paizo.com Recent Posts in 101 1st Level Spells (PFRPG) PDF Discussionpaizo.com Recent Posts in 101 1st Level Spells (PFRPG) PDF Discussion2017-11-09T01:27:32Z2017-11-09T01:27:32ZRe: Forums: Product Discussion: 101 1st Level Spells (PFRPG) PDFRite Publishing (alias of Qwilion)https://paizo.com/products/btpy8fcj/discuss?101-1st-Level-Spells#482012-11-30T16:23:28Z2012-11-30T16:23:28Z<p>It is used up once it strikes someone, (otherwise it is completely broken)</p>It is used up once it strikes someone, (otherwise it is completely broken)Rite Publishing (alias of Qwilion)2012-11-30T16:23:28ZRe: Forums: Product Discussion: 101 1st Level Spells (PFRPG) PDFMaster of Chaoshttps://paizo.com/products/btpy8fcj/discuss?101-1st-Level-Spells#472012-11-30T02:32:05Z2012-11-30T02:32:05Z<p>Question about Poison Weapon, does the poison persist throughout the 1 min/CL duration, thus capable of poisoning multiple foes, or is it used up once it strikes someone?</p>Question about Poison Weapon, does the poison persist throughout the 1 min/CL duration, thus capable of poisoning multiple foes, or is it used up once it strikes someone?Master of Chaos2012-11-30T02:32:05ZRe: Forums: Product Discussion: 101 1st Level Spells (PFRPG) PDFRite Publishing (alias of Qwilion)https://paizo.com/products/btpy8fcj/discuss?101-1st-Level-Spells#462011-08-17T02:04:34Z2011-08-17T02:04:34Z<p>You will find the first one here for free <a href="http://paizo.com/store/byCompany/r/ritePublishing/pathfinderRPG/101Series/v5748btpy8lth&source=search" target="_blank" rel="nofollow">Inquisitor spell list </a></p>You will find the first one here for free Inquisitor spell listRite Publishing (alias of Qwilion)2011-08-17T02:04:34ZRe: Forums: Product Discussion: 101 1st Level Spells (PFRPG) PDFSajuuk, Turtle of Creationhttps://paizo.com/products/btpy8fcj/discuss?101-1st-Level-Spells#452011-08-16T12:26:25Z2011-08-16T12:26:25Z<p>Is there any chance that the documents from the Rite forums that detail what spells the APG classes get from this PDF be made publicly available?</p>Is there any chance that the documents from the Rite forums that detail what spells the APG classes get from this PDF be made publicly available?Sajuuk, Turtle of Creation2011-08-16T12:26:25ZRe: Forums: Product Discussion: 101 1st Level Spells (PFRPG) PDFPaul Watsonhttps://paizo.com/products/btpy8fcj/discuss?101-1st-Level-Spells#442011-03-03T23:00:59Z2011-03-03T23:00:59Z<div class="messageboard-quotee">Rite Publishing wrote:</div><blockquote><p> avert attack became True Shield</p>
<p>and I don't remember what we changed the name of mental sentiel too I will double check. </p>
<p>Once 101 Cantrips is done I plan to go back in and fix all the minor errors with errata versions. (yeah for the PDF) </blockquote><p>That makes sense. To be honest, I only noticed because of your very helpful documents on the Rite forums suggesting what spells Alchemists, etc should have access to.Rite Publishing wrote:avert attack became True Shield
and I don't remember what we changed the name of mental sentiel too I will double check.
Once 101 Cantrips is done I plan to go back in and fix all the minor errors with errata versions. (yeah for the PDF)
That makes sense. To be honest, I only noticed because of your very helpful documents on the Rite forums suggesting what spells Alchemists, etc should have access to.Paul Watson2011-03-03T23:00:59ZRe: Forums: Product Discussion: 101 1st Level Spells (PFRPG) PDFRite Publishing (alias of Qwilion)https://paizo.com/products/btpy8fcj/discuss?101-1st-Level-Spells#432011-03-02T10:58:23Z2011-03-02T10:58:23Z<p>I wanted to thank jwood314 for posting a review of our prduct.</p>
<p>Your wallet will do just fine, as we continue on we now have levels 1-9 and will be work on 0th level spells this month!</p>I wanted to thank jwood314 for posting a review of our prduct.
Your wallet will do just fine, as we continue on we now have levels 1-9 and will be work on 0th level spells this month!Rite Publishing (alias of Qwilion)2011-03-02T10:58:23ZRe: Forums: Product Discussion: 101 1st Level Spells (PFRPG) PDFRite Publishing (alias of Qwilion)https://paizo.com/products/btpy8fcj/discuss?101-1st-Level-Spells#422011-03-02T05:59:32Z2011-03-02T05:59:32Z<div class="messageboard-quotee">Endzeitgeist wrote:</div><blockquote><p> I realize that, however, I'm rather conservative on the side of power levels and I know that my PCs would try to never leave home without this spell, create scrolls etc.</p>
<p>I still think the spell is a good idea, however, I'd limit the duration to 1 round, like true strike, and make it a reason to delay/ready an action.</p>
<p>If you wanted to be less conservative, you could go for 1 round per level and still have it work as intended. 1/hour per level is quite some time, even without means to control the discharge, this is the ultimate Assassination-prevention and I like assassinations/ninjas etc. in my game. ;)</p>
<p>Just my two cents, of course!</p>
<p>All the best,
<br />
Endzeitgeist </blockquote><p>1 round: play tests proved if you did this the spell never gets used the players would rather attack someone than cast a defensive spell.
<p>1/round per level has the exact same problem at low levels. </p>
<p>1 min./level makes everyone rush around to get things done while the spell is up. </p>
<p>If you a good assassian you study your target and learn his defenses, you don't just jump out of the bushes and hack at him thats a brigads tactics. If after studying him you learn of this spell (you see him cast it or witness its effects, you have you partner shoot a crossbow at him and then you stab him, or you have your caster friend cast a dispel magic and then attack him. </p>
<p>We simply wanted it to be as useful as True Strike.</p>Endzeitgeist wrote:I realize that, however, I'm rather conservative on the side of power levels and I know that my PCs would try to never leave home without this spell, create scrolls etc.
I still think the spell is a good idea, however, I'd limit the duration to 1 round, like true strike, and make it a reason to delay/ready an action.
If you wanted to be less conservative, you could go for 1 round per level and still have it work as intended. 1/hour per level is quite some time, even...Rite Publishing (alias of Qwilion)2011-03-02T05:59:32ZRe: Forums: Product Discussion: 101 1st Level Spells (PFRPG) PDFRite Publishing (alias of Qwilion)https://paizo.com/products/btpy8fcj/discuss?101-1st-Level-Spells#412011-03-02T05:53:13Z2011-03-02T05:53:13Z<p>avert attack became True Shield</p>
<p>and I don't remember what we changed the name of mental sentiel too I will double check. </p>
<p>Once 101 Cantrips is done I plan to go back in and fix all the minor errors with errata versions. (yeah for the PDF)</p>avert attack became True Shield
and I don't remember what we changed the name of mental sentiel too I will double check.
Once 101 Cantrips is done I plan to go back in and fix all the minor errors with errata versions. (yeah for the PDF)Rite Publishing (alias of Qwilion)2011-03-02T05:53:13ZRe: Forums: Product Discussion: 101 1st Level Spells (PFRPG) PDFPaul Watsonhttps://paizo.com/products/btpy8fcj/discuss?101-1st-Level-Spells#402011-02-27T16:22:54Z2011-02-27T16:22:54Z<p>Two spells appear in the spell lists bt have no main text with them. These are Avert Attack and Mental Sentinel.</p>Two spells appear in the spell lists bt have no main text with them. These are Avert Attack and Mental Sentinel.Paul Watson2011-02-27T16:22:54ZRe: Forums: Product Discussion: 101 1st Level Spells (PFRPG) PDFEndzeitgeisthttps://paizo.com/products/btpy8fcj/discuss?101-1st-Level-Spells#392011-02-27T12:07:41Z2011-02-27T12:07:41Z<p>I realize that, however, I'm rather conservative on the side of power levels and I know that my PCs would try to never leave home without this spell, create scrolls etc.</p>
<p>I still think the spell is a good idea, however, I'd limit the duration to 1 round, like true strike, and make it a reason to delay/ready an action.</p>
<p>If you wanted to be less conservative, you could go for 1 round per level and still have it work as intended. 1/hour per level is quite some time, even without means to control the discharge, this is the ultimate Assassination-prevention and I like assassinations/ninjas etc. in my game. ;)</p>
<p>Just my two cents, of course!</p>
<p>All the best,
<br />
Endzeitgeist</p>I realize that, however, I'm rather conservative on the side of power levels and I know that my PCs would try to never leave home without this spell, create scrolls etc.
I still think the spell is a good idea, however, I'd limit the duration to 1 round, like true strike, and make it a reason to delay/ready an action.
If you wanted to be less conservative, you could go for 1 round per level and still have it work as intended. 1/hour per level is quite some time, even without means to control...Endzeitgeist2011-02-27T12:07:41ZRe: Forums: Product Discussion: 101 1st Level Spells (PFRPG) PDFRite Publishing (alias of Qwilion)https://paizo.com/products/btpy8fcj/discuss?101-1st-Level-Spells#382011-02-22T00:48:59Z2011-02-22T00:48:59Z<p>I will just point this out that th duration of True Shield is 1/hour per level or until discharged. So if you cast it right now and on the next turn a kobold or a dragon attacks you you add the +20 to your AC for that singular attack, discharging the spell so it goes away. </p>
<p>My reasoning for the long duration is that unlike true strike you have no control of when this spell really gets used. I was looking for an abjuration spell that was as powerful as true strike is for divination. </p>
<p>I of course could be wrong feeling it was balanced and that it worked well in long term play.</p>
<p>Endzeitgeist: what would you have suggested the duration be?</p>I will just point this out that th duration of True Shield is 1/hour per level or until discharged. So if you cast it right now and on the next turn a kobold or a dragon attacks you you add the +20 to your AC for that singular attack, discharging the spell so it goes away.
My reasoning for the long duration is that unlike true strike you have no control of when this spell really gets used. I was looking for an abjuration spell that was as powerful as true strike is for divination.
I of...Rite Publishing (alias of Qwilion)2011-02-22T00:48:59ZRe: Forums: Product Discussion: 101 1st Level Spells (PFRPG) PDFEndzeitgeisthttps://paizo.com/products/btpy8fcj/discuss?101-1st-Level-Spells#372011-02-19T15:03:11Z2011-02-19T15:03:11Z<p>Thanks, D_M! More to come! ^^</p>Thanks, D_M! More to come! ^^Endzeitgeist2011-02-19T15:03:11ZRe: Forums: Product Discussion: 101 1st Level Spells (PFRPG) PDFDark_Mistresshttps://paizo.com/products/btpy8fcj/discuss?101-1st-Level-Spells#362011-02-19T14:46:27Z2011-02-19T14:46:27Z<p>Nice review End. I see you are being busy again today with all the new reviews.</p>Nice review End. I see you are being busy again today with all the new reviews.Dark_Mistress2011-02-19T14:46:27ZRe: Forums: Product Discussion: 101 1st Level Spells (PFRPG) PDFHawk Kriegsmanhttps://paizo.com/products/btpy8fcj/discuss?101-1st-Level-Spells#352010-09-16T15:11:57Z2010-09-16T15:11:57Z<p>It really was no trouble. </p>
<p>I actually bought it. </p>
<p>For me it is the right thing to do. </p>
<p>No pun intended.</p>
<p>Thanx!</p>
<p>Hawk</p>It really was no trouble.
I actually bought it.
For me it is the right thing to do.
No pun intended.
Thanx!
HawkHawk Kriegsman2010-09-16T15:11:57ZRe: Forums: Product Discussion: 101 1st Level Spells (PFRPG) PDFRite Publishing (alias of Qwilion)https://paizo.com/products/btpy8fcj/discuss?101-1st-Level-Spells#342010-09-16T14:14:19Z2010-09-16T14:14:19Z<p>Just consider it a bonus for your trouble</p>Just consider it a bonus for your troubleRite Publishing (alias of Qwilion)2010-09-16T14:14:19ZRe: Forums: Product Discussion: 101 1st Level Spells (PFRPG) PDFHawk Kriegsmanhttps://paizo.com/products/btpy8fcj/discuss?101-1st-Level-Spells#332010-09-15T23:55:22Z2010-09-15T23:55:22Z<p>Hello All, </p>
<p>Finally got a chance to get the download and all is well. </p>
<p>Thanks much to Vic and the fine folks at Rite publishing. </p>
<p>Now to buy the 101 Magical Weapon properties to pay for what I got by accident. </p>
<p>Thanx!</p>
<p>Hawk</p>Hello All,
Finally got a chance to get the download and all is well.
Thanks much to Vic and the fine folks at Rite publishing.
Now to buy the 101 Magical Weapon properties to pay for what I got by accident.
Thanx!
HawkHawk Kriegsman2010-09-15T23:55:22ZRe: Forums: Product Discussion: 101 1st Level Spells (PFRPG) PDFRite Publishing (alias of Qwilion)https://paizo.com/products/btpy8fcj/discuss?101-1st-Level-Spells#322010-09-14T05:32:18Z2010-09-14T05:32:18Z<p>Thanks Vic, </p>
<p>I really appreciate it.</p>Thanks Vic,
I really appreciate it.Rite Publishing (alias of Qwilion)2010-09-14T05:32:18ZRe: Forums: Product Discussion: 101 1st Level Spells (PFRPG) PDFjoelahttps://paizo.com/products/btpy8fcj/discuss?101-1st-Level-Spells#312010-09-14T01:07:08Z2010-09-14T01:07:08Z<div class="messageboard-quotee">Vic Wertz wrote:</div><blockquote><p> Sigh... </p>
<p>It's really, really, •really• fixed now. The changes I made on Friday weren't sticking, but I have had the appropriate servers thoroughly beaten. Everything is in sync now, and they shall not disobey me again! </blockquote><p>You show them who's boss, Vic!Vic Wertz wrote:Sigh...
It's really, really, *really* fixed now. The changes I made on Friday weren't sticking, but I have had the appropriate servers thoroughly beaten. Everything is in sync now, and they shall not disobey me again!
You show them who's boss, Vic!joela2010-09-14T01:07:08ZRe: Forums: Product Discussion: 101 1st Level Spells (PFRPG) PDFVic Wertz (Chief Technical Officer)https://paizo.com/products/btpy8fcj/discuss?101-1st-Level-Spells#302010-09-13T23:43:38Z2010-09-13T23:43:38Z<p>Sigh... </p>
<p>It's really, really, •really• fixed now. The changes I made on Friday weren't sticking, but I have had the appropriate servers thoroughly beaten. Everything is in sync now, and they shall not disobey me again!</p>Sigh...
It's really, really, *really* fixed now. The changes I made on Friday weren't sticking, but I have had the appropriate servers thoroughly beaten. Everything is in sync now, and they shall not disobey me again!Vic Wertz (Chief Technical Officer)2010-09-13T23:43:38ZRe: Forums: Product Discussion: 101 1st Level Spells (PFRPG) PDFRite Publishing (alias of Qwilion)https://paizo.com/products/btpy8fcj/discuss?101-1st-Level-Spells#292010-09-12T05:57:23Z2010-09-12T05:57:23Z<p>I have no control over this folks its an issue on Paizo's end of how their update file uploader works. If you email me I will see that you get the correct copy of the file. I will be working with Paizo when they get back in the office (I have been on vacation in the smokey mountains and just got back into dayton an hour and a half ago).</p>I have no control over this folks its an issue on Paizo's end of how their update file uploader works. If you email me I will see that you get the correct copy of the file. I will be working with Paizo when they get back in the office (I have been on vacation in the smokey mountains and just got back into dayton an hour and a half ago).Rite Publishing (alias of Qwilion)2010-09-12T05:57:23ZRe: Forums: Product Discussion: 101 1st Level Spells (PFRPG) PDFRickSummonhttps://paizo.com/products/btpy8fcj/discuss?101-1st-Level-Spells#282010-09-11T18:51:26Z2010-09-11T18:51:26Z<p>I also purchased this product and received Magical Weapon Properties for the main file instead of 1st Level Spells. The correct product is there in the printer friendly version.</p>I also purchased this product and received Magical Weapon Properties for the main file instead of 1st Level Spells. The correct product is there in the printer friendly version.RickSummon2010-09-11T18:51:26ZRe: Forums: Product Discussion: 101 1st Level Spells (PFRPG) PDFDark_Mistresshttps://paizo.com/products/btpy8fcj/discuss?101-1st-Level-Spells#272010-09-11T12:25:05Z2010-09-11T12:25:05Z<p>How Odd.... but 101 weapon properties is a nice book too. :)</p>How Odd.... but 101 weapon properties is a nice book too. :)Dark_Mistress2010-09-11T12:25:05ZRe: Forums: Product Discussion: 101 1st Level Spells (PFRPG) PDFHawk Kriegsmanhttps://paizo.com/products/btpy8fcj/discuss?101-1st-Level-Spells#262010-09-11T11:55:54Z2010-09-11T11:55:54Z<p>Hello Guys, </p>
<p>Unfortunately the link is incorrect (at least in my downloads). I get two files:</p>
<p>101_1st_Level_Spells_PFRPG_v1 & 101_1st_LS_PrinterFriendly</p>
<p>I downloaded and saved both files without a problem. </p>
<p>The printer friendly file was fine, however when I opened the other file I got 101 Magical Weapon Properties.</p>
<p>I tried the download again just now and the 101_1st_Level_Spells_PFRPG_v1 file gets me the 101 Weapon Properties. </p>
<p>So I still don't have a full copy of 101 1st level spells and I owe Rite Publishing $5 for the 101 Magical Weapon Properties (which is nice by the way). </p>
<p>Thanx!</p>
<p>Hawk</p>Hello Guys,
Unfortunately the link is incorrect (at least in my downloads). I get two files:
101_1st_Level_Spells_PFRPG_v1 & 101_1st_LS_PrinterFriendly
I downloaded and saved both files without a problem.
The printer friendly file was fine, however when I opened the other file I got 101 Magical Weapon Properties.
I tried the download again just now and the 101_1st_Level_Spells_PFRPG_v1 file gets me the 101 Weapon Properties.
So I still don't have a full copy of 101 1st level spells and...Hawk Kriegsman2010-09-11T11:55:54ZRe: Forums: Product Discussion: 101 1st Level Spells (PFRPG) PDFHawk Kriegsmanhttps://paizo.com/products/btpy8fcj/discuss?101-1st-Level-Spells#252010-09-10T14:18:24Z2010-09-10T14:18:24Z<p>Thanks for the quick response. </p>
<p>It was no inconvenience at all. </p>
<p>No apology needed. </p>
<p>Thanx!</p>
<p>Hawk</p>Thanks for the quick response.
It was no inconvenience at all.
No apology needed.
Thanx!
HawkHawk Kriegsman2010-09-10T14:18:24ZRe: Forums: Product Discussion: 101 1st Level Spells (PFRPG) PDFVic Wertz (Chief Technical Officer)https://paizo.com/products/btpy8fcj/discuss?101-1st-Level-Spells#242010-09-10T01:25:22Z2010-09-10T01:25:22Z<p>Hawk,</p>
<p>It should be fixed now. Sorry for the inconvenience!</p>Hawk,
It should be fixed now. Sorry for the inconvenience!Vic Wertz (Chief Technical Officer)2010-09-10T01:25:22Z