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Pathfinder Society Scenario #2-07: The Heresy of Man—Part II: Where Dark Things Sleep (PFRPG) PDF
Paizo Publishing, LLC(based on 7 ratings)
A Pathfinder Society Scenario designed for 5th to 9th level characters (Tiers: 5–6 and 8–9).
When a Pathfinder team in the godless nation of Rahadoum disappears, the Pathfinder Society sends the PCs to investigate. Deep beneath the sands of the small village of Wadi al-Hesr, a long imprisoned evil—responsible in part for the destruction of an ancient empire—now stirs and threatens the entire region with a deadly plague. Can the Pathfinders survive a sinister game of cat-and-mouse and escape with their lives?
Where Dark Things Sleep is the second scenario in the The Heresy of Man campaign arc. It is the sequel to Pathfinder Society Scenario #2-06: The Heresy of Man—Part I: The First Heresy and is followed by Pathfinder Society Scenario #2-09: The Heresy of Man—Part III: Beneath Forgotten Sands.
Written by Greg A. Vaughan and Kevin Wright
This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.
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I'm not so certain I want DMPC's in AP's,
**Advanced Class Guide Playtest Feedback**,
Ultimate Psionics - DARK METAMORPHOSIS!,
Yet Another GM Complaining About Players,
Hypothetical alignment question,
Rules question about scenarios vs. modules,
Best uses for bluff.,
4 Armed Fighter with 2 two-handed weapons? Viable?,
[FGG] Dunes of Desolation (coming soon),