Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
Pathfinder Adventure Card Game Pathfinder Roleplaying Game Pathfinder Adventures Pathfinder Campaign Setting Pathfinder Player Companion Pathfinder Accessories Pathfinder Miniatures Pathfinder Fiction Pathfinder Society Pathfinder Roleplaying Game Compatible Products Pathfinder Apparel & Gifts Pathfinder Licensed Products

Pathfinder Roleplaying Game


Pathfinder Society

Pathfinder Adventure Card Game

Pathfinder Module: Master of the Fallen Fortress (PFRPG)

***½( ) (based on 25 ratings)
GameMastery Module D0: Hollow's Last Hope (OGL)


Print Edition Out of print

Facebook Twitter Email

A dungeon-based adventure for 1st-level characters.

The ruined siege castles outside Absalom have long beckoned adventurers looking to make a name for themselves. Now an earthquake has cracked open one of these fabled ruins, and its lost mysteries and fantastic treasures lie exposed for the first time in centuries. But the tower's empty halls once more echo with living footfalls, and a new master has claimed the Fallen Fortress as his own. Can the PCs find a way to get inside its shattered walls? What ancient dangers and fresh threats will they encounter inside its crumbling chambers? And will the PCs be able to defeat the current Master of the Fallen Fortress?

Master of the Fallen Fortress is a dungeon-based adventure for 1st-level chararacters, written for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of the world's oldest RPG. It also serves as an introduction to Pathfinder Society Organized Play (Paizo's constantly evolving, world-wide megacampaign). The adventure involves exploring an ancient, ruined tower and rescuing the captured Pathfinder held within.

This adventure is set outside the great city of Absalom in the Pathfinder Chronicles campaign setting, but can be easily adapted for any game world. It also contains a preview of the six new iconic characters from the Pathfinder Roleplaying Game Advanced Player’s Guide, available August 2010.

Written by Rob McCreary.

This special 16-page Pathfinder Module was initially made available for Free RPG Day on June 19, 2010.

Note: Due to the special nature of this product, it is NOT part of the Pathfinder Modules Subscription.

The Chronicles Sheet and pregenerated character sheets are available as a free download here (1.2 MB zip/PDF).

Product Availability

PDF: Will be added to your My Downloads Page immediately upon purchase of PDF.

Print Edition: This product is out of print.

Are there errors or omissions in this product information? Got corrections? Let us know at


See Also:

Product Reviews (25)
1 to 5 of 25 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>

Average product rating:

***½( ) (based on 25 ratings)

Sign in to create or edit a product review.

Great introductory Mod


So when I ran this module I let them keep all the equipment and gold and items they found but didn't give them XP. I ran it as a precursor to the mummy's mask campaign. After the completely the Mod I let them change theirs skills, feats, and anything else with their characters they didn't like. Was and easy way to get people into their characters and playing them properly. I think when you use low level mods in a way like they they can be very helpful to making a long last cohesive campaign.

Entertaining, but not good for instruction

***( )( )

Perhaps the only all-combat-no-roleplay module. You guys go into a dungeon and kill all bad guys then get the treasure.

Good for playing with your little kids, but as an instruction, it lacks of "RP" elements, unlike Confirmation or Wisp. For veteran players just too simple and cakewalk.

Ok for a free starter scenario

***( )( )

My new Pathfinder group loved playing this, but it was only because they were new to Pathfinder in general. As a more experienced GM, this module was little more than an excuse to dungeon crawl. Not much story, no interesting NPC's or memorable villians, and few real role-play opportunities. I added some flavor and fluff of my own to make the evening for fun. Still, if you need a starter scenario on the fly, this works fine.

Fair Intro Quest

**( )( )( )

Monotonous and dull from a GM perspective but the players seemed to enjoy it. This is fair for a good introduction to Pathfinder for new players though.

Master of the Fallen Fortress Review

****( )

Although the scenario was a little monotonous, the finale encounter made up for any boredom. The final twist is a hilarious move that we all found to combine challenge and comedy in an extremely excellent manner.

1 to 5 of 25 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >> Gift Certificates
On Sale and Clearance!

Top Sellers

©2002–2016 Paizo Inc.®. Need help? Email or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.