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Pathfinder Adventure Path #69: Maiden, Mother, Crone (Reign of Winter 3 of 6)
***( )( ) by Lord Snow

Pathfinder Society Scenario #53: Echoes of the Everwar—Part IV: The Faithless Dead (PFRPG) PDF
**( )( )( ) by KestlerGunner

Pathfinder Battles—Heroes & Monsters: Half-Orc Barbarian
***** by FabulousJeremy

Pathfinder Society Scenario #2-19: Shades of Ice—Part III: Keep of the Huscarl King (PFRPG) PDF
*( )( )( )( ) by FabulousJeremy

Pathfinder Tales: Death's Heretic
***** by Dazrin Nightstrider

Pathfinder® / Pathfinder Adventure Path / #31–36: Kingmaker (PFRPG)
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Pathfinder Adventure Path #35: War of the River Kings (Kingmaker 5 of 6) (PFRPG)
 
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Pathfinder Adventure Path #35: War of the River Kings (Kingmaker 5 of 6) (PFRPG)
***½( ) (based on 3 ratings)

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Chapter 5: "War of the River Kings"
by Jason Nelson

Can two kings truly trust one another? King Irovetti, ruler of Pitax and potential rival to the leaders of the eastern Stolen Lands, opens his gates and hospitality to the lords of that realm. Within his city of shallow indulgences and crude decadence, he hosts a tournament ostensibly meant to foster friendship and peace, but fraught with dangers all its own. Is the King of Pitax’s good will sincere, or does he harbor a more sinister goal? And are the PCs fated to gain an opponent who commands not only a nation, but allies from a deadly other realm?

    This volume of Pathfinder Adventure Path includes:
  • “War of the River Kings,” a Pathfinder RPG adventure for 12th-level characters, by Jason Nelson.
  • A tour of the hollow wonders and grim shadows of the oppressed city of Pitax, by Mike Ferguson.
  • Merciless insights into the iron-shod doctrine of Gorum, god of battle, by Sean K Reynolds.
  • Pathfinder Ollix Kaddar’s adventures in the gladiator pits of Tymon in the Pathfinder’s Journal, by Steven E. Schend.
  • Four new monsters, by Julian Neale and Sean K Reynolds.

Pathfinder Adventure Path is Paizo Publishing's monthly 96-page, perfect-bound, full-color softcover book printed on high-quality paper. It contains an in-depth Adventure Path scenario, stats for about a half-dozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.

ISBN–13: 978-1-60125-252-4

The map on page 33 was not printed correctly. The corrected map can be found this blog post.

Note: This product is part of the Pathfinder Adventure Path Subscription.

Product Availability
Print Edition:
    Usually ships from our warehouse in 2 to 6 business days.
PDF:
    Will be added to your downloads immediately upon purchase of PDF.
Non-Mint:
    Usually ships from our warehouse in 2 to 6 business days. This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.


PZO9035


See Also:


<< Pathfinder Adventure Path #34: Blood for Blood (Kingmaker 4 of 6) (PFRPG) Pathfinder Adventure Path #36: Sound of a Thousand Screams (Kingmaker 6 of 6) (PFRPG) >>


Product Reviews (3)



Average product rating: ***½( ) (based on 3 ratings)


****( )

Not as good as book 3 but better than 1, 2, and 4


My reviews use bullet points, just how I roll.

The Good: -Main villain while a repetition can be compelling storyline wise.
-Numerian artifacts, sexy.
-Some fun plot twists and bring on big battles and warfare!
-Like kingdom building the mass combat system is flawed but workable.

The Bad: -You need to restat the main villain to make his stats match how awesome his story is.

The Ugly: -Players can throw a serious curve ball int he adventure design, this is where sandbox can be an issue
-DM labor intensive, though kingdom building was allot of work, add armies.

Overall: I know when I run this it will be more than a 3 star experience but again I have to base it off of how its written. IF you run this AP I highly encourage you to be a part of the forum community that if anything can raise all my ratings by a full star. The forum support for this AP is epic...



**( )( )( )

Mediocre, repetitive story and poor system design


Overall I have enjoyed my time as a player in the Kingmaker AP. There have been a few issues, but the total arc has been good. This book didn't spoil my overall enjoyment of Kingmaker, but it was definitely the worst of the bunch (so far).

This book brings the mass-combat rules (started in the previous book) to the forefront. Unfortunately, mass combat is not very well designed and not very fun. First, it essentially devolves into the DM and a single player rolling. Second, in our campaign it didn't scale very well with how far we'd advanced our own kingdom. Third, there aren't any real strategy options that have meaningful effect. The entire system is too middle-of-the-road. I would have preferred a system that gave results based on individual PC combats, or, barring that, an actually cool (all players involved) wargame.

The second problem with this book is the plot. It's basically a repeat of the previous plot-line in terms of the end-goal. Whereas every book up until now has been pretty dynamic, with different NPC end-bosses and goals, this is almost a total copy. There's a bad ruler and you have to dig him out of an entrenched city. The ruler is even bad in the same way. It was a big let down.



*****

The premise is fun and encourages in-character, attention-grabbing roleplaying, there's a lot of tasty foreshadowing towards the final adventure of the Kingmaker path, and the Mass Combat rules are awesome, almost worth the price of entry on their own.


Messageboards

Should Rise of the Runelords be this much of a meat-grinder? [Spoilers], by vikingson

Post your Carrion Crown Party Here, by doc the grey

Carrion Crown, by doc the grey

Appropriate AP for a 10 year old?, by roguerouge

Suggestions for AP to run?, by roguerouge

Scribbler and other Thassalonian language users (spoilers), by Christopher Mathieu

Strange party racial mix - I could use some advice for a new campaign, by CrazyOzzy

Is there a way for individual wagons to be destroyed?, by Matthew Downie

APs you'd like to see in the future, by Jim Groves

Reign of Winter Obituaries Thread (Spoilers), by Pendin Fust

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