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The Genius Guide to Loot 4 Less: Volume 7—Krazy Kragnar's Used Chariots (PFRPG) PDF

***** (based on 2 ratings)

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Welcome to the seventh in our line of Loot 4 Less books, where we deal exclusively in items with a cost-to-consumer of 2,500 gp or less. That’s right: no epic equipment, Chariots of Apollo, or even moderate magic items here. This is a forum for the cheapest of the cheap, and that’s it. And just to up the level of difficulty, we also don’t deal in one-shot (or even two– or three–shot) magic items. No scrolls, potions, talismans, or fire-and-forget tattoo magics here. Everything in these pages is a legitimate permanent magic item, free of consumable charges and able to be used in adventure after adventure.

Here in Loot 4 Less, vol. 7: Krazy Kragnar’s Used Chariots we’re looking at just bargain bin magic chariots and wagons, popular wheeled conveyances any character can use. Not only do we provide each item with a full description and cost, we’ve scattered sidebars throughout the book to explain those costs. Each “Behind the Counter” sidebar explains how a price was arrived at, allowing GMs to apply the logic to other items with similar abilities (and be better able to change the pricing to suit the needs of their campaigns with a firm knowledge of where the numbers come from).

Unlike most Loot 4 Less volumes, for Krazy Kragnar’s Used Chariots we first need to define a mundane version of the items offered. There is no “chariot” in the Pathfinder Roleplaying Game Core Rulebook (though there are listings for carriages and wagons in the equipment chapter). But chariots are common to many mythic and fictional fantasy adventure settings, and they definitely cost less than 2,500 gp, so even mundane chariots are legit fodder for this series of products—and having magic chariots takes just a bit more work. (Since we’re not likely to do Wacky William’s Well-Loved Wagons as a separate product, we’ve included magic wagons, carriages, and other vehicles in this product, as well.)

Ideally, chariot rules would be a sub-set of vehicles rules... which also aren’t found in the core rulebook. Of course, it’s beyond the purview of a magic item supplement to present extensive, realistic, comprehensive new rules for as broad a category as vehicles. Still, it is possible to create a simple set of general vehicle rules, and then just enough more to allow characters to use chariots without having to add an extensive new rules subset.

There are two basic premises behind our proposed vehicle rules. First, a vehicle is treated like a creature when it is attended by a driver (that creature being the same as the mounts harnessed to it), and as an object when it is unattended (even if a team of mounts is harnessed to it). Second, skills and feats that work with a mount also work with a vehicle. Realistically driving a chariot and riding a horse are very different, but the Pathfinder RPG uses broad categories to allow heroes to easily be good at related sets of things, and we want to match that design philosophy here.

Krazy Kragnar's Used Chariots also includes a bonus 10x10 Toon from the always amazing Stan!

9 pages.

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PZOPDFRGGOWC5035E


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Product Reviews (2)

Average product rating:

***** (based on 2 ratings)

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Kragnar's first shop rocks

*****

This installment of Loot 4 Less is legendary by now - the first Krazy Kragnar-pdf! It is 9 pages long, 2/3 of a page front cover, 1 page SRD & editorial, (one page also contains a neat little cartoon by industry legend Stan!, which I consider content), leaving 7 1/3 pages of content for USED CHARIOTS!

I'm a bit hyped here. I LOVE vehicles and vehicle combat and chariots are such an awesome, iconic and underused staple in fantasy that seeing a pdf devoted to them made me cackle with glee.

In contrast to other L4L-titles, this pdf begins by introducing us to 2 basic types of vehicle, the chariot and the houdah, both of which essentially are featured herein. A rather neat discussion explains the item-class and how the respective items were created. Quick rules for hp, hardness and even the aspect of introducing their "used" quality before giving us the items:

In total, we get 11 wagons. From the rather basic bladed chariot and it's armored bigger brother, the Laager Wain to ballista-studded chariots, we get some nice war-toys, but useful wagons are not left out: From the Folding Cart (land-born brother to the folding boat) to a chariot that stabilizes you automatically (or gentle reposes you, should you perish) to an auto-repairing wagon (that can also repair items left inside - convert this and take it with you on Jade Regent!), a neat selection of items is presented. The most interesting one, at least for me, is the vaporsteel chariot: Light as a feather (and subject to feather fall) it is the perfect rules-frame for any kind of aerial chariot.

Conclusion:
Editing and formatting are top-notch, I didn't notice any glitches. Layout adheres to the 3-column full-color standard by SGG. The pdf has no bookmarks and artworks are of the usual quality. I'll come right out and say it: I want a sequel. No, a bigger book. 128 pages of vehicles and vehicular combat. I love this pdf and would love to see e.g. an update for the caravan-rules with regards to the wagons, chariots etc, but oh well, this pdf was here before the Jade Regent path, so it is not fair to hold that one against it. I love this book, have neither balance, nor formal complaints against it and will thus settle for a final verdict of 5 stars and the endzeitgeist seal of approval. If you haven't, go check this one out.

Endzeitgeist out.


Proof that some writers listen to their fans

*****

This product started as a joke in a discussion of one of the previous loot 4 less products. I believe it was Owen that mentioned it, and fans mentioned that it would be an interesting idea. Low and behold we got the product. And it is a good one. All too often transport is bland and a glossed over part of an adventure. Now not only can wagons, and chariots be interesting, but they can be integral parts of encounter, adventures, and treasure. Where once a wagon may have been purely a means to carry treasure, it can now provide a fun and interesting reward in and of itself.


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