Undefeatable 20: Shadowdancer (PFRPG) PDF

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Undefeatable 20, which focuses on the Shadowdancer, has over 25 feats including Dance of Shadows and Mystery, Legendary Shadow Master, Master of Light and Shadow, Shadowdancer’s Familiar, Spawn of the Shadows and Summon Twin Shadows that are perfect to be used in any game setting. This 6-page PDF is just the sort of thing needed for GMs to add depth to any great Pathfinder Roleplaying Game gaming session. Written by Michael R. Kimmel.

Undefeatable is the new supplement line for fans of the Pathfinder Roleplaying Game who are looking to add more interesting and different feats to their gaming sessions.

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1.00/5 (based on 1 rating)

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Mostly missing the mark

1/5

I was really excited to see what options Undefeatable came up with to help out the struggling shadow dancer. The potential, I thought, was great.

Having completed reading the PFD, I have to say I'm left feeling disappointed.

The feats include some bulky mechanics, such as %based bonuses, and some overly complex mechanics to calculate bonuses. For the most part, they provide underwhelming bonuses to already-existing shadow dancer abilities.

They are all very shadowdancer-centric, with little acknowledgement of the road to get there. A few multi-classing feats are included, but not to the classes I would consider a shoe-in for a shadow dancer. Mainly, they boost secondary abilities of classes.

One feat provides an option that already exists in the game mechanics, functions similarly, and doesn't require a feat to use.

All is not bright, however, in the dark world of the Shadowdancer. There is at least one feat that I will want to take on every shadowdancer I make from this point out. There are a couple others which are ok, and might find themselves tacked on at the very end of character progression.

Is this pdf worth putting money down for?
If you're not playing a shadow dancer, or you're only taking a one level dip, then no. You'll find very little of benefit to you.

If you plan on riding the prestige class all the way, then it's probably worth a couple bucks. One ability you'll definitely want. A few others might make your adventuring career much easier, depending on your dm.


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