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Pathfinder Society Scenario #55: The Infernal Vault (PFRPG) PDF

****( ) (based on 15 ratings)

List Price: $3.99

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A Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1–2, 3–4, and 6–7).

A decade ago, the Decklands family, a house of Chelish nobles, were exiled from Absalom for treason. Their fate made for an interesting story and when a Pathfinder agent in Cheliax studying the family's long history and exile from the City at the Center of the World ends up murdered, the Society sends you to the recently discovered Deckland Vaults in Absalom to see what connection their old home might have to your murdered colleague.

Written by Thurston Hillman

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

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Fulfilled immediately. Will be added to your My Downloads Page immediately upon purchase of PDF.

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.

PZOPSS0055E


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Product Discussion (9)

Welcome to the PFS authors' club, Thurston!


yoda8myhead wrote:
Welcome to the PFS authors' club, Thurston!

Joshua bribed me with ice cream...


And poisoned pie.


Well done, old chum.

Sovereign Court

So first off, the maps are awesome. Any chance I could get them without the X's?


Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Roleplaying Game, Tales Subscriber

I really enjoyed running this scenario as an introductory scenario for 5 newbies - straight forward mission in general, but plenty of twists in the faction missions (I agree with the reviewer that there is some potential for difficulty on that front, but then, they should be *earned*).

The 'dungeon' itself is straight forward but interesting in design. I did get slightly confused as to which stairs were up and which were down.

Two slight errors I noticed, one of which might be worth correcting the PDF:

Spoiler:
The first encounter (Tier 1-2 at least), damage dealt is one too high.
Also, the Oil of Bless Weapon (also only Tier 1-2) on the Chronicle sheet should be listed at 50 gp, not 100 gp. (This was a carryover from 3.5 - price changed for Paladin/Ranger potions since minimum caster level changed). Corrected in 2nd or 3rd printing of Core Rulebook.


Just a quick pointer- do not read area A2's read aloud text word for word. Trust me. Otherwise we had a great time with this scenario.

Liberty's Edge

Pathfinder Deluxe Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game, Tales Subscriber

A DM ran this for us this evening- table was a level 2 fighter, a level 1 fighter, a level 1 rogue, a level 1 cleric, and a level 1 witch. TPK. I see the reviews and comments are positive, so I'm assuming this wasn't a typical situation. It was a bit of a pity for me personally since I don't get very many opportunities to play PFS, and this was the first time I've played in about a year. That said, I can only completely speak for myself, but I think most of us at the table still enjoyed ourselves despite the deaths. The judge did a good job. Up to this point the module was interesting, and I'm sorry I didn't get a chance to see it to its conclusion.

Spoiler tag for the deadly part.

Spoiler:
Deaths due to the (I presume) sorcerer with multiple color sprays and burning hands spells, who had a surprise round and was largely inaccessible because her minion blocked the door.


Just played this as my first Non-Pregen character. Absolutely loved the time spent, even though we were four level ones and you tend to burn through the Clerics spells very quickly. Every moment was tough and we finally died/surrendered at the end. Very great job though.

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