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Pathfinder Society Scenario #56: The Jester's Fraud (PFRPG) PDF

****( ) (based on 9 ratings)

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A Pathfinder Society Scenario designed for 5th to 9th level characters (Tiers: 5–6 and 8–9).

Life in Taldor is fraught with peril, especially for the crumbling noble houses of the Taldan countryside. One such house, the Bourtze Family, has fallen on hard times and they've informed the Pathfinder Society that, in exchange for a small sum of money, they'd be willing to part with a treasure trove of lore about Qadira's Grand Campaign, the 300-year invasion of Taldor. On your arrival, things quickly turn for the worse and instead of evaluating the worth of a few scraps of historical paper, you must instead retrieve one of the most dangerous artifacts in the empire.

Written by James F. MacKenzie

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

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Product Reviews (9)
1 to 5 of 9 << first < prev | 1 | 2 | next > last >>

Average product rating:

****( ) (based on 9 ratings)

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***( )( )

Roleplaying but a bit outdated

****( )

Run in high tier.

Good mix with combats and socials, one PC died in a critacal of 20d6+48, but I can't say it's hard.

Good roleplay moments(I love little pony), but the BBEG fight is a bit of disappointed, the only tactic is keep casting confusion, if your PC success on their save, can be a cakewalk.

Good season 1 module, but a bit outdated.

****( )

Played this at low tier. Party was Wizard, Rogue/Ranger/Cleric, Bloodrager, Swashbuckler and Cleric.

I really liked this scenario for the feel, theme and for the sheer ability to role play your way through probably 80% of the encounters. That makes it so much more fun.

One encounter (at low tier) just seemed rather far too strong for characters of the correct levels but the rest was just about right.

Strong athmosphere, fights can be a bit easy

****( )

I love these backwater Taldor adventures (Decline of Glory also comes to mind). Crumbling nobility that needs your help to keep its head above the water

This adventure scores very strongly on mood and setting. While not very complicated, the plot holds together well enough.

When we played it the fights felt a bit easy. I recommend playing with the 4 players the adventure was balanced for, rather than the 6 you're allowed to have.

****( )

I enjoyed this scenario as a player. There was some investigation, some roleplaying, challenging faction missions that didn't feel too contrived, and some good encounters. I think the encounters would have been very difficult with a weaker party, but we played up and steamrolled everything. I enjoyed the twists and turns as we searched for the villain. The final fight was pretty tricky, even for our party, and the guy got away at the end (disappointing) but we still did what we came to do. I've heard from other players that this scenario was confusing and boring but I don't agree at all.

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