains of an old city) or is it a race into someone's (the party's own?) ruin (i.e. ruin = doom). The singular in the title points to the second meaning, but the first one would make more sense to me. </blockquote><p>Some things have more than one meaning. Whether "ruin" has one meaning or two might depend on how your gaming group does with the module!Zaister wrote:I have a question regarding the title of this adventure. I'm wondering in which sense the word "ruin" is used here. Is it a race to the ruins of Tazion (i.e. ruin = remains of an old city) or is it a race into someone's (the party's own?) ruin (i.e. ruin = doom). The singular in the title points to the second meaning, but the first one would make more sense to me.
Some things have more than one meaning. Whether "ruin" has one meaning or two might depend on how your gaming group...Vic Wertz (Chief Technical Officer)2011-05-16T21:45:28ZRe: Forums: Product Discussion: Pathfinder Adventure Path #38: Racing to Ruin (Serpent's Skull 2 of 6) (PFRPG)Vic Wertz (Chief Technical Officer)https://paizo.com/products/btpy8gng/discuss&page=2?Pathfinder-Adventure-Path-38-Racing-to-Ruin#702011-05-16T21:43:55Z2011-05-16T21:43:55Z<div class="messageboard-quotee">HelloMonty wrote:</div><blockquote><p> Now that I've complained about the image resolution being too high, let me complain about it being too low :)</p>
<p>The maps in the adventure paths are beautiful. I love to extract the images and print them out full size for the table. Theycome out a bit blocky, but generally look good enough, except for the full pagers, which are too low a resolution to enlarge to 1"x1" size without looking pretty shabby. This is a shame because they are such awesome maps, I want to share them with my players. </p>
<p>I wish there were some way you could make higher resolution map images available to subscribers.</p>
<p>Thanks for all the great content. </blockquote><p>Our maps are not created at sufficiently high resolution to do that—they're actually reproduced at pretty much full size in the finished volume. Having them created at 1"=5' resolution would not only be far too expensive, but the additional time required by the cartographer to do that would also make it impossible to have a single cartographer for the entire AP.HelloMonty wrote:Now that I've complained about the image resolution being too high, let me complain about it being too low :)
The maps in the adventure paths are beautiful. I love to extract the images and print them out full size for the table. Theycome out a bit blocky, but generally look good enough, except for the full pagers, which are too low a resolution to enlarge to 1"x1" size without looking pretty shabby. This is a shame because they are such awesome maps, I want to share them...Vic Wertz (Chief Technical Officer)2011-05-16T21:43:55ZRe: Forums: Product Discussion: Pathfinder Adventure Path #38: Racing to Ruin (Serpent's Skull 2 of 6) (PFRPG)Zaisterhttps://paizo.com/products/btpy8gng/discuss&page=2?Pathfinder-Adventure-Path-38-Racing-to-Ruin#692011-05-16T14:50:47Z2011-05-16T14:50:47Z<p>I have a question regarding the title of this adventure. I'm wondering in which sense the word "ruin" is used here. Is it a race to the ruins of Tazion (i.e. ruin = remains of an old city) or is it a race into someone's (the party's own?) ruin (i.e. ruin = doom). The singular in the title points to the second meaning, but the first one would make more sense to me.</p>I have a question regarding the title of this adventure. I'm wondering in which sense the word "ruin" is used here. Is it a race to the ruins of Tazion (i.e. ruin = remains of an old city) or is it a race into someone's (the party's own?) ruin (i.e. ruin = doom). The singular in the title points to the second meaning, but the first one would make more sense to me.Zaister2011-05-16T14:50:47ZRe: Forums: Product Discussion: Pathfinder Adventure Path #38: Racing to Ruin (Serpent's Skull 2 of 6) (PFRPG)HelloMontyhttps://paizo.com/products/btpy8gng/discuss&page=2?Pathfinder-Adventure-Path-38-Racing-to-Ruin#682011-03-04T16:38:03Z2011-03-04T16:38:03Z<p>Now that I've complained about the image resolution being too high, let me complain about it being too low :)</p>
<p>The maps in the adventure paths are beautiful. I love to extract the images and print them out full size for the table. Theycome out a bit blocky, but generally look good enough, except for the full pagers, which are too low a resolution to enlarge to 1"x1" size without looking pretty shabby. This is a shame because they are such awesome maps, I want to share them with my players. </p>
<p>I wish there were some way you could make higher resolution map images available to subscribers.</p>
<p>Thanks for all the great content.</p>Now that I've complained about the image resolution being too high, let me complain about it being too low :)
The maps in the adventure paths are beautiful. I love to extract the images and print them out full size for the table. Theycome out a bit blocky, but generally look good enough, except for the full pagers, which are too low a resolution to enlarge to 1"x1" size without looking pretty shabby. This is a shame because they are such awesome maps, I want to share them with my players.
I...HelloMonty2011-03-04T16:38:03ZRe: Forums: Product Discussion: Pathfinder Adventure Path #38: Racing to Ruin (Serpent's Skull 2 of 6) (PFRPG)Vic Wertz (Chief Technical Officer)https://paizo.com/products/btpy8gng/discuss&page=2?Pathfinder-Adventure-Path-38-Racing-to-Ruin#672011-03-02T22:16:38Z2011-03-02T22:16:38Z<div class="messageboard-quotee">hello_monty wrote:</div><blockquote><p> There is a complete, very high-resolution (6300x7874) map of Golarian embedded in this document (Its the route to Taizon map, which shows just part of it). Oops! </p>
<p>No wonder these PDFs can be so slow to open, especially on iPad.</p>
<p></blockquote><p>We've talked to the art department about that, and they should be better in future.hello_monty wrote:There is a complete, very high-resolution (6300x7874) map of Golarian embedded in this document (Its the route to Taizon map, which shows just part of it). Oops!
No wonder these PDFs can be so slow to open, especially on iPad.
We've talked to the art department about that, and they should be better in future.Vic Wertz (Chief Technical Officer)2011-03-02T22:16:38ZRe: Forums: Product Discussion: Pathfinder Adventure Path #38: Racing to Ruin (Serpent's Skull 2 of 6) (PFRPG)HelloMontyhttps://paizo.com/products/btpy8gng/discuss&page=2?Pathfinder-Adventure-Path-38-Racing-to-Ruin#662011-03-02T06:12:27Z2011-03-02T06:12:27Z<p>There is a complete, very high-resolution (6300x7874) map of Golarian embedded in this document (Its the route to Taizon map, which shows just part of it). Oops! </p>
<p>No wonder these PDFs can be so slow to open, especially on iPad.</p>There is a complete, very high-resolution (6300x7874) map of Golarian embedded in this document (Its the route to Taizon map, which shows just part of it). Oops!
No wonder these PDFs can be so slow to open, especially on iPad.HelloMonty2011-03-02T06:12:27ZRe: Forums: Product Discussion: Pathfinder Adventure Path #38: Racing to Ruin (Serpent's Skull 2 of 6) (PFRPG)Tim Hitchcock (Contributor)https://paizo.com/products/btpy8gng/discuss&page=2?Pathfinder-Adventure-Path-38-Racing-to-Ruin#652011-02-28T00:44:05Z2011-02-28T00:44:05Z<div class="messageboard-quotee">stepanxol wrote:</div><blockquote> <div class="messageboard-quotee">Asphesteros wrote:</div><blockquote> Inference I drew is the very fact the PCs get rescued lets the cat out of the bag. </blockquote><p>Yeah, but as I wrote above, the real problem is the other factions knowing the <i>exact location</i> of Tazion. The module itself implies that at the beginning they don't; that's the very reason why they vie for the PC's help (since in fact the PCs offer nothing more than that, being a low-level party with no experience whatsoever in jungle expeditions).
<p>James, above, suggests that the factions can mount their own expedition to the Shiv. If they do that, of course they need no more info from the PCs (and in this case they are not even going to ask for their help anymore).</p>
<p>So, what really needs some work here is justifying the fact that everybody knows Tazion's location. You can have the notes stolen or copied from the PCs in Eleder, have the other factions mount their own expeditions to the Shiv, or a mixture of that (considering also that the factions can steal info from each other "off stage").</p>
<p>At the end, and at the risk of sounding a bit annoying, I still consider this part of the adventure seriously under-developed... APs are nice because they don't require a huge amount of work. Serpent's Skull is more open-ended than most, and that's something to commend it for, but it doesn't mean it can't help DMs consider and manage all options.
<br />
</blockquote><p>Hey Stepanxol,
</p>
While I feel your pain, and yes I love to see more development... What the explanation all boils down to is word count and what it should be spent on. I needed to leave some areas gray (and up to the discretion of the GM) in order to give them more stuff which they can use to run the adventure. Its a matter of options the PCs will see and interact with vs options which make for great backstory or provide a viable explanation however may or may not be pertinent. Simply put- I felt there were too many possibilities/variables involved in determining who knows what to explore all of them in great detail.
<br />
When in doubt, I focus my word count on what the PCs will deal with directly.
<br />
I offer this- sometimes in life- things don't make sense and you don't know how they came to be... and you never find the answer.
<br />
I could be wrong here, however the PCs might never look for a justification for why the other people are headed to Tazion or might never find one.. its ok to let them speculate and give you their own theories because realistically, they're theory which they might never get an answer to.
<br />
Finally, the other groups might (like many explorers) simply be heading in the general direction of the ruins, having some idea of their proximity, but far from a precise idea of where they are located (which of course is sort of how I pictured it).</p>
<p>Hope that helps,</p>
<p>Tim</p>stepanxol wrote:Asphesteros wrote: Inference I drew is the very fact the PCs get rescued lets the cat out of the bag.
Yeah, but as I wrote above, the real problem is the other factions knowing the exact location of Tazion. The module itself implies that at the beginning they don't; that's the very reason why they vie for the PC's help (since in fact the PCs offer nothing more than that, being a low-level party with no experience whatsoever in jungle expeditions). James, above, suggests that...Tim Hitchcock (Contributor)2011-02-28T00:44:05ZRe: Forums: Product Discussion: Pathfinder Adventure Path #38: Racing to Ruin (Serpent's Skull 2 of 6) (PFRPG)stepanxolhttps://paizo.com/products/btpy8gng/discuss&page=2?Pathfinder-Adventure-Path-38-Racing-to-Ruin#642011-02-19T10:47:19Z2011-02-19T10:47:19Z<div class="messageboard-quotee">Asphesteros wrote:</div><blockquote> Inference I drew is the very fact the PCs get rescued lets the cat out of the bag. </blockquote><p>Yeah, but as I wrote above, the real problem is the other factions knowing the <i>exact location</i> of Tazion. The module itself implies that at the beginning they don't; that's the very reason why they vie for the PC's help (since in fact the PCs offer nothing more than that, being a low-level party with no experience whatsoever in jungle expeditions).
<p>James, above, suggests that the factions can mount their own expedition to the Shiv. If they do that, of course they need no more info from the PCs (and in this case they are not even going to ask for their help anymore).</p>
<p>So, what really needs some work here is justifying the fact that everybody knows Tazion's location. You can have the notes stolen or copied from the PCs in Eleder, have the other factions mount their own expeditions to the Shiv, or a mixture of that (considering also that the factions can steal info from each other "off stage").</p>
<p>At the end, and at the risk of sounding a bit annoying, I still consider this part of the adventure seriously under-developed... APs are nice because they don't require a huge amount of work. Serpent's Skull is more open-ended than most, and that's something to commend it for, but it doesn't mean it can't help DMs consider and manage all options.</p>Asphesteros wrote:Inference I drew is the very fact the PCs get rescued lets the cat out of the bag.
Yeah, but as I wrote above, the real problem is the other factions knowing the exact location of Tazion. The module itself implies that at the beginning they don't; that's the very reason why they vie for the PC's help (since in fact the PCs offer nothing more than that, being a low-level party with no experience whatsoever in jungle expeditions). James, above, suggests that the factions can...stepanxol2011-02-19T10:47:19ZRe: Forums: Product Discussion: Pathfinder Adventure Path #38: Racing to Ruin (Serpent's Skull 2 of 6) (PFRPG)Asphesteroshttps://paizo.com/products/btpy8gng/discuss&page=2?Pathfinder-Adventure-Path-38-Racing-to-Ruin#632011-02-17T19:45:58Z2011-02-17T19:45:58Z<p>Inference I drew is the very fact the PCs get rescued lets the cat out of the bag. </p>
<p>The PCs will almost certanly get off the island in a way that will pique the interest of the Sargavan government. If the PCs are then tight lipped about what they did and learned there, it'll only increase the incentive to see for themselves. Considering the level of intrigue in Sargava, it won't strain suspention of disbelief to say that once that happens, wikileaks is nothing compared to the Eleder rumor mill, and it'll be the subject of gossip from The Adventurer's Club all the way to the pineapple fields.</p>
<p>I plan to use this to set the stage for what Eleder's like by having the news of what they found actually preceeding their arrival, and them (hopfully to their suprise) being recognised in the street by passersby running up and asking them questions about it, or muttering behind their hands.</p>Inference I drew is the very fact the PCs get rescued lets the cat out of the bag.
The PCs will almost certanly get off the island in a way that will pique the interest of the Sargavan government. If the PCs are then tight lipped about what they did and learned there, it'll only increase the incentive to see for themselves. Considering the level of intrigue in Sargava, it won't strain suspention of disbelief to say that once that happens, wikileaks is nothing compared to the Eleder rumor...Asphesteros2011-02-17T19:45:58ZRe: Forums: Product Discussion: Pathfinder Adventure Path #38: Racing to Ruin (Serpent's Skull 2 of 6) (PFRPG)James Jacobs (Creative Director)https://paizo.com/products/btpy8gng/discuss&page=2?Pathfinder-Adventure-Path-38-Racing-to-Ruin#622011-02-15T23:50:53Z2011-02-15T23:50:53Z<div class="messageboard-quotee">stepanxol wrote:</div><blockquote><p> Hi guys, I'm re-reading the first volumes of the AP, and I've got a question about this "race". It's spoiler-y, so... here's the spoiler:
</p>
•• spoiler omitted •• </blockquote><p>About the concern...
<p>[Spoiler omitted]</p>
<p>In any case, since the exact ramifications depend so much on the specifics of each game, we chose to only lightly cover the topic so as to make it easier for each GM to go forward with however they need to go forward for their game.</p>stepanxol wrote:Hi guys, I'm re-reading the first volumes of the AP, and I've got a question about this "race". It's spoiler-y, so... here's the spoiler:
** spoiler omitted **
About the concern... [Spoiler omitted]
In any case, since the exact ramifications depend so much on the specifics of each game, we chose to only lightly cover the topic so as to make it easier for each GM to go forward with however they need to go forward for their game.James Jacobs (Creative Director)2011-02-15T23:50:53ZRe: Forums: Product Discussion: Pathfinder Adventure Path #38: Racing to Ruin (Serpent's Skull 2 of 6) (PFRPG)stepanxolhttps://paizo.com/products/btpy8gng/discuss&page=2?Pathfinder-Adventure-Path-38-Racing-to-Ruin#612011-02-15T23:28:29Z2011-02-15T23:28:29Z<p>Hi guys, I'm re-reading the first volumes of the AP, and I've got a question about this "race". It's spoiler-y, so... here's the spoiler:
<br />
[Spoiler omitted]</p>Hi guys, I'm re-reading the first volumes of the AP, and I've got a question about this "race". It's spoiler-y, so... here's the spoiler:
[Spoiler omitted]stepanxol2011-02-15T23:28:29ZRe: Forums: Product Discussion: Pathfinder Adventure Path #38: Racing to Ruin (Serpent's Skull 2 of 6) (PFRPG)Russ Taylor (Contributor, RPG Superstar 2008 Top 6)https://paizo.com/products/btpy8gng/discuss&page=2?Pathfinder-Adventure-Path-38-Racing-to-Ruin#602011-02-11T07:45:43Z2011-02-11T07:45:43Z<p>Is it just me, or does the picture of Amivor Glaur on the cover bear an uncanny resemblance to Rob McCreary?</p>Is it just me, or does the picture of Amivor Glaur on the cover bear an uncanny resemblance to Rob McCreary?Russ Taylor (Contributor, RPG Superstar 2008 Top 6)2011-02-11T07:45:43ZRe: Forums: Product Discussion: Pathfinder Adventure Path #38: Racing to Ruin (Serpent's Skull 2 of 6) (PFRPG)Mazymhttps://paizo.com/products/btpy8gng/discuss&page=2?Pathfinder-Adventure-Path-38-Racing-to-Ruin#592011-01-06T19:58:10Z2011-01-06T19:58:10Z<p>I have read through the AP 1-4 and have a question on Racing to Ruin. It's a spoiler, though:</p>
<p>[Spoiler omitted]</p>I have read through the AP 1-4 and have a question on Racing to Ruin. It's a spoiler, though:
[Spoiler omitted]Mazym2011-01-06T19:58:10ZRe: Forums: Product Discussion: Pathfinder Adventure Path #38: Racing to Ruin (Serpent's Skull 2 of 6) (PFRPG)Berseliushttps://paizo.com/products/btpy8gng/discuss&page=2?Pathfinder-Adventure-Path-38-Racing-to-Ruin#582010-11-06T03:34:44Z2010-11-06T03:34:44Z<p>What are the names of the five monsters and what are their CR (if James doesn't mind me asking).</p>What are the names of the five monsters and what are their CR (if James doesn't mind me asking).Berselius2010-11-06T03:34:44ZRe: Forums: Product Discussion: Pathfinder Adventure Path #38: Racing to Ruin (Serpent's Skull 2 of 6) (PFRPG)Killer Shrikehttps://paizo.com/products/btpy8gng/discuss&page=2?Pathfinder-Adventure-Path-38-Racing-to-Ruin#572010-10-12T18:23:16Z2010-10-12T18:23:16Z<p>Got my copy yesterday afternoon and haven't had time to give it the full once over (in fact, I just finished reading part 1 this morning), but I did read the fiction section. Good stuff!</p>Got my copy yesterday afternoon and haven't had time to give it the full once over (in fact, I just finished reading part 1 this morning), but I did read the fiction section. Good stuff!Killer Shrike2010-10-12T18:23:16ZRe: Forums: Product Discussion: Pathfinder Adventure Path #38: Racing to Ruin (Serpent's Skull 2 of 6) (PFRPG)Tony Tempesthttps://paizo.com/products/btpy8gng/discuss&page=2?Pathfinder-Adventure-Path-38-Racing-to-Ruin#562010-10-09T08:48:05Z2010-10-09T08:48:05Z<div class="messageboard-quotee">James Jacobs wrote:</div><blockquote></p>
<p>We do like going "further afield" than Tome of Horrors for OGL stuff... but there's an unfortunate pair of reasons why we don't do this often.</p>
<p>1) A lot of OGL stuff is just unfortunately not good.
<br />
2) Of the good stuff that remains, an unfortunate amount of it is crippled content; the publishers made the monster stat blocks open from the size category to the end of the combat info; the monster's NAME is not open. This more or less is a dealbreaker for me, since without a name, there's no way to reference the monster and no reason to go with the monster's stats. Frustrating. </blockquote><p>Yeah, it's pretty frustrating when the monster name isn't open content... or worse, they only open the stat block... no name or ecology.
<p>david</p>James Jacobs wrote:We do like going "further afield" than Tome of Horrors for OGL stuff... but there's an unfortunate pair of reasons why we don't do this often.
1) A lot of OGL stuff is just unfortunately not good.
2) Of the good stuff that remains, an unfortunate amount of it is crippled content; the publishers made the monster stat blocks open from the size category to the end of the combat info; the monster's NAME is not open. This more or less is a dealbreaker for me, since without a...Tony Tempest2010-10-09T08:48:05ZRe: Forums: Product Discussion: Pathfinder Adventure Path #38: Racing to Ruin (Serpent's Skull 2 of 6) (PFRPG)ruemerehttps://paizo.com/products/btpy8gng/discuss&page=2?Pathfinder-Adventure-Path-38-Racing-to-Ruin#552010-10-08T22:11:46Z2010-10-08T22:11:46Z<p>Much appreciated.</p>
<p>I do not mind working within loose framework, it's just that when I do so, I tend to make assumptions as to what happens by default (unless PCs or fate intervenes).</p>
<p>Regards,
<br />
Ruemere</p>Much appreciated.
I do not mind working within loose framework, it's just that when I do so, I tend to make assumptions as to what happens by default (unless PCs or fate intervenes).
Regards,
Ruemereruemere2010-10-08T22:11:46ZRe: Forums: Product Discussion: Pathfinder Adventure Path #38: Racing to Ruin (Serpent's Skull 2 of 6) (PFRPG)James Jacobs (Creative Director)https://paizo.com/products/btpy8gng/discuss&page=2?Pathfinder-Adventure-Path-38-Racing-to-Ruin#542010-10-08T16:51:08Z2010-10-08T16:51:08Z<div class="messageboard-quotee">ruemere wrote:</div><blockquote><p> Area B does not seem to come with a map.
</p>
It's pretty simple (three mostly static locations), however an approximate location in relation to Eleder would be welcome.</p>
<p>Regards,
<br />
Ruemere</p>
<p>PS. Two further potential issues with this adventure:•• spoiler omitted •• </blockquote><p>Area B isn't on a map simply because we didn't have a map to put the location on; it's quite a ways off the city map of Eleder, but on the world map it'd be close enough so that "A" and "B" would mostly overlap. I guess we COULD have put in an arrow that pointed off one side of the Eleder map and said "This way to Area B" or something, though.
<p>As for the spoilered questions...
<br />
[Spoiler omitted]</p>ruemere wrote:Area B does not seem to come with a map.
It's pretty simple (three mostly static locations), however an approximate location in relation to Eleder would be welcome.Regards,
Ruemere
PS. Two further potential issues with this adventure:** spoiler omitted **
Area B isn't on a map simply because we didn't have a map to put the location on; it's quite a ways off the city map of Eleder, but on the world map it'd be close enough so that "A" and "B" would mostly overlap. I guess we...James Jacobs (Creative Director)2010-10-08T16:51:08ZRe: Forums: Product Discussion: Pathfinder Adventure Path #38: Racing to Ruin (Serpent's Skull 2 of 6) (PFRPG)ruemerehttps://paizo.com/products/btpy8gng/discuss&page=2?Pathfinder-Adventure-Path-38-Racing-to-Ruin#532010-10-08T11:15:02Z2010-10-08T11:15:02Z<p>Area B does not seem to come with a map.
<br />
It's pretty simple (three mostly static locations), however an approximate location in relation to Eleder would be welcome.</p>
<p>Regards,
<br />
Ruemere</p>
<p>PS. Two further potential issues with this adventure:[Spoiler omitted]</p>Area B does not seem to come with a map.
It's pretty simple (three mostly static locations), however an approximate location in relation to Eleder would be welcome.
Regards,
Ruemere
PS. Two further potential issues with this adventure:[Spoiler omitted]ruemere2010-10-08T11:15:02ZRe: Forums: Product Discussion: Pathfinder Adventure Path #38: Racing to Ruin (Serpent's Skull 2 of 6) (PFRPG)Gorbaczhttps://paizo.com/products/btpy8gng/discuss&page=2?Pathfinder-Adventure-Path-38-Racing-to-Ruin#522010-10-08T08:53:47Z2010-10-08T08:53:47Z<p>Luckily, the three best 3.5 era 3PP bestiaries (Tome of Horrors series, Advanced Bestiary, Book of Fiends) were done "right" and may Paizo long continue to use them !</p>
<p>Not to mention the stealth ninja "liberation" of dozens of WotC IP monsters in Tome of Horrors, something we should be eternally grateful to Clark P. for. After all, without it, Orcus wouldn't be ever available for Paizo to use :)</p>Luckily, the three best 3.5 era 3PP bestiaries (Tome of Horrors series, Advanced Bestiary, Book of Fiends) were done "right" and may Paizo long continue to use them !
Not to mention the stealth ninja "liberation" of dozens of WotC IP monsters in Tome of Horrors, something we should be eternally grateful to Clark P. for. After all, without it, Orcus wouldn't be ever available for Paizo to use :)Gorbacz2010-10-08T08:53:47ZRe: Forums: Product Discussion: Pathfinder Adventure Path #38: Racing to Ruin (Serpent's Skull 2 of 6) (PFRPG)James Jacobs (Creative Director)https://paizo.com/products/btpy8gng/discuss&page=2?Pathfinder-Adventure-Path-38-Racing-to-Ruin#512010-10-08T08:42:39Z2010-10-08T08:42:39Z<div class="messageboard-quotee">David Cummings wrote:</div><blockquote><p> When I noticed Nyambe in the OGL section 15 (yes, I read that), I had high hopes that Paizo might put the open source Wakyambi elves in the Mwambi Expanse. Call me crazy, but I really like those crazy prehensile-tailed people.</p>
<p>I don't think those elves will ever exist except in MY Mwambi, but it's good to see the Pathfinder APs go further afield in OGL stuff than Tome of Horrors. Thanks!</p>
<p>david </blockquote><p>We do like going "further afield" than Tome of Horrors for OGL stuff... but there's an unfortunate pair of reasons why we don't do this often.
<p>1) A lot of OGL stuff is just unfortunately not good.
<br />
2) Of the good stuff that remains, an unfortunate amount of it is crippled content; the publishers made the monster stat blocks open from the size category to the end of the combat info; the monster's NAME is not open. This more or less is a dealbreaker for me, since without a name, there's no way to reference the monster and no reason to go with the monster's stats. Frustrating.</p>David Cummings wrote:When I noticed Nyambe in the OGL section 15 (yes, I read that), I had high hopes that Paizo might put the open source Wakyambi elves in the Mwambi Expanse. Call me crazy, but I really like those crazy prehensile-tailed people.
I don't think those elves will ever exist except in MY Mwambi, but it's good to see the Pathfinder APs go further afield in OGL stuff than Tome of Horrors. Thanks!
david
We do like going "further afield" than Tome of Horrors for OGL stuff... but...James Jacobs (Creative Director)2010-10-08T08:42:39Z